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The Liberation of Tenh Plot Thread
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<blockquote data-quote="Rackhir" data-source="post: 485297" data-attributes="member: 149"><p>A clever use of protection from divination could be used to divert scrying on to the fake Pris, by shielding the real one. I'd have to check the mechanics, but if the double had the same name and that's all they were scrying based on, it should work and provide "incontrovertable" evidence. Look for loopholes in the information magics like that.</p><p></p><p>Another example would play off of Pris's new crystal ball of seeing. True seeing does not reveal "mundane" disguises, so if you had a conspirator who fit the general form/features of Heydricus and enhanced that through conventional make ups, you could trick her into believing that Heydricus was up to something. A further double bluff would be to have the conspirator actually be polymorphed as well, so that the true seeing would reveal his "actual" form and make it look as if Heydricus was trying to disguise himself to prevent "anyone" from finding out what he was up to.</p><p></p><p>This general line of approach could also be enhanced by having the actual character captured and imprisoned, probably shrunk or something on the person who was the duplicate, to "attract" the scrying.</p><p></p><p>Another thought would be some sort of a demonically possessed <em>Clone</em> of the character. All the Liberators have to have lost sufficent blood/flesh for the Iuzian's to have gotten enough to make a clone that could then be animated through some dark means.</p><p></p><p>In most comedy of errors romances, the plot generally hinges on three things.</p><p></p><p>1) Walking into the "room" at exactly the wrong moment.</p><p></p><p>2) A willingness to believe the worst</p><p></p><p>3) A refusal to sit down and actually talk.</p><p></p><p>Elements 1 & 2 are certainly present or easily arranged, 3 would be the toughie. I don't know exactly how much the players would be willing to go along with the formula, but perhaps if you offered one an incentive?</p></blockquote><p></p>
[QUOTE="Rackhir, post: 485297, member: 149"] A clever use of protection from divination could be used to divert scrying on to the fake Pris, by shielding the real one. I'd have to check the mechanics, but if the double had the same name and that's all they were scrying based on, it should work and provide "incontrovertable" evidence. Look for loopholes in the information magics like that. Another example would play off of Pris's new crystal ball of seeing. True seeing does not reveal "mundane" disguises, so if you had a conspirator who fit the general form/features of Heydricus and enhanced that through conventional make ups, you could trick her into believing that Heydricus was up to something. A further double bluff would be to have the conspirator actually be polymorphed as well, so that the true seeing would reveal his "actual" form and make it look as if Heydricus was trying to disguise himself to prevent "anyone" from finding out what he was up to. This general line of approach could also be enhanced by having the actual character captured and imprisoned, probably shrunk or something on the person who was the duplicate, to "attract" the scrying. Another thought would be some sort of a demonically possessed [I]Clone[/I] of the character. All the Liberators have to have lost sufficent blood/flesh for the Iuzian's to have gotten enough to make a clone that could then be animated through some dark means. In most comedy of errors romances, the plot generally hinges on three things. 1) Walking into the "room" at exactly the wrong moment. 2) A willingness to believe the worst 3) A refusal to sit down and actually talk. Elements 1 & 2 are certainly present or easily arranged, 3 would be the toughie. I don't know exactly how much the players would be willing to go along with the formula, but perhaps if you offered one an incentive? [/QUOTE]
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