Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
The "Lawful" alignment, and why "Lawful Evil" is NOT an oxymoron!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="EzekielRaiden" data-source="post: 6733184" data-attributes="member: 6790260"><p>I would assert that you're viewing that the wrong way. Both the LE and the LG character believe that clearly-defined, principled restrictions are for the "good" (read: <em>betterment</em>, NOT <em>righteousness</em>) of society. But they have deep--fundamentally deep--disagreements about <em>which</em> restrictions there should be, and what <em>specific</em> principles those should follow. Both the LE and the LG are fully committed to the idea that a society with specific, and inviolable, rules is fundamentally "better" than a society without them. But "better" <em>to what end</em>--that's where they disagree.</p><p></p><p>Meanwhile, LE and CE agree that the concept of "human rights" is bupkis, and that there is no more philosophical requirement to respect the "dignity" or desires of others than there is a philosophical requirement to wear orange and sing the can-can. The only thing that matters, values-wise, is whether you are able to get what you want out of the world; you don't take what you can get, <em>you get what you can <strong>take</strong></em>. But they fundamentally disagree about how you go about that. LE says that the strong control, and are served by, the weak via the exercise of authority and discipline; although the strong (generally) must still make effort to maintain their position, it is theirs by some external <em>right</em> or <em>justification</em>. CE says the strong control the weak purely through force and fear (fear of this battlestation). The strong retain power only as long as they can defeat those who would challenge them; if they can be beaten, they obviously weren't strong enough, and thus didn't "deserve" the position they held nor the tribute of those weaker than them.</p><p></p><p>This, incidentally, is why you see a serious tension (also revealed in that same "fear of this battlestation"/"I find your lack of faith disturbing" scene) in the various Empires that the Sith have constructed. The Sith philosophy is fundamentally Chaotic Evil. The student only remains student until the balance of power shifts in their favor (why the master takes true apprentices at all is, IMO, not particularly clear--though you could argue it's a prestige thing, "I'm so strong, I can keep *this* clown in line!") But the Empire is, essentially, a fascist state--regimented, organized, hierarchical, instilling blind obedience to commands rather than relying on the coercive power of force (heh) and fear. Hence why you see antipathy between some of the moffs (not Tarkin, obviously, who is very much Neutral Evil) and Lord Vader, with the latter <em>literally</em> being at the throat of one of the former. This becomes <em>painfully</em> obvious in SW:TOR, if you play as the Imperial Agent; the degree to which the chaotic, meddling influence of the Sith Dark Council stymies Imperial Intelligence, even causing outright and severe damage to the military and political infrastructure, is utterly <em>insane</em>. An Empire ruled purely by its bureaucrats would be a billion times more effective than the one ruled by Sith, but the Force is so strong (both in terms of manipulating minds, and in terms of brute force) that it's difficult or even impossible for the non-Force-using population to assert control.</p><p></p><p></p><p></p><p>I fundamentally disagree. LG and LE think social groups fundamentally <em>need</em> to be organized in order to accomplish anything meaningful. That's a value agreement right there. What counts as "meaningful accomplishment" is where they differ. Slavery is perfectly fine under LE, because it can achieve <em>results</em> if properly managed. Similarly, concepts like <em>droit du seigneur</em>, punitive taxes, secret police forces, and torture are all in LE's wheelhouse, as long as there is some kind of "justification" for it (though it may be contrived). Lawful Good, on the other hand, has to balance a number of concerns like respecting rights, improving general welfare, etc. just as you said. LE doesn't give a crap about *welfare*--they care about *productivity* and *efficiency.* Which might mean doing things to improve welfare--but not because welfare itself is good, merely because it is a means to an end.</p><p></p><p>Or, to put it a different way: Good sees people as ends, and thinks that treating people as a means to an end is The Most Terrible Thing. Evil generally doesn't see people as ends, and thinks that it's idiocy not to treat people as means if that can get you what you want. Law and Chaos, then, are merely about <em>how</em> you go about treating people as ends or as means.