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The Legacy of the Fighter in 5 to 10 years
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<blockquote data-quote="Minigiant" data-source="post: 6667546" data-attributes="member: 63508"><p>The warrior classes are not close to being the same outside of them not having ton of spells prepared, not having tons of spells available, and being heavily reliant of the attack action. Concentration checks suck. A scratch has a chance of shaving off a nice buff spell early. Fighter never really worry about it as 2/3 of them don't cast spells and the one that does rarely worried about concentration. </p><p></p><p>If you follow the guidelines, the nonfighter warrior will run out of magic. And they kinda suck without their magic. The fighter will have 3 Action surges and 3 Second Winds a day and complete freedom of their builds. </p><p></p><p>Now if you are not following the guidelines, you should be adjusting your game as the game is based on those expectations. You can't blame a game for being out of whack when you move out of its expectations and adjust nothing else. You could say the expectations are off compared to what many play however long days is the traditional way to nerf classic spellcasters. </p><p></p><p>Reliability is the fighter's thing.</p><p>The</p></blockquote><p></p>
[QUOTE="Minigiant, post: 6667546, member: 63508"] The warrior classes are not close to being the same outside of them not having ton of spells prepared, not having tons of spells available, and being heavily reliant of the attack action. Concentration checks suck. A scratch has a chance of shaving off a nice buff spell early. Fighter never really worry about it as 2/3 of them don't cast spells and the one that does rarely worried about concentration. If you follow the guidelines, the nonfighter warrior will run out of magic. And they kinda suck without their magic. The fighter will have 3 Action surges and 3 Second Winds a day and complete freedom of their builds. Now if you are not following the guidelines, you should be adjusting your game as the game is based on those expectations. You can't blame a game for being out of whack when you move out of its expectations and adjust nothing else. You could say the expectations are off compared to what many play however long days is the traditional way to nerf classic spellcasters. Reliability is the fighter's thing. The [/QUOTE]
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The Legacy of the Fighter in 5 to 10 years
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