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The Last Edition of D&D?
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<blockquote data-quote="Stormonu" data-source="post: 8009702" data-attributes="member: 52734"><p>Not a negative, but I get the feeling you must do a lot of video gaming, I'm not used to such fervent support of video games leading to and influencing RPGing. Personally, I like to keep video games and TTRPG's separate. I like to be involved in TTRPG's, but have little to no interest in a video game adaption of a RPG. Often, what is popular in the video game arena offends me if ported to a RPG. I suspect I am not alone.</p><p></p><p>I do not feel the future of TTRPGs and video games are linked, but there are crossovers. Either one of the industries could die or evolve and it would have no effect on the other. Each has distinct advantages and drawbacks that don't lend themselves to one form or the other. A lot of 4E issues came from the fact they did try to model things from a MMORPG that didn't work well at a game table. Likewise, the audience for both doesn't have a one-to-one overlap. Unless things have changed in the last few years the two groups actually tend to repel each other rather than overlap (lots of people who play fantasy video games would never touch a TTRPG, and vice versa).</p><p></p><p>That said, RPGs have their own revolution/evolution, and while some of it is rule-based, for the most part changes to table top games have evolved out of cultural changes. Things like the removal of alignment (and race & gender) restrictions, streamlined "common sense" rules instead of consulting tables, math simplification to move away from simulation to move the focus to storytelling and such matters.</p><p></p><p><Edit: I write that whole speil about staying away from computer RPG's and then find out about Pathfinder Kingmaker. Maybe it will change my mind about CRPGs and their relation with TTRPGs... ></p></blockquote><p></p>
[QUOTE="Stormonu, post: 8009702, member: 52734"] Not a negative, but I get the feeling you must do a lot of video gaming, I'm not used to such fervent support of video games leading to and influencing RPGing. Personally, I like to keep video games and TTRPG's separate. I like to be involved in TTRPG's, but have little to no interest in a video game adaption of a RPG. Often, what is popular in the video game arena offends me if ported to a RPG. I suspect I am not alone. I do not feel the future of TTRPGs and video games are linked, but there are crossovers. Either one of the industries could die or evolve and it would have no effect on the other. Each has distinct advantages and drawbacks that don't lend themselves to one form or the other. A lot of 4E issues came from the fact they did try to model things from a MMORPG that didn't work well at a game table. Likewise, the audience for both doesn't have a one-to-one overlap. Unless things have changed in the last few years the two groups actually tend to repel each other rather than overlap (lots of people who play fantasy video games would never touch a TTRPG, and vice versa). That said, RPGs have their own revolution/evolution, and while some of it is rule-based, for the most part changes to table top games have evolved out of cultural changes. Things like the removal of alignment (and race & gender) restrictions, streamlined "common sense" rules instead of consulting tables, math simplification to move away from simulation to move the focus to storytelling and such matters. <Edit: I write that whole speil about staying away from computer RPG's and then find out about Pathfinder Kingmaker. Maybe it will change my mind about CRPGs and their relation with TTRPGs... > [/QUOTE]
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