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 6733184, member: 6790260"] I would assert that you're viewing that the wrong way. Both the LE and the LG character believe that clearly-defined, principled restrictions are for the "good" (read: [I]betterment[/I], NOT [I]righteousness[/I]) of society. But they have deep--fundamentally deep--disagreements about [I]which[/I] restrictions there should be, and what [I]specific[/I] principles those should follow. Both the LE and the LG are fully committed to the idea that a society with specific, and inviolable, rules is fundamentally "better" than a society without them. But "better" [I]to what end[/I]--that's where they disagree. Meanwhile, LE and CE agree that the concept of "human rights" is bupkis, and that there is no more philosophical requirement to respect the "dignity" or desires of others than there is a philosophical requirement to wear orange and sing the can-can. The only thing that matters, values-wise, is whether you are able to get what you want out of the world; you don't take what you can get, [I]you get what you can [B]take[/B][/I]. But they fundamentally disagree about how you go about that. LE says that the strong control, and are served by, the weak via the exercise of authority and discipline; although the strong (generally) must still make effort to maintain their position, it is theirs by some external [I]right[/I] or [I]justification[/I]. CE says the strong control the weak purely through force and fear (fear of this battlestation). The strong retain power only as long as they can defeat those who would challenge them; if they can be beaten, they obviously weren't strong enough, and thus didn't "deserve" the position they held nor the tribute of those weaker than them. This, incidentally, is why you see a serious tension (also revealed in that same "fear of this battlestation"/"I find your lack of faith disturbing" scene) in the various Empires that the Sith have constructed. The Sith philosophy is fundamentally Chaotic Evil. The student only remains student until the balance of power shifts in their favor (why the master takes true apprentices at all is, IMO, not particularly clear--though you could argue it's a prestige thing, "I'm so strong, I can keep *this* clown in line!") But the Empire is, essentially, a fascist state--regimented, organized, hierarchical, instilling blind obedience to commands rather than relying on the coercive power of force (heh) and fear. Hence why you see antipathy between some of the moffs (not Tarkin, obviously, who is very much Neutral Evil) and Lord Vader, with the latter [I]literally[/I] being at the throat of one of the former. This becomes [I]painfully[/I] obvious in SW:TOR, if you play as the Imperial Agent; the degree to which the chaotic, meddling influence of the Sith Dark Council stymies Imperial Intelligence, even causing outright and severe damage to the military and political infrastructure, is utterly [I]insane[/I]. An Empire ruled purely by its bureaucrats would be a billion times more effective than the one ruled by Sith, but the Force is so strong (both in terms of manipulating minds, and in terms of brute force) that it's difficult or even impossible for the non-Force-using population to assert control. I fundamentally disagree. LG and LE think social groups fundamentally [I]need[/I] to be organized in order to accomplish anything meaningful. That's a value agreement right there. What counts as "meaningful accomplishment" is where they differ. Slavery is perfectly fine under LE, because it can achieve [I]results[/I] if properly managed. Similarly, concepts like [I]droit du seigneur[/I], punitive taxes, secret police forces, and torture are all in LE's wheelhouse, as long as there is some kind of "justification" for it (though it may be contrived). Lawful Good, on the other hand, has to balance a number of concerns like respecting rights, improving general welfare, etc. just as you said. LE doesn't give a crap about *welfare*--they care about *productivity* and *efficiency.* Which might mean doing things to improve welfare--but not because welfare itself is good, merely because it is a means to an end. Or, to put it a different way: Good sees people as ends, and thinks that treating people as a means to an end is The Most Terrible Thing. Evil generally doesn't see people as ends, and thinks that it's idiocy not to treat people as means if that can get you what you want. Law and Chaos, then, are merely about [I]how[/I] you go about treating people as ends or as means. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The "Lawful" alignment, and why "Lawful Evil" is NOT an oxymoron!
Top