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The Lamentation of Lolth - Characters II
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<blockquote data-quote="DarkMaster" data-source="post: 1953216" data-attributes="member: 16362"><p>Sarlis Umidi</p><p>Male human human Paragon 3/Cleric 2</p><p>Neutral Good</p><p>Str 14 +2 6pts </p><p>Dex 10 +0 1pts+1level </p><p>Con 14 +2 6pts </p><p>Int 14 +2 6pts </p><p>Wis 18 +4 10pts+2paragon </p><p>Cha 14 +2 6pts </p><p></p><p>Hit Points 42 (assuming full at 1 and 75% after)</p><p>AC 20, Touch 10, Flat 20</p><p>Init +0 </p><p>BAB +3, Grap +5</p><p>Full Plate, heavy steel shield Speed 20 (base 30, load 0/33, Heavy armor)</p><p>Fort +6, Ref +1, Will +10</p><p></p><p>+6 Melee, Mw Heavy mace, 1d8+2, 20/x2 312gp</p><p>+6 Melee, Mw spiked gauntlet, 1d4+2 20/x2 305gp</p><p>+8 Ranged, MW Composite long bow str+2, 1d8+2, 20/x3, 110'r 600gp </p><p></p><p>Medium, 6'2" tall, 185 wt, 24 yrs old</p><p>Long short blond hair, blue eyes, white tanned skin</p><p></p><p>Speaks Chondathan, Damaran, Elven</p><p>(*with Circlet of Persuasion)</p><p>+18 (*+21) Diplomacy (8) </p><p>+11 sense motive (5)</p><p>+7 (*+10) bluff (5) </p><p>+7 Knowledge nobility (5) </p><p>+10 Listen (6) </p><p>+10 Spot (6) </p><p>+13 (*+16)Use Magic device(8)</p><p>+5 Heal(1)</p><p>+3 Knowledge(geography)(1)</p><p>+3 Knowledge(engineering)(1)</p><p>+5 Knowledge(religion)(3)</p><p>+5 Concentration(3)</p><p>+2 (*+5) GatherInfo(0), </p><p>+4 (*+7) disguise(0),</p><p>+4 (*+7) intimidate(0),</p><p>+2 (*+5) perform(0)</p><p></p><p> </p><p></p><p></p><p>Feats</p><p>-Negociator 1st level</p><p>-Skill focus (UseMagicDevice) human bonus 1st level</p><p>-Zen Archery (use wisdom instead of dex for ranged attack) bonus human paragon</p><p>-Sacred boost (spend one turn attempt to maximise all cure spell in 60' rad next round) 3rd level</p><p></p><p>Racename Traits</p><p>-+1 skill points per level +4 at 1st</p><p>-1 bonus feat (skill focus use magic device)</p><p></p><p></p><p>Human Paragon Abilities</p><p>-10 class skill Diplomacy, sense motive, bluff, knowledge (nobility), heal, use magic device, spot, listen, knowledge (engineering), Knowledge (geography).</p><p>-adaptive skill use magic device; this is always considered a class skill.</p><p>-one martial weapon (composite longbow)</p><p>-1 bonus feat</p><p>-+2 Wisdom</p><p></p><p>Cleric Abilities</p><p>-spell casting </p><p>-turn undead 5/day as a 1st cleric</p><p>-Domain Nobility: Inspire allies +2 moral bonus on save, attack roll, ability check, skill checks and weapon damage roll last 2 rounds.</p><p>-Domain Renewal: if you fall below 0 hit points, you regain 1d8+2 once/day</p><p></p><p>--delete this section unless wizard, cleric, or druid--</p><p>Spells Prepared 4/3+1/2+1 save DC 14+spell level</p><p>0th- 2xDetect Magic, Read Magic, Resistance, Guidance (5)</p><p>1st- Charm Person*, Divine Favor, Command, Remove Fear, Comprehend language (4+1)</p><p>2nd- Enthrall*, Aid, Bull's strength, lesser restauration (3+1)</p><p></p><p>Domain spell </p><p>1st Charm Person, Divine Favor</p><p>2nd Lesser Restoration, Enthrall</p><p></p><p>Sarlis' parents are not known. He was told they were killed during the war against the Zentharim. He was raised by modest dagger fall farmer and lived a very simple life as a child. Sarlis was a very well rounded guy as a child. Athletic, intelligent, a lot of common sense, very good healt and very charming. His only weakness was his clumsiness. He had two adoptive brothers and three adoptive sisters. His life was full of joy. </p><p></p><p>He never really worried about the faith of his parent and isn't looking for revenge on the Zentharim. He knows how people at war can become monsters. </p><p></p><p>As a young kid he was always seen as the perfect kid, all parents wished theirs could be like him, he was often an example for the comunity. All this admiration went a bit to his head and slowly Sarlis became a opsessed with self-perfection. He worked hard on the farm during the day to keep in shape, read books on various subject to keep his mind sharp during the night. Spent countless hours discussing with the local Lathander priest, who was persecuted by the Zentharim, hoping to learn from the man great wisdom. And most of all he was always trying to please everyone, to maintain his image of perfection. He quickly became excellent to understand others need, and use them to gain their favor, hidding the thruth or at least modifying it to look better. </p><p></p><p>His training to perfection lead him to magic. He studied both art very hard, understanding the basics concepts of arcane magic and the highly internal focus required to gain divine favor. </p><p></p><p>As the war with the Zentharim ended. The church of Lathander rebuilded and they were looking for