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The Lamentation of Lolth - OoC I (Epic CotSQ Campaign)
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<blockquote data-quote="kirinke" data-source="post: 1510059" data-attributes="member: 15409"><p>I accidently posted my character in the rouge's gallery thread b4 it was officially approved. *sorry.*</p><p></p><p>um... here it is.</p><p>Teleri Shadow-Song. </p><p>Female Moon Elf </p><p>PATRON DEITY: Sehanine Moonbow. </p><p>CLASS: Fighter 1st/Cleric 1st . </p><p>AGE: 110. </p><p>ALIGN: CG. </p><p></p><p>HEIGHT: 6FT. </p><p>WGT: 150. </p><p>BUILD: Slender, graceful. </p><p>EYES: pale gray. </p><p>HAIR: black with two white stripes, starting from each temple.</p><p>SKIN: cream-colored.</p><p>HOME: Silver mountains</p><p></p><p>STR: 16 (3)</p><p>DEX: 17 (3)</p><p>CON: 10 (0)</p><p>INT: 11 </p><p>WIS: 15 (2)</p><p>CHA: 10 </p><p></p><p>HIT POINTS: 16</p><p>ARMOR CLASS: 13</p><p>TOUCH: 13</p><p>FLATFOOTED: 10</p><p>BAB: +1/GRAPPLE: +3</p><p></p><p>SPEED: base 30’ </p><p>CARRYING CAPACITY: (light load is 76 lbs or less, medium load is 67-133 lbs or less. Heavy load is 154-230 lbs)</p><p></p><p>FORT: 4. </p><p>REFLEX: 3.</p><p>WILL: 4. </p><p>INITITIVE: 3. </p><p>MELEE/RANGED: 4/4. </p><p></p><p></p><p>SKILLS: 10</p><p>Concentration 1</p><p>Craft 1</p><p>Diplomacy 1</p><p>Handle Animal 1</p><p>Heal 1</p><p>Knowledge history 1</p><p>Knowledge religion 1</p><p>Knowledge planes 1</p><p>Spot +2</p><p>Listen +2</p><p>Ride 1</p><p>Survival 1</p><p></p><p>FEATS:</p><p>Proficient with all simple and martial weapons</p><p>Proficient with all armor types and shields including tower shields</p><p>Turn undead</p><p>Improved turning</p><p>Two weapon fighting</p><p></p><p>RACIAL SKILLS/ABILITIES</p><p>Land speed is 30</p><p>Immune to sleep based spells</p><p>+2 vs. enchantment spells/effects</p><p>Low light vision</p><p>+2 bonus on listen, search and spot</p><p> </p><p>LANGUAGES</p><p>Elvish. Common. </p><p></p><p>ARMOR CLASS: 13</p><p>TOUCH: 13</p><p>FLATFOOTED: 10</p><p></p><p>BACKGROUND:</p><p>Teleri's parents were a ranger and druid respectively (both minor nobles). She grew up deeply rooted in wilderness lore and a love of nature. She then naturally became a ranger, following in her father's footsteps. After a few adventures, Teleri had a vision of a full moon surrounded by a bright halo. This led her to a open meadow, deep within a mountain valley. An ancient elvish woman was waiting for her. This woman told her that Sehanine had called her to her service and led her into the mysteries of that religion. Teleri finished her training under the elvish woman and began once again on her adventures..... </p><p></p><p>APPEARENCE:</p><p>Teleri is beautiful, with the finely chiseled features typical of moon elves. Her eyes are pale grey that tend to change color, depending on the light. Her hair is jet black with two white streaks starting from her temples. She normally wears her hair in a single, wrist thick braid that hangs past her waist. She favors the green and gray of a hunting ranger.</p><p></p><p>DOMAIN: Sun </p><p>Once per day she can perform a greater turning. This is like a normal turning except that the undead creatures that would be turned are destroyed instead.</p><p>Bonus spell: Endure elements</p><p></p><p>SPELLS: </p><p>0 LVL: Create water. Cure minor wounds. Bless water </p><p>1st LVL: Cure light wounds. Detect undead.