Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Talking the Talk
The last colony OOC thread
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ranger Rick" data-source="post: 2577400" data-attributes="member: 29705"><p><span style="color: Silver">George Anasualt</span></p><p><span style="color: Silver">Rogue 2</span></p><p><span style="color: Silver">Human - celestial bloodline - Major</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">[code]str 12 (+1) (4)</span></p><p><span style="color: Silver">dex 14 (+2) (6)</span></p><p><span style="color: Silver">con 14 (+2) (6)</span></p><p><span style="color: Silver">int 14 (+2) (6)</span></p><p><span style="color: Silver">wis 12 (+1) (4)</span></p><p><span style="color: Silver">cha 14 (+2)(6)</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">Fort 2</span></p><p><span style="color: Silver">Reflex 5</span></p><p><span style="color: Silver">Will 1</span></p><p><span style="color: Silver">HP 14</span></p><p><span style="color: Silver">BAB +1</span></p><p><span style="color: Silver">AC 16 (10 + 4 Shirt +2 dex)</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">Ranged +3 Bow 1d8 (under 30’ +1d6+1)</span></p><p><span style="color: Silver">Melee +2 Short sword 1d6 19-20/x2</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">Feat: Negotiator, Persuasive, Alertness (bloodline)</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">Skills Ranks Mod Synergy Total</span></p><p><span style="color: Silver">Appraise 5 2 7</span></p><p><span style="color: Silver">Bluff 5 2 2 9</span></p><p><span style="color: Silver">Diplomacy 5 2 6 13</span></p><p><span style="color: Silver">Disable Device 4 2 6</span></p><p><span style="color: Silver">Gather Info 5 2 7</span></p><p><span style="color: Silver">Intimidate 5 2 4 11</span></p><p><span style="color: Silver">Listen 5 1 4 10</span></p><p><span style="color: Silver">Profession (Farmer) 1 1 2</span></p><p><span style="color: Silver">Profession (Negotiator) 1 1 2</span></p><p><span style="color: Silver">Search 4 2 6</span></p><p><span style="color: Silver">Sense Motive 5 2 4 10</span></p><p><span style="color: Silver">Spot 5 1 4 10</span></p><p><span style="color: Silver">Tumble 5 2 7</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">Possessions: </span></p><p><span style="color: Silver">Backpack (2gp)</span></p><p><span style="color: Silver">silk rope 50’ (10gp)</span></p><p><span style="color: Silver">waterskin (1gp)</span></p><p><span style="color: Silver">bedroll (1sp)</span></p><p><span style="color: Silver">caltrops (1gp)</span></p><p><span style="color: Silver">fish hook (1sp)</span></p><p><span style="color: Silver">flint & steel (1gp)</span></p><p><span style="color: Silver">grappling hook (1gp)</span></p><p><span style="color: Silver">mirror (10gp)</span></p><p><span style="color: Silver">spade (2gp)</span></p><p><span style="color: Silver">6 days of rations (3gp)</span></p><p><span style="color: Silver">vial of anti venom.,</span></p><p><span style="color: Silver">Traveler’s outfit (1gp)</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">Chain Shirt (100gp)</span></p><p><span style="color: Silver">Short sword MW (310gp)</span></p><p><span style="color: Silver">Longbow, composite MW (400gp)</span></p><p><span style="color: Silver">Quiver (1gp)</span></p><p><span style="color: Silver">40 arrows (2gp)</span></p><p><span style="color: Silver">7 GP</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">Languages: Common, TBD</span></p><p><span style="color: Silver">Class: Sneak attack +1d6, trapfinding, Evasion</span></p><p><span style="color: Silver">[/code]</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">When the Government deemed that this colony should be populated, Alfred Anasualt decided to try his luck in the new land. He climbed aboard a boat with several packages of seeds. Oddly another gentleman climbed the gangplank with him. But that in itself was not odd, no the oddness was the man’s wife and several children that where tagging along. The man introduced himself, but said to call him Trader Joe. Trader Joe was given the rights to set up a trading post in the new colony. He loaded the ship with trinkets as he was planning to be there permanently. That was why his family came along.</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">During the long voyage the sailors began to have impure thoughts about Trader Joe’s material possessions and his family. Alfred was a kind-hearted farmer and believed in law and order. Alfred would help guard Trader Joe’s possessions and keep all from bothering the poor family. Trader Joe realized that with out Alfred, he would have lost everything. He always felt to be in his debt.