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<blockquote data-quote="J. D. Tsuba" data-source="post: 6050350" data-attributes="member: 6700691"><p><strong>"I take it we are finished playing with these guys then captain?"</strong></p><p></p><p>Instantly the vortex disabling the robots disappeared, the purple aura J.D. was so fond of was slowly making itself more noticeable. As it did so his figure became more obvious as he once again double tapped his chest. The light that had previously made him transparent, now seemed to swirl around him in a disc as he made his way across the hull, nonchalantly striding towards the robots.</p><p></p><p><strong>"I do hope you aren't sentient, or this might hurt, sorry."</strong></p><p></p><p>Suddenly, the disc of light spinning about him shot outwards towards the remaining robots, hitting them square where a chest usually is. The impact sends them flying far from him to land heavily a fair distance away(6)</p><p></p><p>Changing his focus he then turns to the remaining Clawbots in space and creates another gravity well, this one pulling any surviving Clawbots off the ship and into its pull.</p><p></p><p>Once all the Robots are safely in space, he pulls together one last effort, and creates seemingly solid objects inbetween the ship and the ClawBots, making it that much harder for them to get back.</p><p></p><p>[OOC]surge of magic, dropping invisibility and gravity well, moving forward and casting comet blast on two remaining clawbots. Casting gravity well and using second spell attack action granted by surge of magic to pull one robot off the ship altogether, if there are any left. casting Astral Terrain between ship and bots. With any remaining time on my hands, I would like to collect together some of the scraps, or at least secure them to the hull a bit for later. I think that's all I can do <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-)" title="Smile :-)" data-smilie="1"data-shortname=":-)" />[/OOC]</p><p></p><p>[OOC]<u>After Dice Edit:</u></p><p>Attacks are advantage and disadvantage so should be both total at 14 (willing to spend destiny) There doesn't seem to be a disadvantage option for dice rolling, and also I messed up again <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-P" title="Stick out tongue :-P" data-smilie="7"data-shortname=":-P" /></p><p>Plus destiny for Gravity well, might as well use them[/OOC]</p></blockquote><p></p>
[QUOTE="J. D. Tsuba, post: 6050350, member: 6700691"] [B]"I take it we are finished playing with these guys then captain?"[/B] Instantly the vortex disabling the robots disappeared, the purple aura J.D. was so fond of was slowly making itself more noticeable. As it did so his figure became more obvious as he once again double tapped his chest. The light that had previously made him transparent, now seemed to swirl around him in a disc as he made his way across the hull, nonchalantly striding towards the robots. [B]"I do hope you aren't sentient, or this might hurt, sorry."[/B] Suddenly, the disc of light spinning about him shot outwards towards the remaining robots, hitting them square where a chest usually is. The impact sends them flying far from him to land heavily a fair distance away(6) Changing his focus he then turns to the remaining Clawbots in space and creates another gravity well, this one pulling any surviving Clawbots off the ship and into its pull. Once all the Robots are safely in space, he pulls together one last effort, and creates seemingly solid objects inbetween the ship and the ClawBots, making it that much harder for them to get back. [OOC]surge of magic, dropping invisibility and gravity well, moving forward and casting comet blast on two remaining clawbots. Casting gravity well and using second spell attack action granted by surge of magic to pull one robot off the ship altogether, if there are any left. casting Astral Terrain between ship and bots. With any remaining time on my hands, I would like to collect together some of the scraps, or at least secure them to the hull a bit for later. I think that's all I can do :-)[/OOC] [OOC][U]After Dice Edit:[/U] Attacks are advantage and disadvantage so should be both total at 14 (willing to spend destiny) There doesn't seem to be a disadvantage option for dice rolling, and also I messed up again :-P Plus destiny for Gravity well, might as well use them[/OOC] [/QUOTE]
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