</p><p></p><p>***************************************************</p><p></p><p style="text-align: center"><strong><span style="font-size: 12px">ANIMALS/MOUNTS</span></strong></p><p></p><p><strong><span style="font-size: 10px">LIGHT WARHORSE</span></strong></p><p>(LARGE ANIMAL)</p><p><strong><em>Murnae</em></strong></p><p></p><p>HIT DICE: 3d8+9 (22 hp)</p><p>INITIATIVE: +1</p><p>SPEED: 60 ft. (12 squares)</p><p>AC: 14 (–1 size, +1 Dex, +4 natural), touch 10, flat-footed 13</p><p>BASE ATTACK/GRAPPLE: +2/+9</p><p>ATTACKS: Hoof +4 melee (1d4+3)</p><p>FULLL ATTACKS: 2 hooves +4 melee (1d4+3) and bite –1 melee (1d3+1)</p><p>SPACE/REACH: 10 ft./5 ft.</p><p>SPECIAL QUALITIES: </p><p>SAVES: Fort +6, Ref +4, Will +2</p><p>ABILITIES: Str 16, Dex 13, Con 17, Int 2, Wis 13, Cha 6</p><p>SKILLS: Listen +4, Spot +4</p><p>FEATS: Endurance, Run</p><p></p><p>Carrying Capacity: A light load for a light warhorse is up to 230 pounds; a medium load, 231–460 pounds; and a heavy load, 461–690 pounds. A light warhorse can drag 3,450 pounds.</p><p></p><p>***************************************************</p><p><strong><span style="font-size: 10px">MULE</span></strong></p><p><strong>Large Animal</strong></p><p><em><strong>Monk</strong></em></p><p><strong>Hit Dice:</strong> 3d8+9 (22 hp) </p><p><strong>Initiative:</strong> +1 </p><p><strong>Speed:</strong> 30 ft. (6 squares) </p><p><strong>Armor Class: </strong> 13, touch 10, flat-footed 12 </p><p><strong>Base Attack/Grapple: </strong> +2/+9 </p><p><strong>Attack: </strong> Hoof +4 melee (1d4+3) </p><p><strong>Full Attack:</strong> 2 hooves +4 melee (1d4+3) </p><p><strong>Space/Reach:</strong> 10 ft./5 ft. </p><p><strong>Special Qualities:</strong> Low-light vision, scent </p><p><strong>Saves:</strong> Fort +6, Ref +4, Will +1 </p><p><strong>Abilities: </strong> Str 16, Dex 13, Con 17, Int 2, Wis 11, Cha 6 </p><p><strong>Skills:</strong> Listen +6, Spot +6 </p><p><strong>Feats:</strong> Alertness, Endurance </p><p></p><p>Carrying Capacity: A light load for a mule is up to 230 pounds; a medium load, 231–460 pounds; and a heavy load, 461–690 pounds. A mule can drag 3,450 pounds.</p><p>Skills: Mules have a +2 racial bonus on Dexterity checks to avoid slipping or falling.</p><p></p><p>**************************************************</p><p>EQUIPMENT</p><p>Bit/bridle (1 lbs) = 2gp</p><p>Military saddle (30 lbs) = 60gp</p><p>Saddle blanket (1 lbs) = 5sp</p><p>2 Saddlebags (8 lbs) = 4 gp</p><p>1 weeks of iron rations (7 lbs) </p><p>Healers kit (1 lbs) </p><p>Mess kit (2 lbs) </p><p>Cooking kit <several pots/pans> (2 lbs) </p><p>Toiletry kit <basic brush, soap, mirror etc> (l lbs) </p><p>2 bedrolls/blankets (5 lbs) </p><p>2 water-skins (8 lbs) </p><p>Holy water 2 vials (2 lbs) </p><p>2 sets of explorers outfits (16 lbs)</p><p>2 sets of cleric vestments (12 lbs)</p><p>Hackamore (1 lbs) </p><p>Grooming equipment <brushes, hoof picks etc> (1 lbs) </p><p>2 week of feed (140 lbs) </p><p>1 week of rations (70 lbs) </p><p>Tent (20 lbs) </p><p>4 saddlebags (32 lbs) </p><p>2 water-skins (8 lbs) </p><p>Pack saddle (20 lbs) </p><p>Saddle blanket (1lbs)</p><p>Crowbar</p><p>Silver Holy symbol worn on a thong (0 lbs) </p><p>Signet ring (0)</p><p>Quiver-Scabbard (1 lbs) </p><p></p><p>**************************************************</p><p><strong>MASTER