</span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">Alfred found fertile land and began to farm. Alfred soon devoted several acres to the cultivation of the Borca leaf. Years later Alfred had mailed away for a bride, resulting in a lovely lady up who was not afraid of hard work. Eventually they had several children. </span></p><p><span style="color: Silver"></span></p><p><span style="color: Silver">A middle child was named George. He was a gregarious child and had a better head for business than farming. Alfred took his young son George along when ever he need to barter his farm crops for manufactured goods. Over the years George noticed that his dad seemed to do better than anyone else who bartered with Trader Joe. Eventually George found out about that fateful voyage decades ago. Having a head for business George started to go out into the countryside and convinced a few people that he could do a better deal with Trader Joe. Considering that the local tax men where better loved than Trader Joe, it was not hard for George to convince them. Soon George was able to earn a living being a middle man for his country men. However, this mild prosperity was creating an atmosphere of jealously and resentment. </span></p></blockquote><p></p>
[QUOTE="Ranger Rick, post: 2577400, member: 29705"] [COLOR=Silver]George Anasualt Rogue 2 Human - celestial bloodline - Major [code]str 12 (+1) (4) dex 14 (+2) (6) con 14 (+2) (6) int 14 (+2) (6) wis 12 (+1) (4) cha 14 (+2)(6) Fort 2 Reflex 5 Will 1 HP 14 BAB +1 AC 16 (10 + 4 Shirt +2 dex) Ranged +3 Bow 1d8 (under 30’ +1d6+1) Melee +2 Short sword 1d6 19-20/x2 Feat: Negotiator, Persuasive, Alertness (bloodline) Skills Ranks Mod Synergy Total Appraise 5 2 7 Bluff 5 2 2 9 Diplomacy 5 2 6 13 Disable Device 4 2 6 Gather Info 5 2 7 Intimidate 5 2 4 11 Listen 5 1 4 10 Profession (Farmer) 1 1 2 Profession (Negotiator) 1 1 2 Search 4 2 6 Sense Motive 5 2 4 10 Spot 5 1 4 10 Tumble 5 2 7 Possessions: Backpack (2gp) silk rope 50’ (10gp) waterskin (1gp) bedroll (1sp) caltrops (1gp) fish hook (1sp) flint & steel (1gp) grappling hook (1gp) mirror (10gp) spade (2gp) 6 days of rations (3gp) vial of anti venom., Traveler’s outfit (1gp) Chain Shirt (100gp) Short sword MW (310gp) Longbow, composite MW (400gp) Quiver (1gp) 40 arrows (2gp) 7 GP Languages: Common, TBD Class: Sneak attack +1d6, trapfinding, Evasion [/code] When the Government deemed that this colony should be populated, Alfred Anasualt decided to try his luck in the new land. He climbed aboard a boat with several packages of seeds. Oddly another gentleman climbed the gangplank with him. But that in itself was not odd, no the oddness was the man’s wife and several children that where tagging along. The man introduced himself, but said to call him Trader Joe. Trader Joe was given the rights to set up a trading post in the new colony. He loaded the ship with trinkets as he was planning to be there permanently. That was why his family came along. During the long voyage the sailors began to have impure thoughts about Trader Joe’s material possessions and his family. Alfred was a kind-hearted farmer and believed in law and order. Alfred would help guard Trader Joe’s possessions and keep all from bothering the poor family. Trader Joe realized that with out Alfred, he would have lost everything. He always felt to be in his debt. Alfred found fertile land and began to farm. Alfred soon devoted several acres to the cultivation of the Borca leaf. Years later Alfred had mailed away for a bride, resulting in a lovely lady up who was not afraid of hard work. Eventually they had several children. A middle child was named George. He was a gregarious child and had a better head for business than farming. Alfred took his young son George along when ever he need to barter his farm crops for manufactured goods. Over the years George noticed that his dad seemed to do better than anyone else who bartered with Trader Joe. Eventually George found out about that fateful voyage decades ago. Having a head for business George started to go out into the countryside and convinced a few people that he could do a better deal with Trader Joe. Considering that the local tax men where better loved than Trader Joe, it was not hard for George to convince them. Soon George was able to earn a living being a middle man for his country men. However, this mild prosperity was creating an atmosphere of jealously and resentment. [/COLOR] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
The last colony OOC thread
Top