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The Liberation of Tenh (updated April 24)
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<blockquote data-quote="(contact)" data-source="post: 480453" data-attributes="member: 41"><p>Coldeven 17, CY 593</p><p></p><p><strong>26: The New Order</strong></p><p></p><p>The Aiman is overjoyed to hear that the Iuzians at Curruth have been beaten. He and his Tenha slowly filter up from their near-underdark hiding places and wander through the mines, re-examining parts of their home they had been forbidden from for the last ten years. Many of them joyfully take to the outside, dancing and singing, reveling in their new freedom.</p><p></p><p>The Aiman is introduced to the other Liberators, and gleefully thanks them, clutching their hands in a grateful vicegrip.</p><p></p><p>"I will thank you not to take liberties with my hand, sir!" Jespo huffs as he regards the disheveled Aiman with a suspicious glare.</p><p></p><p>Unfazed, the Aiman takes Heydricus into a small chamber, and the two of them hash out a rough plan for sharing the mines. A Council of Rule will be established, in the old Flan manner. There will be a triad of leadership: Spiritual, led by the Tenha clerics; Secular, led by the Aiman and his wise-folk; and Military, led by Heydricus and the Liberators of Tenh.</p><p></p><p>Heydricus will be allowed to use Curruth as a base for guerilla action throughout northern Tenh, and the Tenha here will work the mines for the war effort. In exchange, Heydricus must protect the Tenha from any further Iuzian deprivation, and funnel a part of the proceeds from the ore back into the lives of the miners here.</p><p></p><p>For his part, Heydricus must agree to undertake classes instructing him in Tenha culture, history and values. The Aiman stresses that if Heydricus is to be a Tenha, he cannot do so in the shape of a Marklander.</p><p></p><p>The Aiman and Heydricus agree that what they really need is better intelligence about Tenh; who rules, who thinks they rule, and who opposes them? There are rumors of a Pholtan army, liches, troll-hordes and leftover orc brigades rampaging the south, but very little is known about the north of Tenh.</p><p></p><p>During the party's latest meeting with Belvor, the King's advisor indicated that Heydricus should "look to the mountains", implying that some sort of threat was lurking just next door to the mines. The Aiman admits that while he has a strong grasp of Tenha history, he knows next to nothing about current events. He tells Heydricus that there used to be several villages in the mountains that were never recorded on any maps, known only to the locals. Other than that, the only fearsome things up there were some giants who kept to the most inaccessible heights, leaving the lowlands alone.</p><p></p><p>-----</p><p></p><p>The Iuzian plan for revenge against the Heroes of the Temple is clear: retrieve the bodies of the fallen, murder the living and raise them all into a horrific undead state. Thrommel is safe enough, but sadly, for Esril it is too late. The next order of business then, is to gather the remaining Heroes of the Temple who cannot be accounted for. Gnomer, Gnomishic, Ethel and Ren Qi are warned via the <em>scrying</em> pool.</p><p> </p><p>Prisantha next <em>scrys</em> Cmin, and finds the elven rouge in a makeshift tent, preparing a wounded companion for travel.</p><p></p><p>Heydricus, Dabus and Pris ready themselves for battle, and prepare to <em>teleport</em> in. After her first <em>teleport</em> goes awry (again!), Prisantha's second attempt hits the mark, and with a rush of air, the Liberators find Cmin discussing strategy with a group of her fellow Knights of the High Forest.</p><p></p><p>After a surprised Cmin recovers from her fright, she tearfully embraces her former companions remarking that they certainly couldn't have come at a better time.</p><p></p><p>The handful of shaken and wounded Knights are all that remains of a support detail that has been making trouble in Dorraka, Iuz's capitol and stronghold. They are unclear as to the greater purpose of their mission, but they know that they were sent to distract the Iuzians while a second strike-force assaulted the city.</p><p></p><p>"I know why you're here," Heydricus said. "The Prince was captured, and you have made a way for his rescuers to free him. They were successful, and that's two he owes you, Cmin."</p><p></p><p>The small band of High Forest Knights have been fighting a retreating maneuver, taking losses along the way, and trying to make it out of the lands of Iuz. A force of orcs and giants, led by a fiendish sorcerer, has pursued them this far, and even now are encamped in a nearby ruined fort. Their foes are cruel, and have seemed content to whittle down their numbers.</p><p></p><p>"This sounds like the Liberators' kind of fight," Dabus says.</p><p></p><p>"Let's go get those bastards," Heydricus chimes in.</p><p></p><p>-----</p><p></p><p>Next: Leave your saving throws at the door, please.</p></blockquote><p></p>
