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Story Hour
The Liberation of Tenh (updated April 24)
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<blockquote data-quote="(contact)" data-source="post: 480414" data-attributes="member: 41"><p><strong>Readye'en 6, CY 593</strong></p><p><strong></strong></p><p><strong>2: A Situation Emerges In Which One Thing Leads To Another</strong></p><p></p><p>The party quickly slinks out the back door of the inn, with the surviving slaves in tow. Heydricus leads the group into the back alleys of Stoink, intending to distance the party from the growing commotion outside of the festhall. The younger of the two slaves tugs on Gnomer's sleeve, and tells the gnome that his aunt lives nearby. The party slips into her home unseen, and hides in a cramped wine cellar. The young boy asks the group to wait while he tends to his aunt. </p><p></p><p>The older slave expresses his gratitude, and offers the party a few interesting facts: The Men of the Fist have many more slaves, the majority of which are not Tenha. There is a large group of the barbarians in Stoink, and they have been waylaying citizens in the alleyways, and putting them to work digging in an underground lair. The physically weak or mentally strong slaves have been sold off in small groups.</p><p></p><p>The party quickly determines to put an end to this villainy, and asks the man to provide details about his captors - - their numbers and defenses, etc. He replies that he was blindfolded and drugged, and cannot say much for sure, but he thinks there is someone who can find this information out. The party agrees to meet this informant at the Gallows' Toll, a local watering hole of ill repute.</p><p></p><p>Like clockwork, the rogue arrives an hour late. He introduces himself as "the best burglar in Stoink" and bickers with the party, but is quite obviously afraid of them. He indicates that the older slave, contrary to his self-assessment, is a very "important man", presumably within the local underworld. (It seems the party has earned the gratitude of someone very important in Stoink.) The uber-burglar contracts out a reconnaissance mission looking for these Stonefisters and their lair.</p><p></p><p>He returns the next morning with startling news. The men of the Stonefist have occupied a walled complex that once belonged to a bandit-lord of the city until he was lynched by his own men some 15 years ago. He reports seeing at least a score of Fisters, giant bears and a pair of giants. There are suspicious piles of dirt throughout the compound, lending credence to the older slave's story. Most interesting is the presence of a shaman type wearing a holy symbol made from a giant bear's paw print.</p><p></p><p>The party asks the man to find someone who is familiar with the building, and he returns with an old woman who used to be a servant to the lord. She paints a scathing picture of life in the lord's mansion, but is able to give the PCs a description of the building's interior.</p><p></p><p>Our heroes set up an early morning assault, and take a moment to discuss strategy. Elijah scouts ahead, and returns ashen-faced. She reports that the burglar's account was essentially correct, and after sneaking around the complex exterior, she tried to get in the front door. Just inside the door was a pair of two-headed giants, who spotted her, and raised four clubs between them to crush her! Fortunately, she was able to get the jump on the slow brutes, and use her advantage to escape.</p><p></p><p>The party is almost ready to move on the Stonefisters when they spot the old servant woman coming from the direction of their target. Gnomishic follows her to a tea house, and then into a pawn shop before returning to the group.</p><p></p><p>The PCs prepare themselves with spells and "liquid courage" (in Ethel's case), then creep over the wall, moving toward the kitchen doors. Heydricus <em>enlarges</em> to nine feet in height, and after his next incantation creates a handful of <em>mirror images</em> he signals that he is ready. Remembering fondly the assault on the Moathouse outside Hommlet, the group reprises that oh-so-crafty strategy. They go <em>invisible</em> and knock on one of the two doors, determining to ambush the first Stonefister foolish enough to open it. </p><p></p><p>But no one does. </p><p></p><p>Okay, plan B . . . The PCs kick in the door, and come face to face with a horrible creature, giant-sized and humanoid, covered with gray, scaly skin, sporting six red eyes and a mouth large enough to swallow a halfling whole. The beast leans forward and hunches over a pair of long, cruel claws. Two sets of chains lead off from a manacle about its neck, held by a pair of straining Fisters. A much tougher looking barbarian clutches his greatsword eagerly and commands "Release the Render!"