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The Lockjaw
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<blockquote data-quote="Chunklets" data-source="post: 1638642" data-attributes="member: 20069"><p>Thanks for the comments! I was completely unaware of the Weapon Finess and Climb issues, so thank you for setting me straight on those. I've worked most of your suggestions in - I will have to go back and check my notes to see how I screwed up the saving throws so badly. I obviously misread something when I was creating the lockjaw. </p><p></p><p>On the subject of its ability scores, I still haven't made up my mind what exactly to do with those. The CHA does seem rather high, and I don't recall exactly what I was thinking there (I didn't bring my original notes in today - just the 'finished product'). I left the wisdom score a bit low for a predator to reflect a critter that will stop in the middle of combat to eat.</p><p></p><p>As far as the Lockjaw's type and HD are concerned, I agree that 12 HD is high for a small animal, but I was trying to create a monster that was tougher than the run-of-the-mill little lizard, at least partially to reflect its Underdark environment. I was also, I freely confess, shooting for a particular CR, which I may or may not have hit dead-on. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I may lower the HD and give it some other bonuses to compensate (more natural armour, maybe). I was actually thinking along the lines of a small dinosaur when I created the monster, and I think in 3.5 those have the animal type, so I'll probably leave that alone.</p><p></p><p>Thanks once again for your very helpful suggestions!</p></blockquote><p></p>
[QUOTE="Chunklets, post: 1638642, member: 20069"] Thanks for the comments! I was completely unaware of the Weapon Finess and Climb issues, so thank you for setting me straight on those. I've worked most of your suggestions in - I will have to go back and check my notes to see how I screwed up the saving throws so badly. I obviously misread something when I was creating the lockjaw. On the subject of its ability scores, I still haven't made up my mind what exactly to do with those. The CHA does seem rather high, and I don't recall exactly what I was thinking there (I didn't bring my original notes in today - just the 'finished product'). I left the wisdom score a bit low for a predator to reflect a critter that will stop in the middle of combat to eat. As far as the Lockjaw's type and HD are concerned, I agree that 12 HD is high for a small animal, but I was trying to create a monster that was tougher than the run-of-the-mill little lizard, at least partially to reflect its Underdark environment. I was also, I freely confess, shooting for a particular CR, which I may or may not have hit dead-on. :) I may lower the HD and give it some other bonuses to compensate (more natural armour, maybe). I was actually thinking along the lines of a small dinosaur when I created the monster, and I think in 3.5 those have the animal type, so I'll probably leave that alone. Thanks once again for your very helpful suggestions! [/QUOTE]
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