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General Tabletop Discussion
*Dungeons & Dragons
The Larger Failure of "Tyranny of Dragons"
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<blockquote data-quote="hawkeyefan" data-source="post: 7875903" data-attributes="member: 6785785"><p>It is something that’s cited as a weakness of the opening scenario of Hoard of the Dragon Queen. It’s far from perfect, but there are ways to make it work. The suggested way is to allow the PCs to attack the dragon from range from the top of the keep, and if they can inflict a certain amount of HP in damage, the dragon flees. It’s not necessarily the most satisfying encounter, and perhaps it paints dragons as weak, but the presentation matters. </p><p></p><p>The DM who ran it for me as a player really played up the dragon as a bully....confident and capable when there was no resistance, but once someone managed to hurt him, he retreated. I was impressed with how this worked in play. </p><p></p><p>Of course, the book also provides something like 15 encounters for the opening section, and says that a DM should pick the ones that work for his group and running them all is likely too much....so if the dragon encounter didn’t work for a group, the DM could simply have the beast fly off as the PCs are arriving, and that encounter could be avoided.</p><p></p><p>From what I’ve seen, many DMs can’t seem to help themselves and they choose to run that encounter despite the fact that they’re critical of it.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 7875903, member: 6785785"] It is something that’s cited as a weakness of the opening scenario of Hoard of the Dragon Queen. It’s far from perfect, but there are ways to make it work. The suggested way is to allow the PCs to attack the dragon from range from the top of the keep, and if they can inflict a certain amount of HP in damage, the dragon flees. It’s not necessarily the most satisfying encounter, and perhaps it paints dragons as weak, but the presentation matters. The DM who ran it for me as a player really played up the dragon as a bully....confident and capable when there was no resistance, but once someone managed to hurt him, he retreated. I was impressed with how this worked in play. Of course, the book also provides something like 15 encounters for the opening section, and says that a DM should pick the ones that work for his group and running them all is likely too much....so if the dragon encounter didn’t work for a group, the DM could simply have the beast fly off as the PCs are arriving, and that encounter could be avoided. From what I’ve seen, many DMs can’t seem to help themselves and they choose to run that encounter despite the fact that they’re critical of it. [/QUOTE]
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The Larger Failure of "Tyranny of Dragons"
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