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The Legacy of the Fighter in 5 to 10 years
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<blockquote data-quote="Minigiant" data-source="post: 6668462" data-attributes="member: 63508"><p>Want to make your head really spin.</p><p></p><p>In D&D, high level fighters just don't fight T-Rexes, dragons, and giants.</p><p></p><p>In D&D, high level fighters just don't fight multiple T-Rexes, dragons, and giants or they can't increase in power.</p><p></p><p>5th edition is the first edition where a high level PC might go back to fighting orcs and think twice about it.</p><p></p><p>Normally Sir Knight and Friends storm a whole castle full of giants the size of houses. Then they take a vacation for a few months. After boredom sets in, Sir Knight tells Optimus Prime to relax and he and his pals go kill 30 Deceptions. And if they don't retire after that, there are 3 different Underworlds of giant magic fiends to beat up.</p><p></p><p>D&D is nuts. Most mythical nonmagical mortal heroes would get there butts handed to them if the acted like a D&D fighter. And many of the demigod heroes would eat it as well. D&D campaigns are what people call suicide missions. Sanity ends between level 8 and 10 if the DM doesn't intervene. And we don't bat an eye. Bring on the car sized flying monsters which breathes acid and uses magic, I need to level and my pointy metal stick only slayed 4 of them this year.</p><p></p><p>The fighter's legacy is having access to all the "mundane" combat features to make the above sort of make sense.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 6668462, member: 63508"] Want to make your head really spin. In D&D, high level fighters just don't fight T-Rexes, dragons, and giants. In D&D, high level fighters just don't fight multiple T-Rexes, dragons, and giants or they can't increase in power. 5th edition is the first edition where a high level PC might go back to fighting orcs and think twice about it. Normally Sir Knight and Friends storm a whole castle full of giants the size of houses. Then they take a vacation for a few months. After boredom sets in, Sir Knight tells Optimus Prime to relax and he and his pals go kill 30 Deceptions. And if they don't retire after that, there are 3 different Underworlds of giant magic fiends to beat up. D&D is nuts. Most mythical nonmagical mortal heroes would get there butts handed to them if the acted like a D&D fighter. And many of the demigod heroes would eat it as well. D&D campaigns are what people call suicide missions. Sanity ends between level 8 and 10 if the DM doesn't intervene. And we don't bat an eye. Bring on the car sized flying monsters which breathes acid and uses magic, I need to level and my pointy metal stick only slayed 4 of them this year. The fighter's legacy is having access to all the "mundane" combat features to make the above sort of make sense. [/QUOTE]
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