Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
The Little Stuff
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Water Bob" data-source="post: 5410486" data-attributes="member: 92305"><p>What would a Que-Shu warrior on Krynn carry? A Cimmerian Barbarian? A half-elven ranger in the wood near Greyhawk? A thief jumping from shadow to shadow in the streets of Sanctuary at the blackest hour of night?</p><p> </p><p>I'm not talking about the "usual" equipment like armor and weapons--or even specific clothing. I'm talking about the stuff that is usually skimmed over when describing an NPC--stuff you might find on a downed enemy if you rifled through his clothes. </p><p> </p><p>This type of stuff comprise the details that make the game that much more "real" for the players. A little bit of this when a players says, "I'm looking over the dead goblin, checking for pockets, purses, or anything tied to his belt. What do I find?" can go a long way to making a game go from "OK" to "Fantastic!".</p><p> </p><p> </p><p> </p><p>Let's consider your average, everyday Cimmerian Barbarian for an example. I would think a character like this would carry little, and if he has stuff on him, it's probably things like: </p><p> </p><p>-- a coiled length of fishing line with a hook carved from bone and tied to the end. </p><p> </p><p>-- flint, steel, tinder. </p><p> </p><p>-- maybe a ring, armlet, bone/stone/leather necklace, or some other like jewelry. </p><p> </p><p>-- a coin or three, most likely from Aquilonia. </p><p> </p><p>-- maybe a dried, skinned pelt of a small animal. Probably rabbit or fox. Easy to carry and ready for barter. </p><p> </p><p>-- maybe a homemade knife, carved from deer antler. </p><p> </p><p>-- maybe a precious stone, not "cut", but chipped naturally from a node in the earth. These could be more like chips rather than bigger nuggets. Emerald, ruby, diamond are decent examples. </p><p> </p><p>-- small pieces of metal, possibly a belt buckle or buttons taken from a downed enemy. Metal is scarce in Cimmeria. Anything that can be melted and re-forged might be valuable to the right people. </p><p> </p><p>-- a horn, to signal or call prey. </p><p> </p><p> </p><p> </p><p> </p><p> </p><p>That's what is coming to my mind. Have you any other ideas?</p></blockquote><p></p>
[QUOTE="Water Bob, post: 5410486, member: 92305"] What would a Que-Shu warrior on Krynn carry? A Cimmerian Barbarian? A half-elven ranger in the wood near Greyhawk? A thief jumping from shadow to shadow in the streets of Sanctuary at the blackest hour of night? I'm not talking about the "usual" equipment like armor and weapons--or even specific clothing. I'm talking about the stuff that is usually skimmed over when describing an NPC--stuff you might find on a downed enemy if you rifled through his clothes. This type of stuff comprise the details that make the game that much more "real" for the players. A little bit of this when a players says, "I'm looking over the dead goblin, checking for pockets, purses, or anything tied to his belt. What do I find?" can go a long way to making a game go from "OK" to "Fantastic!". Let's consider your average, everyday Cimmerian Barbarian for an example. I would think a character like this would carry little, and if he has stuff on him, it's probably things like: -- a coiled length of fishing line with a hook carved from bone and tied to the end. -- flint, steel, tinder. -- maybe a ring, armlet, bone/stone/leather necklace, or some other like jewelry. -- a coin or three, most likely from Aquilonia. -- maybe a dried, skinned pelt of a small animal. Probably rabbit or fox. Easy to carry and ready for barter. -- maybe a homemade knife, carved from deer antler. -- maybe a precious stone, not "cut", but chipped naturally from a node in the earth. These could be more like chips rather than bigger nuggets. Emerald, ruby, diamond are decent examples. -- small pieces of metal, possibly a belt buckle or buttons taken from a downed enemy. Metal is scarce in Cimmeria. Anything that can be melted and re-forged might be valuable to the right people. -- a horn, to signal or call prey. That's what is coming to my mind. Have you any other ideas? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
The Little Stuff
Top