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Community
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*Dungeons & Dragons
The Limping Rogue
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<blockquote data-quote="Kobold Stew" data-source="post: 6045360" data-attributes="member: 23484"><p>I think this misses the point -- I wasn't talking about attacks at all. Sure the rogue will need to have some combat abilities (likely building off strength or dex), but there isn't a build that allows any sort of build that isn't dependent on dec. That's a regression form the last playtest, where a credible Strength build is there out of the box. </p><p></p><p>For an edition that is touting the virtues of flexibility, they are taking it away. The Face (diplomat, con artist) is an iconic rogue build that isn't being supported. I want the option, and for it not to be penalized mechanically. </p><p></p><p>You say you want the choices given to provide a cohesive story. The story from these choices is less diverse than what we had before. A descriptive identity, but missing the fun of playing a rogue (for at least some of us.)</p></blockquote><p></p>
[QUOTE="Kobold Stew, post: 6045360, member: 23484"] I think this misses the point -- I wasn't talking about attacks at all. Sure the rogue will need to have some combat abilities (likely building off strength or dex), but there isn't a build that allows any sort of build that isn't dependent on dec. That's a regression form the last playtest, where a credible Strength build is there out of the box. For an edition that is touting the virtues of flexibility, they are taking it away. The Face (diplomat, con artist) is an iconic rogue build that isn't being supported. I want the option, and for it not to be penalized mechanically. You say you want the choices given to provide a cohesive story. The story from these choices is less diverse than what we had before. A descriptive identity, but missing the fun of playing a rogue (for at least some of us.) [/QUOTE]
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The Limping Rogue
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