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General Tabletop Discussion
*Dungeons & Dragons
The Legacy of the Fighter in 5 to 10 years
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<blockquote data-quote="Minigiant" data-source="post: 6668573" data-attributes="member: 63508"><p>I kinda think my original thoughts on the fighter are true.</p><p></p><p>1) Many don't understand the strengths and legacy of the fighter.</p><p>2) Many groups don't play 5th edition the way it was designed to be played nor do they adjust the game based on these assumptions to match their desires.</p><p>3) It this game or any future form of D&D or the fighter were designed based on many of the ideas in this thread, not only would the legacy of the fighter be dramatically changed but there would be a rather high chance of the resulting game having other unintended factors and consequences which would not be desired. </p><p></p><p>The 5th edition fighter follows most of the fighter's tradition and continues its legacy. Alter that and you might hate the result. </p><p></p><p>The fighter might start stepping on the rogue's toes. The desire of a shorter adventuring day means heavily nerfed casters. Ability scores might start getting complicated as secondary effects of strength, dexterity, speed, and toughness are added. Melee Fights between warriors and mages might become more realistic (aka curb stomp battles and dead mages). Etc.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 6668573, member: 63508"] I kinda think my original thoughts on the fighter are true. 1) Many don't understand the strengths and legacy of the fighter. 2) Many groups don't play 5th edition the way it was designed to be played nor do they adjust the game based on these assumptions to match their desires. 3) It this game or any future form of D&D or the fighter were designed based on many of the ideas in this thread, not only would the legacy of the fighter be dramatically changed but there would be a rather high chance of the resulting game having other unintended factors and consequences which would not be desired. The 5th edition fighter follows most of the fighter's tradition and continues its legacy. Alter that and you might hate the result. The fighter might start stepping on the rogue's toes. The desire of a shorter adventuring day means heavily nerfed casters. Ability scores might start getting complicated as secondary effects of strength, dexterity, speed, and toughness are added. Melee Fights between warriors and mages might become more realistic (aka curb stomp battles and dead mages). Etc. [/QUOTE]
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The Legacy of the Fighter in 5 to 10 years
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