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*Pathfinder & Starfinder
The Legolas Feat
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<blockquote data-quote="Telperion" data-source="post: 1649634" data-attributes="member: 15711"><p>PHB 3.5, page 114: </p><p>"Arrows: An arrow used as a melee weapon is treated as a light <strong>improved weapon</strong> (-4 penalty on attack rolls) and deals damage as a dagger of its size (critical multiplier x2)."</p><p></p><p>There you have it. And if you take a feat from Player's Guide to Fighters and Barbarians it gets even better <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />. </p><p></p><p>Improvised Weapons [general]. </p><p>The short of it is that you can use any given object that might do damage as a real weapon similar to it. For example: broken table leg -> club, belt -> whip, sheet -> net. And so forth. If you are proficient with the weapon that your improvised weapon resembles then you negate all penalties to using it. Otherwise You halve the penalty for improvised weapons (to -2) that you are not proficient with and if you take Weapon Proficiency (improvised weapons) then you negate the penalty altogether. </p><p></p><p>For the expense of a single feat you get a whole lot more variety. Not worth it for everyone, but I could see a<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f44e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt="(n)" title="Thumbs down (n)" data-smilie="23"data-shortname="(n)" /> (N)PC who does a lot of tavern brawls easily taking this one.</p></blockquote><p></p>
[QUOTE="Telperion, post: 1649634, member: 15711"] PHB 3.5, page 114: "Arrows: An arrow used as a melee weapon is treated as a light [B]improved weapon[/B] (-4 penalty on attack rolls) and deals damage as a dagger of its size (critical multiplier x2)." There you have it. And if you take a feat from Player's Guide to Fighters and Barbarians it gets even better :). Improvised Weapons [general]. The short of it is that you can use any given object that might do damage as a real weapon similar to it. For example: broken table leg -> club, belt -> whip, sheet -> net. And so forth. If you are proficient with the weapon that your improvised weapon resembles then you negate all penalties to using it. Otherwise You halve the penalty for improvised weapons (to -2) that you are not proficient with and if you take Weapon Proficiency (improvised weapons) then you negate the penalty altogether. For the expense of a single feat you get a whole lot more variety. Not worth it for everyone, but I could see a(n) (N)PC who does a lot of tavern brawls easily taking this one. [/QUOTE]
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