fresh new candidate to rebuild the practice. Sarlis was quickly approached by his old mentor and started his training in the new church. </p><p></p><p>But his vanity and self centered attitude didn't change. Worse inside the church this attitude was almost gratified and very well seen. Sarlis was a good student but didn't understood the true meaning of being a priest, he kept on focusing on himself. </p><p></p><p>Once his training was complete he was sent on various mission for the church. He continued his search for perfection not fully paying attention to the church learning. But during that last fight yesteraday in the Border forest, as his friend were all kill because of his boldness, something finally clicked. As he woke up surrounded by Mongrelman everything became clear to him, how Lathander is the path to follow, how focussing on being perfect is an unachivable goal, how his time and energy would be better spent helping others around him. But now it's too late, these beasts probably won't give him the chance to spread his new found wisdom. </p><p></p><p>Sarlis is the perfect golden boy. Blond hair a look that could kill. His hair are always perfectly groomed, white teeth. He doesn't have an extra ounce of fat and always seems to look good. Sarlis look is backed by a strong personality and usually can easily gets what he wants. His clothing are always of the finest quality and are marked with Lathander signs. Sarlis likes to be noticed and will go to great lenght to be noticed. He is always smiling and never seems discouraged even when faced with death. He has the attitude of the guy who simply can't die. </p><p></p><p>Full Plate (worn, ??wt) 1500gp optional</p><p>MW spiked gauntlet worn</p><p>Heavy steel shield 20gp</p><p>MW courtier's outfit (60gp) (not worn, ??wt)</p><p>Circlet of persuasion (head)</p><p></p><p>MW Heavy mace (belt left, ??wt) </p><p>wand of cure light wound 50 charges(belt right, ??wt)</p><p></p><p>MW Composite longbow str+2 (left shoulder, ??wt) </p><p>Backpack (center back, ??wt) yes</p><p>Bedroll (below backpack, ??wt) yes </p><p>2 potion of mage armor (in backpack, )</p><p>3 sunrod (in backback)</p><p>1 tanglefoot bag (belt right, ??)</p><p>belt right (leather scroll organiser FR 5gp)</p><p>-1 hide from undead </p><p>-2 obscuring mist </p><p>-2 cat's grace </p><p>-1 remove paralysis </p><p>-1 restauration lesser</p><p></p><p>Perl of Power 1st level (worn around my neck in a small closed box, ??wt)</p><p></p><p>Waterskin- water (backpack, ??wt) yes </p><p>Hooded lantern (backpack, ??wt) </p><p>2 oil pint (backpack, ??wt)</p><p>Flint & Steel (backpack, ??wt)</p><p>Trail Rations- 3 days (backpack, ??wt)</p><p>Alchemichal sleep gas (backpack FR 30gp)</p><p></p><p>Coins- 18gp, 2sp, ??cp (pouch, ??wt)</p><p>Gemname- ??gp (pouch, -wt)</p><p>Gemname- ??gp (pouch, -wt)</p><p>Other pouch contents (pouch, ??wt)</p></blockquote><p></p>
[QUOTE="DarkMaster, post: 1953216, member: 16362"] Sarlis Umidi Male human human Paragon 3/Cleric 2 Neutral Good Str 14 +2 6pts Dex 10 +0 1pts+1level Con 14 +2 6pts Int 14 +2 6pts Wis 18 +4 10pts+2paragon Cha 14 +2 6pts Hit Points 42 (assuming full at 1 and 75% after) AC 20, Touch 10, Flat 20 Init +0 BAB +3, Grap +5 Full Plate, heavy steel shield Speed 20 (base 30, load 0/33, Heavy armor) Fort +6, Ref +1, Will +10 +6 Melee, Mw Heavy mace, 1d8+2, 20/x2 312gp +6 Melee, Mw spiked gauntlet, 1d4+2 20/x2 305gp +8 Ranged, MW Composite long bow str+2, 1d8+2, 20/x3, 110'r 600gp Medium, 6'2" tall, 185 wt, 24 yrs old Long short blond hair, blue eyes, white tanned skin Speaks Chondathan, Damaran, Elven (*with Circlet of Persuasion) +18 (*+21) Diplomacy (8) +11 sense motive (5) +7 (*+10) bluff (5) +7 Knowledge nobility (5) +10 Listen (6) +10 Spot (6) +13 (*+16)Use Magic device(8) +5 Heal(1) +3 Knowledge(geography)(1) +3 Knowledge(engineering)(1) +5 Knowledge(religion)(3) +5 Concentration(3) +2 (*+5) GatherInfo(0), +4 (*+7) disguise(0), +4 (*+7) intimidate(0), +2 (*+5) perform(0) Feats -Negociator 1st level -Skill focus (UseMagicDevice) human bonus 1st level -Zen Archery (use wisdom instead of dex for ranged attack) bonus human paragon -Sacred boost (spend one turn attempt to maximise all cure spell in 60' rad next round) 3rd level Racename Traits -+1 skill points per level +4 at 1st -1 bonus feat (skill focus use magic device) Human Paragon Abilities -10 class skill Diplomacy, sense motive, bluff, knowledge (nobility), heal, use magic device, spot, listen, knowledge (engineering), Knowledge (geography). -adaptive skill use magic device; this is always considered a class skill. -one martial weapon (composite longbow) -1 bonus feat -+2 Wisdom Cleric Abilities -spell casting -turn undead 5/day as a 1st cleric -Domain Nobility: Inspire allies +2 moral bonus on save, attack roll, ability