WORK STUDDED LEATHER:</strong> </p><p>Armor/Shield Bonus = +3</p><p>Maximum Dex Bonus = +5</p><p>Armor Check Penalty = 0</p><p>Arcane Spell Failure Chance = 15%</p><p>Weight = 20</p><p></p><p></p><p><strong>40 ARROWS </strong> </p><p>Weight = (6 lbs)</p><p></p><p><strong>MASTER WORK COMPOSITE LONGBOW</strong> </p><p>DMG SMALL = 1d6</p><p>DMG MEDIUM = 1d8</p><p>CRITICAL = x3</p><p>RANGE INCRIMENT = 110ft</p><p>WGT = 3 lbs</p><p></p><p><strong>MASTERWORK LONG SWORD/SCABBARD</strong> </p><p>DMG SMALL = 1d6</p><p>DMG MEDIUM = 1d8</p><p>CRITICAL = 19-20/x2</p><p>WGT = 4lbs</p><p></p><p><strong>Masterwork short sword (2 lbs) </strong> </p><p>DMG SMALL =1d4</p><p>DMG MEDIUM = 1d6</p><p>CRITICAL = 19-20/x2</p><p>WGT = 2 lbs</p><p></p><p></p><p></p><p><strong>GP 890. SP: 50. CP 50.</strong></p></blockquote><p></p>
[QUOTE="kirinke, post: 1510059, member: 15409"] I accidently posted my character in the rouge's gallery thread b4 it was officially approved. *sorry.* um... here it is. Teleri Shadow-Song. Female Moon Elf PATRON DEITY: Sehanine Moonbow. CLASS: Fighter 1st/Cleric 1st . AGE: 110. ALIGN: CG. HEIGHT: 6FT. WGT: 150. BUILD: Slender, graceful. EYES: pale gray. HAIR: black with two white stripes, starting from each temple. SKIN: cream-colored. HOME: Silver mountains STR: 16 (3) DEX: 17 (3) CON: 10 (0) INT: 11 WIS: 15 (2) CHA: 10 HIT POINTS: 16 ARMOR CLASS: 13 TOUCH: 13 FLATFOOTED: 10 BAB: +1/GRAPPLE: +3 SPEED: base 30’ CARRYING CAPACITY: (light load is 76 lbs or less, medium load is 67-133 lbs or less. Heavy load is 154-230 lbs) FORT: 4. REFLEX: 3. WILL: 4. INITITIVE: 3. MELEE/RANGED: 4/4. SKILLS: 10 Concentration 1 Craft 1 Diplomacy 1 Handle Animal 1 Heal 1 Knowledge history 1 Knowledge religion 1 Knowledge planes 1 Spot +2 Listen +2 Ride 1 Survival 1 FEATS: Proficient with all simple and martial weapons Proficient with all armor types and shields including tower shields Turn undead Improved turning Two weapon fighting RACIAL SKILLS/ABILITIES Land speed is 30 Immune to sleep based spells +2 vs. enchantment spells/effects Low light vision +2 bonus on listen, search and spot LANGUAGES Elvish. Common. ARMOR CLASS: 13 TOUCH: 13 FLATFOOTED: 10 BACKGROUND: Teleri's parents were a ranger and druid respectively (both minor nobles). She grew up deeply rooted in wilderness lore and a love of nature. She then naturally became a ranger, following in her father's footsteps. After a few adventures, Teleri had a vision of a full moon surrounded by a bright halo. This led her to a open meadow, deep within a mountain valley. An ancient elvish woman was waiting for her. This woman told her that Sehanine had called her to her service and led her into the mysteries of that religion. Teleri finished her training under the elvish woman and began once again on her adventures..... APPEARENCE: Teleri is beautiful, with the finely chiseled features typical of moon elves. Her eyes are pale grey that tend to change color, depending on the light. Her hair is jet black with two white streaks starting from her temples. She normally wears her hair in a single, wrist thick braid that hangs past her waist. She favors the green and gray of a hunting ranger. DOMAIN: Sun Once per day she can perform a greater turning. This is like a normal turning except that the undead creatures that would be turned are destroyed instead. Bonus