</p><p></p><p>First things first, however. Ethel lets loose a <em>lightning bolt</em> which sends one of the Fisters to his Eternal Reward, and seems to agitate and disorient the Render. The huge gray monstrosity shakes its head, and gets turned around in the confusion. The Render snatches one of its handlers in its massive claws, delivers a viscous bite and then begins to demonstrate how it received its name.</p><p></p><p>The Fisters' cries are pathetic, but brief.</p><p></p><p>Gnomer <em>summons</em> a trio of celestial bears into the room, giving the Render more targets. This seems to cause a state of reverent awe in the Stonefisters, who immediately begin screaming in their guttural tongue that they "must save the brothers!". The Fisters turn on their Render, and try to distract it from rending the bears.</p><p></p><p>Meanwhile, the party members outside of the door have their hands full trying to bring the gray monstrosity down. Heydricus, Gnomer and Elijah shift to cover the second door, and are prepared when another four Fisters and a second Render come bursting out! </p><p></p><p>The giant-sized Heydricus goes toe to toe with the gray scaly beast, and proves that he can equal its damage, if not its hardiness. Fortunately for him, it does not also have a <em>mirror image</em> spell. </p><p></p><p>A furious, enraged, Stonefister takes a <em>lightning bolt</em> from Ethel, and decides he's not going to respect his elders, he's going to kill them. He charges her, and drops her with one furious blow! Fortunately, her handbag is not covered in blood, but unfortunately her new sun hat is.</p><p></p><p>Gnomer races to her side, and before anyone can say "dismembered" Ethel is back on her feet, with vengeance in her eye, and more <em>lightning bolts</em> than she'll ever need. The poor Fister never knew what hit him. And hit him, and hit him, and . . . well, eventually the sucker died.</p><p></p><p>Meanwhile, the first Render has finished off all the bears and all the bear cultists, and is about to propose that they pick the fight up from this spot in a couple of months when the party rushes into the room and does it what for. And how.</p><p></p><p>-----</p><p></p><p>Next: The liberators make a big mess, and do their best Jackson Pollack impersonation!</p></blockquote><p></p>
[QUOTE="(contact), post: 480414, member: 41"] [b]Readye'en 6, CY 593 2: A Situation Emerges In Which One Thing Leads To Another[/b] The party quickly slinks out the back door of the inn, with the surviving slaves in tow. Heydricus leads the group into the back alleys of Stoink, intending to distance the party from the growing commotion outside of the festhall. The younger of the two slaves tugs on Gnomer's sleeve, and tells the gnome that his aunt lives nearby. The party slips into her home unseen, and hides in a cramped wine cellar. The young boy asks the group to wait while he tends to his aunt. The older slave expresses his gratitude, and offers the party a few interesting facts: The Men of the Fist have many more slaves, the majority of which are not Tenha. There is a large group of the barbarians in Stoink, and they have been waylaying citizens in the alleyways, and putting them to work digging in an underground lair. The physically weak or mentally strong slaves have been sold off in small groups. The party quickly determines to put an end to this villainy, and asks the man to provide details about his captors - - their numbers and defenses, etc. He replies that he was blindfolded and drugged, and cannot say much for sure, but he thinks there is someone who can find this information out. The party agrees to meet this informant at the Gallows' Toll, a local watering hole of ill repute. Like clockwork, the rogue arrives an hour late. He introduces himself as "the best burglar in Stoink" and bickers with the party, but is quite obviously afraid of them. He indicates that the older slave, contrary to his self-assessment, is a very "important man", presumably within the local underworld. (It seems the party has earned the gratitude of someone very important in Stoink.) The uber-burglar contracts out a reconnaissance mission looking for these Stonefisters and their lair. He returns the next morning with startling news. The men of the Stonefist have occupied a walled complex that once belonged to a bandit-lord