check, skill checks and weapon damage roll last 2 rounds. -Domain Renewal: if you fall below 0 hit points, you regain 1d8+2 once/day --delete this section unless wizard, cleric, or druid-- Spells Prepared 4/3+1/2+1 save DC 14+spell level 0th- 2xDetect Magic, Read Magic, Resistance, Guidance (5) 1st- Charm Person*, Divine Favor, Command, Remove Fear, Comprehend language (4+1) 2nd- Enthrall*, Aid, Bull's strength, lesser restauration (3+1) Domain spell 1st Charm Person, Divine Favor 2nd Lesser Restoration, Enthrall Sarlis' parents are not known. He was told they were killed during the war against the Zentharim. He was raised by modest dagger fall farmer and lived a very simple life as a child. Sarlis was a very well rounded guy as a child. Athletic, intelligent, a lot of common sense, very good healt and very charming. His only weakness was his clumsiness. He had two adoptive brothers and three adoptive sisters. His life was full of joy. He never really worried about the faith of his parent and isn't looking for revenge on the Zentharim. He knows how people at war can become monsters. As a young kid he was always seen as the perfect kid, all parents wished theirs could be like him, he was often an example for the comunity. All this admiration went a bit to his head and slowly Sarlis became a opsessed with self-perfection. He worked hard on the farm during the day to keep in shape, read books on various subject to keep his mind sharp during the night. Spent countless hours discussing with the local Lathander priest, who was persecuted by the Zentharim, hoping to learn from the man great wisdom. And most of all he was always trying to please everyone, to maintain his image of perfection. He quickly became excellent to understand others need, and use them to gain their favor, hidding the thruth or at least modifying it to look better. His training to perfection lead him to magic. He studied both art very hard, understanding the basics concepts of arcane magic and the highly internal focus required to gain divine favor. As the war with the Zentharim ended. The church of Lathander rebuilded and they were looking for fresh new candidate to rebuild the practice. Sarlis was quickly approached by his old mentor and started his training in the new church. But his vanity and self centered attitude didn't change. Worse inside the church this attitude was almost gratified and very well seen. Sarlis was a good student but didn't understood the true meaning of being a priest, he kept on focusing on himself. Once his training was complete he was sent on various mission for the church. He continued his search for perfection not fully paying attention to the church learning. But during that last fight yesteraday in the Border forest, as his friend were all kill because of his boldness, something finally clicked. As he woke up surrounded by Mongrelman everything became clear to him, how Lathander is the path to follow, how focussing on being perfect is an unachivable goal, how his time and energy would be better spent helping others around him. But now it's too late, these beasts probably won't give him the chance to spread his new found wisdom. Sarlis is the perfect golden boy. Blond hair a look that could kill. His hair are always perfectly groomed, white teeth. He doesn't have an extra ounce of fat and always seems to look good. Sarlis look is backed by a strong personality and usually can easily gets what he wants. His clothing are always of the finest quality and are marked with Lathander signs. Sarlis likes to be noticed and will go to great lenght to be noticed. He is always smiling and never seems discouraged even when faced with death. He has the attitude of the guy who simply can't die. Full Plate (worn, ??wt) 1500gp optional MW spiked gauntlet worn Heavy steel shield 20gp MW courtier's outfit (60gp) (not worn, ??wt) Circlet of persuasion (head) MW Heavy mace (belt left, ??wt) wand of cure light wound 50 charges(belt right, ??wt) MW Composite longbow str+2 (left shoulder, ??wt) Backpack (center back, ??wt) yes Bedroll (below backpack, ??wt) yes 2 potion of mage armor (in backpack, ) 3 sunrod (in backback) 1 tanglefoot bag (belt right, ??) belt right (leather scroll organiser FR 5gp) -1 hide from undead -2 obscuring mist -2 cat's grace -1 remove paralysis -1 restauration lesser Perl of Power 1st level (worn around my neck in a small closed box, ??wt) Waterskin- water (backpack, ??wt) yes Hooded lantern (backpack, ??wt) 2 oil pint (backpack, ??wt) Flint & Steel (backpack, ??wt) Trail Rations- 3 days (backpack, ??wt) Alchemichal sleep gas (backpack FR 30gp) Coins- 18gp, 2sp, ??cp (pouch, ??wt) Gemname- ??gp (pouch, -wt) Gemname- ??gp (pouch, -wt) Other pouch contents (pouch, ??wt) [/QUOTE]
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