[QUOTE="(contact), post: 480453, member: 41"] Coldeven 17, CY 593 [b]26: The New Order[/b] The Aiman is overjoyed to hear that the Iuzians at Curruth have been beaten. He and his Tenha slowly filter up from their near-underdark hiding places and wander through the mines, re-examining parts of their home they had been forbidden from for the last ten years. Many of them joyfully take to the outside, dancing and singing, reveling in their new freedom. The Aiman is introduced to the other Liberators, and gleefully thanks them, clutching their hands in a grateful vicegrip. "I will thank you not to take liberties with my hand, sir!" Jespo huffs as he regards the disheveled Aiman with a suspicious glare. Unfazed, the Aiman takes Heydricus into a small chamber, and the two of them hash out a rough plan for sharing the mines. A Council of Rule will be established, in the old Flan manner. There will be a triad of leadership: Spiritual, led by the Tenha clerics; Secular, led by the Aiman and his wise-folk; and Military, led by Heydricus and the Liberators of Tenh. Heydricus will be allowed to use Curruth as a base for guerilla action throughout northern Tenh, and the Tenha here will work the mines for the war effort. In exchange, Heydricus must protect the Tenha from any further Iuzian deprivation, and funnel a part of the proceeds from the ore back into the lives of the miners here. For his part, Heydricus must agree to undertake classes instructing him in Tenha culture, history and values. The Aiman stresses that if Heydricus is to be a Tenha, he cannot do so in the shape of a Marklander. The Aiman and Heydricus agree that what they really need is better intelligence about Tenh; who rules, who thinks they rule, and who opposes them? There are rumors of a Pholtan army, liches, troll-hordes and leftover orc brigades rampaging the south, but very little is known about the north of Tenh. During the party's latest meeting with Belvor, the King's advisor indicated that Heydricus should "look to the mountains", implying that some sort of threat was lurking just next door to the mines. The Aiman admits that while he has a strong grasp of Tenha history, he knows next to nothing about current events. He tells Heydricus that there used to be several villages in the mountains that were never recorded on any maps, known only to the locals. Other than that, the only fearsome things up there were some giants who kept to the most inaccessible heights, leaving the lowlands alone. ----- The Iuzian plan for revenge against the Heroes of the Temple is clear: retrieve the bodies of the fallen, murder the living and raise them all into a horrific undead state. Thrommel is safe enough, but sadly, for Esril it is too late. The next order of business then, is to gather the remaining Heroes of the Temple who cannot be accounted for. Gnomer, Gnomishic, Ethel and Ren Qi are warned via the [i]scrying[/i] pool. Prisantha next [i]scrys[/i] Cmin, and finds the elven rouge in a makeshift tent, preparing a wounded companion for travel. Heydricus, Dabus and Pris ready themselves for battle, and prepare to [i]teleport[/i] in. After her first [i]teleport[/i] goes awry (again!), Prisantha's second attempt hits the mark, and with a rush of air, the Liberators find Cmin discussing strategy with a group of her fellow Knights of the High Forest. After a surprised Cmin recovers from her fright, she tearfully embraces her former companions remarking that they certainly couldn't have come at a better time. The handful of shaken and wounded Knights are all that remains of a support detail that has been making trouble in Dorraka, Iuz's capitol and stronghold. They are unclear as to the greater purpose of their mission, but they know that they were sent to distract the Iuzians while a second strike-force assaulted the city. "I know why you're here," Heydricus said. "The Prince was captured, and you have made a way for his rescuers to free him. They were successful, and that's two he owes you, Cmin." The small band of High Forest Knights have been fighting a retreating maneuver, taking losses along the way, and trying to make it out of the lands of Iuz. A force of orcs and giants, led by a fiendish sorcerer, has pursued them this far, and even now are encamped in a nearby ruined fort. Their foes are cruel, and have seemed content to whittle down their numbers. "This sounds like the Liberators' kind of fight," Dabus says. "Let's go get those bastards," Heydricus chimes in. ----- Next: Leave your saving throws at the door, please. [/QUOTE]
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