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The Lamentation of Lolth - Chapter I
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<blockquote data-quote="Majin" data-source="post: 1324508" data-attributes="member: 13265"><p>Looking about the floor Caelbryn notices that for each round of the game people tend to throw out 2 copper on average. The player that asked Caelbryn if he would like to play explains the rules. "We take this flat piece of wood here, and lay 2 coins on it. Then take bets on the head and tails combination that shows up. Winners split the pot evenly."</p><p></p><p>Thinking on the druid's question a bit, Ernest turns towards Drogo and replies, <span style="color: cyan">"There has been no change in rainfall over the last few months. There is a reservoir that connects to it that runs close to town. It is where our farmers get the water for their crops. But if the the swamp is being drained, they will have to find some other way of finding water, possibly even having to pay for it!"</span></p><p></p><p>(OOC: Yes, fast game indeed. I don't joke around. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> Do you think you can keep up or should I slow it down? It might possibly go a tad slower if some others picked up their posting frequency. That way characters would tend to dwell in areas a bit longer then they are to give room for others that are having trouble posting to get their say in. I would still like it if everyone tried to post at least 5 times a week as I originally stated. Some are posting more than that which is great, but others seem to be having trouble getting in that many posts. On that note, Isida are you still around? When you never responded to Calenthang's prompt I started wondering if you were still interested in continuing. But I'll leave it up to what everyone else thinks we should do as a whole for posting frequency, I'd like some input on that. I'm not sure whether the current lack from some and not from others is a roleplaying issue or not, but if it continues when we encounter combat again, that could be very troublesome to wait so long to get a round over with. We shall see I guess.)</p></blockquote><p></p>
[QUOTE="Majin, post: 1324508, member: 13265"] Looking about the floor Caelbryn notices that for each round of the game people tend to throw out 2 copper on average. The player that asked Caelbryn if he would like to play explains the rules. "We take this flat piece of wood here, and lay 2 coins on it. Then take bets on the head and tails combination that shows up. Winners split the pot evenly." Thinking on the druid's question a bit, Ernest turns towards Drogo and replies, [color=cyan]"There has been no change in rainfall over the last few months. There is a reservoir that connects to it that runs close to town. It is where our farmers get the water for their crops. But if the the swamp is being drained, they will have to find some other way of finding water, possibly even having to pay for it!"[/color] (OOC: Yes, fast game indeed. I don't joke around. :D Do you think you can keep up or should I slow it down? It might possibly go a tad slower if some others picked up their posting frequency. That way characters would tend to dwell in areas a bit longer then they are to give room for others that are having trouble posting to get their say in. I would still like it if everyone tried to post at least 5 times a week as I originally stated. Some are posting more than that which is great, but others seem to be having trouble getting in that many posts. On that note, Isida are you still around? When you never responded to Calenthang's prompt I started wondering if you were still interested in continuing. But I'll leave it up to what everyone else thinks we should do as a whole for posting frequency, I'd like some input on that. I'm not sure whether the current lack from some and not from others is a roleplaying issue or not, but if it continues when we encounter combat again, that could be very troublesome to wait so long to get a round over with. We shall see I guess.) [/QUOTE]
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