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<blockquote data-quote="Flamestrike" data-source="post: 8963189" data-attributes="member: 6788736"><p>Endings of both were the same.</p><p></p><p>It hits harder in the game because you're railroaded. They deliberately don't give you the choice to go on a mass shooting spree and murder a bunch of people. It hits harder because you've spent more time with Ellie (and played her for a bit) and the bond is very much real, but on the flip side you're dooming the entire human race to extinction and engaging in a mass shooting spree and cold-blooded murder.</p><p></p><p>Like; you (the player) know it's wrong as you're doing it, but can understand why he does it. Some will feel more justified than others (particularly parents) and others less.</p><p></p><p>The key for me was when Marlene tells Joel that if she was given the choice, Ellie would have volunteered (and that's made clear in the second game), and Joel seems to accept this as well when Marlene tells him in the carpark. Joel knows he's doing what he's doing for ultimately selfish reasons and ultimately is no better than them. In the same way the Fireflies deny Ellie the agency to decide her fate for herself, neither does Joel allow her that opportunity either, he removes that decision from her and then lies to her about it afterwards so she remains with him.</p><p></p><p>It's a little like 'Book first or Movie first'. Im biased because I played the game first, but I though the game did it better, and took advantage of the medium to put the player inside that moral grey area in a way that you simply cant recreate with a show or book.</p><p></p><p>The show also felt a little rushed (it really would have benefited from another 5 or so episodes) and I found the lack of infected (a deliberate choice) a little jarring.</p></blockquote><p></p>
[QUOTE="Flamestrike, post: 8963189, member: 6788736"] Endings of both were the same. It hits harder in the game because you're railroaded. They deliberately don't give you the choice to go on a mass shooting spree and murder a bunch of people. It hits harder because you've spent more time with Ellie (and played her for a bit) and the bond is very much real, but on the flip side you're dooming the entire human race to extinction and engaging in a mass shooting spree and cold-blooded murder. Like; you (the player) know it's wrong as you're doing it, but can understand why he does it. Some will feel more justified than others (particularly parents) and others less. The key for me was when Marlene tells Joel that if she was given the choice, Ellie would have volunteered (and that's made clear in the second game), and Joel seems to accept this as well when Marlene tells him in the carpark. Joel knows he's doing what he's doing for ultimately selfish reasons and ultimately is no better than them. In the same way the Fireflies deny Ellie the agency to decide her fate for herself, neither does Joel allow her that opportunity either, he removes that decision from her and then lies to her about it afterwards so she remains with him. It's a little like 'Book first or Movie first'. Im biased because I played the game first, but I though the game did it better, and took advantage of the medium to put the player inside that moral grey area in a way that you simply cant recreate with a show or book. The show also felt a little rushed (it really would have benefited from another 5 or so episodes) and I found the lack of infected (a deliberate choice) a little jarring. [/QUOTE]
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