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The Last Edition of D&D?
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<blockquote data-quote="Starbrat" data-source="post: 7997286" data-attributes="member: 6873148"><p>I think it's important to remember that the climate that surrounds RPGs in general, and D&D in particular, seems to be changing. The older model of "New Edition - expand & accessorise - falter under the bloat - New Edition!" - is a model that generates revenue from a near-static, indeed slowly declining, consumer base.</p><p></p><p>Unfortunately it's also a model that makes it increasingly difficult to attract new players, except during the New Edition phase.</p><p></p><p>Wizards seems to have cracked the problem of expanding that consumer base and raising awareness of D&D to new heights. Frankly I've never seen the like, not even when I got into it back in '82/'83. Is this just another fad, that will die off in a couple of years? Is it a new phenomenon that will permanently increase the profile and cultural impact of RPGs?</p><p></p><p>If it's the latter, then despite the fact that D&D and I have barely spoken in nearly 19 years, I will always be grateful to Wizards and their efforts to break the declining cycle that has plagued our hobby for so long.</p><p></p><p>But it also seems very clear to me that, if the latter case is true, the old model must not be allowed to dominate or the hobby runs the risk of crippling that growth.</p></blockquote><p></p>
[QUOTE="Starbrat, post: 7997286, member: 6873148"] I think it's important to remember that the climate that surrounds RPGs in general, and D&D in particular, seems to be changing. The older model of "New Edition - expand & accessorise - falter under the bloat - New Edition!" - is a model that generates revenue from a near-static, indeed slowly declining, consumer base. Unfortunately it's also a model that makes it increasingly difficult to attract new players, except during the New Edition phase. Wizards seems to have cracked the problem of expanding that consumer base and raising awareness of D&D to new heights. Frankly I've never seen the like, not even when I got into it back in '82/'83. Is this just another fad, that will die off in a couple of years? Is it a new phenomenon that will permanently increase the profile and cultural impact of RPGs? If it's the latter, then despite the fact that D&D and I have barely spoken in nearly 19 years, I will always be grateful to Wizards and their efforts to break the declining cycle that has plagued our hobby for so long. But it also seems very clear to me that, if the latter case is true, the old model must not be allowed to dominate or the hobby runs the risk of crippling that growth. [/QUOTE]
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