Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
The "Lawful" alignment, and why "Lawful Evil" is NOT an oxymoron!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Frostmarrow" data-source="post: 6733482" data-attributes="member: 1122"><p>From the words of a 13th century king, famous for prohibiting his soldiers from plundering the peasants' barns at will.</p><p></p><p><em>The law is established and instituted to the guidance of all people, both rich and poor, in the distinction between right and wrong. The law shall be observed and kept to protect the poor, ensure peace to the peaceful, but to the violent bring chastisement and fear. The law shall honor the just and wise, but correct the unjust and unwise. Were all people just, then no law should be required. <strong>The country shall be built with law and not with acts of violence</strong>. For all shall be well with the country when the law is followed.</em></p><p></p><p>How can a character be evil if the character believes in and lives by the above? A LE character could seek protection from the law and would probably not use direct violence by his own hand.</p><p></p><p>(Oh, Bats brings chastisement and fear to the violent. Huh.)</p><p></p><p>So let's say the law opposes violence. Not all kinds of violence of course. Violence that is part of upholding the law, self protection, war, etc is not opposed by law. But Law is against violence as a means of settling what is right.</p><p></p><p>If a character is shortchanged at the market a chaotic character is more likely to settle the score with the use of violence there and then whereas a lawful character would seek to settle the score in other ways.</p><p></p><p>Also a lawful character has a need to frame his violence by some sort of procedure or rules. A lawful charater needs to rationalize his violence where a chaotic character doesn't. So a duelist is probably lawful and a thug chaotic.</p><p></p><p>So Indiana Jones when he guns down a sword-wielding challenger shows his chaotic side. When Feyd Rautha enters a knife duel with Paul Muad'dib he is lawful (and evil with his secretly poisoned blade).</p><p></p><p>Darth Vader will fight in duels and he will kill wantonly. Interestingly Vader foregoes personally using violence even when he can (boarding the Tantive IV), capturing Han at Bespin), which goes to show he isn't chaotic. Han Solo on the other hand draws and shoots at Vader without a moments notice.</p><p></p><p>I guess my point is: A lawful character will need a recognised justification to use violence.</p></blockquote><p></p>
[QUOTE="Frostmarrow, post: 6733482, member: 1122"] From the words of a 13th century king, famous for prohibiting his soldiers from plundering the peasants' barns at will. [i]The law is established and instituted to the guidance of all people, both rich and poor, in the distinction between right and wrong. The law shall be observed and kept to protect the poor, ensure peace to the peaceful, but to the violent bring chastisement and fear. The law shall honor the just and wise, but correct the unjust and unwise. Were all people just, then no law should be required. [b]The country shall be built with law and not with acts of violence[/b]. For all shall be well with the country when the law is followed.[/i] How can a character be evil if the character believes in and lives by the above? A LE character could seek protection from the law and would probably not use direct violence by his own hand. (Oh, Bats brings chastisement and fear to the violent. Huh.) So let's say the law opposes violence. Not all kinds of violence of course. Violence that is part of upholding the law, self protection, war, etc is not opposed by law. But Law is against violence as a means of settling what is right. If a character is shortchanged at the market a chaotic character is more likely to settle the score with the use of violence there and then whereas a lawful character would seek to settle the score in other ways. Also a lawful character has a need to frame his violence by some sort of procedure or rules. A lawful charater needs to rationalize his violence where a chaotic character doesn't. So a duelist is probably lawful and a thug chaotic. So Indiana Jones when he guns down a sword-wielding challenger shows his chaotic side. When Feyd Rautha enters a knife duel with Paul Muad'dib he is lawful (and evil with his secretly poisoned blade). Darth Vader will fight in duels and he will kill wantonly. Interestingly Vader foregoes personally using violence even when he can (boarding the Tantive IV), capturing Han at Bespin), which goes to show he isn't chaotic. Han Solo on the other hand draws and shoots at Vader without a moments notice. I guess my point is: A lawful character will need a recognised justification to use violence. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The "Lawful" alignment, and why "Lawful Evil" is NOT an oxymoron!
Top