of the city until he was lynched by his own men some 15 years ago. He reports seeing at least a score of Fisters, giant bears and a pair of giants. There are suspicious piles of dirt throughout the compound, lending credence to the older slave's story. Most interesting is the presence of a shaman type wearing a holy symbol made from a giant bear's paw print. The party asks the man to find someone who is familiar with the building, and he returns with an old woman who used to be a servant to the lord. She paints a scathing picture of life in the lord's mansion, but is able to give the PCs a description of the building's interior. Our heroes set up an early morning assault, and take a moment to discuss strategy. Elijah scouts ahead, and returns ashen-faced. She reports that the burglar's account was essentially correct, and after sneaking around the complex exterior, she tried to get in the front door. Just inside the door was a pair of two-headed giants, who spotted her, and raised four clubs between them to crush her! Fortunately, she was able to get the jump on the slow brutes, and use her advantage to escape. The party is almost ready to move on the Stonefisters when they spot the old servant woman coming from the direction of their target. Gnomishic follows her to a tea house, and then into a pawn shop before returning to the group. The PCs prepare themselves with spells and "liquid courage" (in Ethel's case), then creep over the wall, moving toward the kitchen doors. Heydricus [i]enlarges[/i] to nine feet in height, and after his next incantation creates a handful of [i]mirror images[/i] he signals that he is ready. Remembering fondly the assault on the Moathouse outside Hommlet, the group reprises that oh-so-crafty strategy. They go [i]invisible[/i] and knock on one of the two doors, determining to ambush the first Stonefister foolish enough to open it. But no one does. Okay, plan B . . . The PCs kick in the door, and come face to face with a horrible creature, giant-sized and humanoid, covered with gray, scaly skin, sporting six red eyes and a mouth large enough to swallow a halfling whole. The beast leans forward and hunches over a pair of long, cruel claws. Two sets of chains lead off from a manacle about its neck, held by a pair of straining Fisters. A much tougher looking barbarian clutches his greatsword eagerly and commands "Release the Render!" First things first, however. Ethel lets loose a [i]lightning bolt[/i] which sends one of the Fisters to his Eternal Reward, and seems to agitate and disorient the Render. The huge gray monstrosity shakes its head, and gets turned around in the confusion. The Render snatches one of its handlers in its massive claws, delivers a viscous bite and then begins to demonstrate how it received its name. The Fisters' cries are pathetic, but brief. Gnomer [i]summons[/i] a trio of celestial bears into the room, giving the Render more targets. This seems to cause a state of reverent awe in the Stonefisters, who immediately begin screaming in their guttural tongue that they "must save the brothers!". The Fisters turn on their Render, and try to distract it from rending the bears. Meanwhile, the party members outside of the door have their hands full trying to bring the gray monstrosity down. Heydricus, Gnomer and Elijah shift to cover the second door, and are prepared when another four Fisters and a second Render come bursting out! The giant-sized Heydricus goes toe to toe with the gray scaly beast, and proves that he can equal its damage, if not its hardiness. Fortunately for him, it does not also have a [i]mirror image[/i] spell. A furious, enraged, Stonefister takes a [i]lightning bolt[/i] from Ethel, and decides he's not going to respect his elders, he's going to kill them. He charges her, and drops her with one furious blow! Fortunately, her handbag is not covered in blood, but unfortunately her new sun hat is. Gnomer races to her side, and before anyone can say "dismembered" Ethel is back on her feet, with vengeance in her eye, and more [i]lightning bolts[/i] than she'll ever need. The poor Fister never knew what hit him. And hit him, and hit him, and . . . well, eventually the sucker died. Meanwhile, the first Render has finished off all the bears and all the bear cultists, and is about to propose that they pick the fight up from this spot in a couple of months when the party rushes into the room and does it what for. And how. ----- Next: The liberators make a big mess, and do their best Jackson Pollack impersonation! [/QUOTE]
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