spell: Endure elements SPELLS: 0 LVL: Create water. Cure minor wounds. Bless water 1st LVL: Cure light wounds. Detect undead. *************************************************** [CENTER][B][SIZE=3]ANIMALS/MOUNTS[/SIZE][/B][/CENTER] [B][SIZE=2]LIGHT WARHORSE[/SIZE][/B] (LARGE ANIMAL) [B][I]Murnae[/I][/B] HIT DICE: 3d8+9 (22 hp) INITIATIVE: +1 SPEED: 60 ft. (12 squares) AC: 14 (–1 size, +1 Dex, +4 natural), touch 10, flat-footed 13 BASE ATTACK/GRAPPLE: +2/+9 ATTACKS: Hoof +4 melee (1d4+3) FULLL ATTACKS: 2 hooves +4 melee (1d4+3) and bite –1 melee (1d3+1) SPACE/REACH: 10 ft./5 ft. SPECIAL QUALITIES: SAVES: Fort +6, Ref +4, Will +2 ABILITIES: Str 16, Dex 13, Con 17, Int 2, Wis 13, Cha 6 SKILLS: Listen +4, Spot +4 FEATS: Endurance, Run Carrying Capacity: A light load for a light warhorse is up to 230 pounds; a medium load, 231–460 pounds; and a heavy load, 461–690 pounds. A light warhorse can drag 3,450 pounds. *************************************************** [B][SIZE=2]MULE[/SIZE][/B] [B]Large Animal[/B] [I][B]Monk[/B][/I] [B]Hit Dice:[/B] 3d8+9 (22 hp) [B]Initiative:[/B] +1 [B]Speed:[/B] 30 ft. (6 squares) [B]Armor Class: [/B] 13, touch 10, flat-footed 12 [B]Base Attack/Grapple: [/B] +2/+9 [B]Attack: [/B] Hoof +4 melee (1d4+3) [B]Full Attack:[/B] 2 hooves +4 melee (1d4+3) [B]Space/Reach:[/B] 10 ft./5 ft. [B]Special Qualities:[/B] Low-light vision, scent [B]Saves:[/B] Fort +6, Ref +4, Will +1 [B]Abilities: [/B] Str 16, Dex 13, Con 17, Int 2, Wis 11, Cha 6 [B]Skills:[/B] Listen +6, Spot +6 [B]Feats:[/B] Alertness, Endurance Carrying Capacity: A light load for a mule is up to 230 pounds; a medium load, 231–460 pounds; and a heavy load, 461–690 pounds. A mule can drag 3,450 pounds. Skills: Mules have a +2 racial bonus on Dexterity checks to avoid slipping or falling. ************************************************** EQUIPMENT Bit/bridle (1 lbs) = 2gp Military saddle (30 lbs) = 60gp Saddle blanket (1 lbs) = 5sp 2 Saddlebags (8 lbs) = 4 gp 1 weeks of iron rations (7 lbs) Healers kit (1 lbs) Mess kit (2 lbs) Cooking kit <several pots/pans> (2 lbs) Toiletry kit <basic brush, soap, mirror etc> (l lbs) 2 bedrolls/blankets (5 lbs) 2 water-skins (8 lbs) Holy water 2 vials (2 lbs) 2 sets of explorers outfits (16 lbs) 2 sets of cleric vestments (12 lbs) Hackamore (1 lbs) Grooming equipment <brushes, hoof picks etc> (1 lbs) 2 week of feed (140 lbs) 1 week of rations (70 lbs) Tent (20 lbs) 4 saddlebags (32 lbs) 2 water-skins (8 lbs) Pack saddle (20 lbs) Saddle blanket (1lbs) Crowbar Silver Holy symbol worn on a thong (0 lbs) Signet ring (0) Quiver-Scabbard (1 lbs) ************************************************** [B]MASTER WORK STUDDED LEATHER:[/B] Armor/Shield Bonus = +3 Maximum Dex Bonus = +5 Armor Check Penalty = 0 Arcane Spell Failure Chance = 15% Weight = 20 [B]40 ARROWS [/B] Weight = (6 lbs) [B]MASTER WORK COMPOSITE LONGBOW[/B] DMG SMALL = 1d6 DMG MEDIUM = 1d8 CRITICAL = x3 RANGE INCRIMENT = 110ft WGT = 3 lbs [B]MASTERWORK LONG SWORD/SCABBARD[/B] DMG SMALL = 1d6 DMG MEDIUM = 1d8 CRITICAL = 19-20/x2 WGT = 4lbs [B]Masterwork short sword (2 lbs) [/B] DMG SMALL =1d4 DMG MEDIUM = 1d6 CRITICAL = 19-20/x2 WGT = 2 lbs [B]GP 890. SP: 50. CP 50.[/B] [/QUOTE]
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The Lamentation of Lolth - OoC I (Epic CotSQ Campaign)
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