Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
Playing the Game
Play by Post
The Land of the Seven Realms: Opening Moves
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Thordain" data-source="post: 845575" data-attributes="member: 11292"><p><span style="color: skyblue">That man said "The serpent take you"! He must be here to kill me and Smiles!</span>, thinks Gwyn.</p><p></p><p>Gwyn moves next to the fallen Ian and begins to chant:</p><p></p><p><span style="color: skyblue">Great spirits of my ancestors, take this man's sight!</span></p><p></p><p>Gwyn waves her mailed hand at the bodyguard, and his face is struck by smoke as she casts <em>Blindness</em> (<em>DC 16 Fort save</em>).</p><p></p><p>Then, as a free action, she draws her tower shield, and as another free action sets it facing north.</p><p></p><p>OoC: I've used the map program Thomas posted to make a map of the situation. Moves prior to Kintys' action look like this:<em></em></p><p><em>Drop this text at <a href="http://www.irony.com/java/mmee" target="_blank">http://www.irony.com/java/mmee</a></em></p><p><em>*BEGIN 0 0 rs 0</em></p><p><em>*s -1 4z 41 rs 0 0 -1o -1b -1o 41 50 41 50 -1b -1o -1b *s -1 60</em></p><p><em>@1w rs 0 9zldr 5s -4 60 1w *s a 3q 3o rs 0 *s -1 40 40 rs 0 9zabk</em></p><p><em>@40 40 40 3c 1c 3c 1c 40 40 40 *s -1 54 2o rs 0 73 4o 20 54 20 54</em></p><p><em>@2o 4o 2o 4o 20 *s 3 50 33 rs 0 *s -3 1s 9l rs 0 *s 3 12 ad rs 0</em></p><p><em>@*s -3 2b a2 rs 0 *s -3 22 a8 rs 0 *s -3 1j a7 rs 0 kintys *s 8</em></p><p><em>@5r 31 rs 0 *s 8 13 9m rs 0 *s 5 11 b4 rs 0 *s 5 5q 6y rs 0 *s -3</em></p><p><em>@1m b1 rs 0 smiles *s 8 50 6w rs 0 *s 4 4e 7l rs 0 *s 4 3m ax rs</em></p><p><em>@0 *s -3 45 av rs 0 tragus *s 2 9o 5o rs 0 *s 2 3n br rs 0 *s -3</em></p><p><em>@48 bo rs 0 taem *s 0 91 50 rs 0 *s 0 z bv rs 0 *s -3 1e bt rs 0</em></p><p><em>@turik *s 1 9m 3n rs 0 *s 1 z cz rs 0 *s -3 1i d0 rs 0 gwyn *s 7</em></p><p><em>@3q 7o rs 0 *s 7 3m cz rs 0 *s -3 4a cy rs 0 sparrow *s -1 31 1j</em></p><p><em>@rs 0 9y6tc 2d 1j 31 1j *s -1 2o 3g rs 0 9y6tc 21 3g 2p 3g *s -1</em></p><p><em>@o 4s rs 0 9y6tc 0 4s o 4s *s -3 1l 9l rs 0 bodyguard and</em></p><p><em>@merchant *s 8 5o 9m rs 0 *s 8 4c 4z rs 0 *s 8 72 4z rs 0 *s 8 7o</em></p><p><em>@6w rs 0 *s -1 2c 2g rs 0 1edc 1o 2g 2c 2g *s -1 3o 2g rs 0 1edc</em></p><p><em>@30 2g 3o 2g *s -1 40 3g rs 0 1edc 3c 3g 40 3g *s -1 30 4s rs 0</em></p><p><em>@1edc 2c 4s 30 4s *s -3 68 9l rs 0 innkeep and serving girls *s 8</em></p><p><em>@72 4a mt -x0 *s 8 5p az r9 -nc *s -3 6a ay rs 0 ian </em></p><p><em>*END 8vot3k</em></p><p></p><p>Moves after Gwyn's action look like this:<em></em></p><p><em>Drop this text at <a