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The Linear Fighter/Quadratic Wizard Problem
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<blockquote data-quote="Maxperson" data-source="post: 8747031" data-attributes="member: 23751"><p>Giant spiders maybe. We don't really know if fire elementals might exist somewhere else, and as for ghouls, we have zombies in other species already. Why not ghouls?</p><p></p><p>Soooooo, your argument is different argument than the one you've been talking about today. Different physics =/= magic or supernatural. Different physics can allow spiders and giants to exist, but it does not make them magical. The game even says that these are mundane creatures and not magical ones. Magic has meaning in D&D and it ain't "everything."</p><p></p><p>For the most part D&D does function by them. A few things are slightly different, like huge creatures being able to survive, but by and large, things function approximately the same.</p><p></p><p>I like more realism that D&D offers. That's me. D&D physics is not mundane magic, though. It's not magic of any sort. Only magic is magic. Had you argued D&D physics differs a bit from our own, then okay, yeah. But you didn't and your arguments didn't imply that you were arguing physics. Diamonds, dirt, air, wind, etc. are not D&D physics and you called them magical.</p><p></p><p>Because in D&D they aren't magic. This is fact. I don't need to justify their existence by our physical laws, because I'm not even close to attempting to mirror the real universe.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8747031, member: 23751"] Giant spiders maybe. We don't really know if fire elementals might exist somewhere else, and as for ghouls, we have zombies in other species already. Why not ghouls? Soooooo, your argument is different argument than the one you've been talking about today. Different physics =/= magic or supernatural. Different physics can allow spiders and giants to exist, but it does not make them magical. The game even says that these are mundane creatures and not magical ones. Magic has meaning in D&D and it ain't "everything." For the most part D&D does function by them. A few things are slightly different, like huge creatures being able to survive, but by and large, things function approximately the same. I like more realism that D&D offers. That's me. D&D physics is not mundane magic, though. It's not magic of any sort. Only magic is magic. Had you argued D&D physics differs a bit from our own, then okay, yeah. But you didn't and your arguments didn't imply that you were arguing physics. Diamonds, dirt, air, wind, etc. are not D&D physics and you called them magical. Because in D&D they aren't magic. This is fact. I don't need to justify their existence by our physical laws, because I'm not even close to attempting to mirror the real universe. [/QUOTE]
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