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The Last Days of Constantinople
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<blockquote data-quote="trancejeremy" data-source="post: 2008455" data-attributes="member: 924"><p>As the title suggests, Last Days of Constantinople is an adventure set in Constantinople, AD 1453, just before it's fall to the Turks. Essentially, the characters are hired by an agent of the Pope to travel to Constantinople to rescue (if she exists) the Empress of Byzantine. After getting on a ship and running the blockade (which is apparently a true historical event), the PCs are involved in a series of intrigues in a soon to be dying city. They must then escape.</p><p></p><p>It's puzzling that the author happens to have a PHD, but cannot figure out the d20 rules (which are designed for relatively small children). Most characters have wrong hit points/hit dice listed. Many characters have stats that would make a dragon envious, for instance, the madam of the brothel the characters visit has a Charisma of 32. Characters often have far more feats than they should. And he was sloppy - many of the main NPCs have skills listed, but no skill ranks. Many characters don't have proper challenge ratings.</p><p></p><p>Aside from the problems they had with the system, it's sort of a really depressing module. Essentially, everyone in it gets killed, or impaled on a stake to die horribly. Or in the case of women, gang raped and then killed/impaled on a stake. (Yet despite this, the NPCs who do this are all either Lawful Good or Neutral Good...funny definition of good...). I guess history is remarkably blood thirsty and gorey, but I'm not sure it's good gaming material. It's also very very weird, if not a bit immature, with the main location in the place being a brothel (although that's not bad in of itself, it's handled somewhat 12 year boy-ishly), one of the main NPCs being an incontinent Eunuch who must wear a diaper, an intelligent LG crocadile living in the cities sewers.</p><p></p><p>That said, it is a very interesting module. And it's certainly a change of pace. And physically, the modules is quite decent. For $10, it's 48 pages, with fairly large text but very little margins. There is a lot of open gaming content (OGC) in the form of NPC stats (albeit really screwed up ones), new weapons (gunpowder weapons & greek fire), a table to see what effects prayer has, and a very simply honor/glory system. The cover is a bit odd, with a guy in a robe standing in front of an obviously computer rendered temple. The interior artwork is somewhat crude in places, with some extremely silly pictures (like of the smiling camel) and some apparently real period artwork. It has a fair amount of maps, some of which are abstract, some of which are well done. </p><p></p><p>So, to sum up, it's definitely not worth the cover price ($10), but is maybe worth half of that if you have an interest in history, and probably not worth buying at all if you don't.</p></blockquote><p></p>
[QUOTE="trancejeremy, post: 2008455, member: 924"] As the title suggests, Last Days of Constantinople is an adventure set in Constantinople, AD 1453, just before it's fall to the Turks. Essentially, the characters are hired by an agent of the Pope to travel to Constantinople to rescue (if she exists) the Empress of Byzantine. After getting on a ship and running the blockade (which is apparently a true historical event), the PCs are involved in a series of intrigues in a soon to be dying city. They must then escape. It's puzzling that the author happens to have a PHD, but cannot figure out the d20 rules (which are designed for relatively small children). Most characters have wrong hit points/hit dice listed. Many characters have stats that would make a dragon envious, for instance, the madam of the brothel the characters visit has a Charisma of 32. Characters often have far more feats than they should. And he was sloppy - many of the main NPCs have skills listed, but no skill ranks. Many characters don't have proper challenge ratings. Aside from the problems they had with the system, it's sort of a really depressing module. Essentially, everyone in it gets killed, or impaled on a stake to die horribly. Or in the case of women, gang raped and then killed/impaled on a stake. (Yet despite this, the NPCs who do this are all either Lawful Good or Neutral Good...funny definition of good...). I guess history is remarkably blood thirsty and gorey, but I'm not sure it's good gaming material. It's also very very weird, if not a bit immature, with the main location in the place being a brothel (although that's not bad in of itself, it's handled somewhat 12 year boy-ishly), one of the main NPCs being an incontinent Eunuch who must wear a diaper, an intelligent LG crocadile living in the cities sewers. That said, it is a very interesting module. And it's certainly a change of pace. And physically, the modules is quite decent. For $10, it's 48 pages, with fairly large text but very little margins. There is a lot of open gaming content (OGC) in the form of NPC stats (albeit really screwed up ones), new weapons (gunpowder weapons & greek fire), a table to see what effects prayer has, and a very simply honor/glory system. The cover is a bit odd, with a guy in a robe standing in front of an obviously computer rendered temple. The interior artwork is somewhat crude in places, with some extremely silly pictures (like of the smiling camel) and some apparently real period artwork. It has a fair amount of maps, some of which are abstract, some of which are well done. So, to sum up, it's definitely not worth the cover price ($10), but is maybe worth half of that if you have an interest in history, and probably not worth buying at all if you don't. [/QUOTE]
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