href="http://www.irony.com/java/mmee" target="_blank">http://www.irony.com/java/mmee</a></em></p><p><em>*BEGIN 0 0 rs 0</em></p><p><em>*s -1 4z 41 rs 0 0 -1o -1b -1o 41 50 41 50 -1b -1o -1b *s -1 60</em></p><p><em>@1w rs 0 9zldr 5s -4 60 1w *s a 3q 3o rs 0 *s -1 40 40 rs 0 9zabk</em></p><p><em>@40 40 40 3c 1c 3c 1c 40 40 40 *s -1 54 2o rs 0 73 4o 20 54 20 54</em></p><p><em>@2o 4o 2o 4o 20 *s 3 9q 33 rs 0 *s -3 1s 9l rs 0 *s 3 12 ad rs 0</em></p><p><em>@*s -3 2b a2 rs 0 *s -3 22 a8 rs 0 *s -3 1j a7 rs 0 kintys *s 8</em></p><p><em>@5r 31 rs 0 *s 8 13 9m rs 0 *s 5 11 b4 rs 0 *s 5 5q 6y rs 0 *s -3</em></p><p><em>@1m b1 rs 0 smiles *s 8 50 6w rs 0 *s 4 4e 7l rs 0 *s 4 3m ax rs</em></p><p><em>@0 *s -3 45 av rs 0 tragus *s 2 6g 3n rs 0 *s 2 3n br rs 0 *s -3</em></p><p><em>@48 bo rs 0 taem *s 0 7q 4c rs 0 *s 0 z bv rs 0 *s -3 1e bt rs 0</em></p><p><em>@turik *s 1 73 3o rs 0 *s 1 z cz rs 0 *s -3 1i d0 rs 0 gwyn *s 7</em></p><p><em>@3q 7o rs 0 *s 7 3m cz rs 0 *s -3 4a cy rs 0 sparrow *s -1 31 1j</em></p><p><em>@rs 0 9y6tc 2d 1j 31 1j *s -1 2o 3g rs 0 9y6tc 21 3g 2p 3g *s -1</em></p><p><em>@o 4s rs 0 9y6tc 0 4s o 4s *s -3 1l 9l rs 0 bodyguard and</em></p><p><em>@merchant *s 8 5o 9m rs 0 *s 8 4c 4z rs 0 *s 8 72 4z rs 0 *s 8 7o</em></p><p><em>@6w rs 0 *s -1 2c 2g rs 0 1edc 1o 2g 2c 2g *s -1 3o 2g rs 0 1edc</em></p><p><em>@30 2g 3o 2g *s -1 40 3g rs 0 1edc 3c 3g 40 3g *s -1 30 4s rs 0</em></p><p><em>@1edc 2c 4s 30 4s *s -3 68 9l rs 0 innkeep and serving girls *s 8</em></p><p><em>@72 4a mt -wz *s 8 5p az r9 -nb *s -3 6a ay rs 0 ian </em></p><p><em>*END -od86hv</em></p><p></p><p>To view the map, just copy the block of italicized text into the box at <a href="http://www.irony.com/java/mmee" target="_blank">http://www.irony.com/java/mmee</a> and press Load Map. Press New to clear the map before loading the second map or they will overlap. Press cycle grid to see a 5x5 grid overlay.</p></blockquote><p></p>
[QUOTE="Thordain, post: 845575, member: 11292"] [COLOR=skyblue]That man said "The serpent take you"! He must be here to kill me and Smiles![/COLOR], thinks Gwyn. Gwyn moves next to the fallen Ian and begins to chant: [COLOR=skyblue]Great spirits of my ancestors, take this man's sight![/COLOR] Gwyn waves her mailed hand at the bodyguard, and his face is struck by smoke as she casts [i]Blindness[/i] ([i]DC 16 Fort save[/i]). Then, as a free action, she draws her tower shield, and as another free action sets it facing north. OoC: I've used the map program Thomas posted to make a map of the situation. Moves prior to Kintys' action look like this:[i] Drop this text at [url]http://www.irony.com/java/mmee[/url] *BEGIN 0 0 rs 0 *s -1 4z 41 rs 0 0 -1o -1b -1o 41 50 41 50 -1b -1o -1b *s -1 60 @1w rs 0 9zldr 5s -4 60 1w *s a 3q 3o rs 0 *s -1 40 40 rs 0 9zabk @40 40 40 3c 1c 3c 1c 40 40 40 *s -1 54 2o rs 0 73 4o 20 54 20 54 @2o 4o 2o 4o 20 *s 3 50 33 rs 0 *s -3 1s 9l rs 0 *s 3 12 ad rs 0 @*s -3 2b a2 rs 0 *s -3 22 a8 rs 0 *s -3 1j a7 rs 0 kintys *s 8 @5r 31 rs 0 *s 8 13 9m rs 0 *s 5 11 b4 rs 0 *s 5 5q 6y rs 0 *s -3 @1m b1 rs 0 smiles *s 8 50 6w rs 0 *s 4 4e 7l rs 0 *s 4 3m ax rs @0 *s -3 45 av rs 0 tragus *s 2 9o 5o rs 0 *s 2 3n br rs 0 *s -3 @48 bo rs 0 taem *s 0 91 50 rs 0 *s 0 z bv rs 0 *s -3 1e bt rs 0 @turik *s 1 9m 3n rs 0 *s 1 z cz rs 0 *s -3 1i d0 rs 0 gwyn *s 7 @3q 7o rs 0 *s 7 3m cz rs 0 *s -3 4a cy rs 0 sparrow *s -1 31 1j @rs 0 9y6tc 2d 1j 31 1j *s -1 2o 3g rs 0 9y6tc 21 3g 2p 3g *s -1 @o 4s rs 0 9y6tc 0 4s o 4s *s -3 1l 9l rs 0 bodyguard and @merchant *s 8 5o 9m rs 0 *s 8 4c 4z rs 0 *s 8 72 4z rs 0 *s 8 7o @6w rs 0 *s -1 2c 2g rs 0 1edc 1o 2g 2c 2g *s -1 3o 2g rs 0 1edc @30 2g 3o 2g *s -1 40 3g rs 0 1edc 3c 3g 40 3g *s -1 30 4s rs 0 @1edc 2c 4s 30 4s *s -3 68 9l rs 0 innkeep and serving girls *s 8 @72 4a mt -x0 *s 8 5p az r9 -nc *s -3 6a ay rs 0 ian *END 8vot3k[/i] Moves after Gwyn's action look like this:[i] Drop this text at [url]http://www.irony.com/java/mmee[/url] *BEGIN 0 0 rs 0 *s -1 4z 41 rs 0 0 -1o -1b -1o 41 50 41 50 -1b -1o -1b *s -1 60 @1w rs 0 9zldr 5s -4 60 1w *s a 3q 3o rs 0 *s -1 40 40 rs 0 9zabk @40 40 40 3c 1c 3c 1c 40 40 40 *s -1 54 2o rs 0 73 4o 20 54 20 54 @2o 4o 2o 4o 20 *s 3 9q 33 rs 0 *s -3 1s 9l rs 0 *s 3 12 ad rs 0 @*s -3 2b a2 rs 0 *s -3 22 a8 rs 0 *s -3 1j a7 rs 0 kintys *s 8 @5r 31 rs 0 *s 8 13 9m rs 0 *s 5 11 b4 rs 0 *s 5 5q 6y rs 0 *s -3 @1m b1 rs 0 smiles *s 8 50 6w rs 0 *s 4 4e 7l rs 0 *s 4 3m ax rs @0 *s -3 45 av rs 0 tragus *s 2 6g 3n rs 0 *s 2 3n br rs 0 *s -3 @48 bo rs 0 taem *s 0 7q 4c rs 0 *s 0 z bv rs 0 *s -3 1e bt rs 0 @turik *s 1 73 3o rs 0 *s 1 z cz rs 0 *s -3 1i d0 rs 0 gwyn *s 7 @3q 7o rs 0 *s 7 3m cz rs 0 *s -3 4a cy rs 0 sparrow *s -1 31 1j @rs 0 9y6tc 2d 1j 31 1j *s -1 2o 3g rs 0 9y6tc 21 3g 2p 3g *s -1 @o 4s rs 0 9y6tc 0 4s o 4s *s -3 1l 9l rs 0 bodyguard and @merchant *s 8 5o 9m rs 0 *s 8 4c 4z rs 0 *s 8 72 4z rs 0 *s 8 7o @6w rs 0 *s -1 2c 2g rs 0 1edc 1o 2g 2c 2g *s -1 3o 2g rs 0 1edc @30 2g 3o 2g *s -1 40 3g rs 0 1edc 3c 3g 40 3g *s -1 30 4s rs 0 @1edc 2c 4s 30 4s *s -3 68 9l rs 0 innkeep and serving girls *s 8 @72 4a mt -wz *s 8 5p az r9 -nb *s -3 6a ay rs 0 ian *END -od86hv[/i] To view the map, just copy the block of italicized text into the box at [url]http://www.irony.com/java/mmee[/url] and press Load Map. Press New to clear the map before loading the second map or they will overlap. Press cycle grid to see a 5x5 grid overlay. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
The Land of the Seven Realms: Opening Moves
Top