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*Pathfinder & Starfinder
The Lorethief core class - An acquirer of obscure knowledge (revised again)
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<blockquote data-quote="Ismaul" data-source="post: 1987152" data-attributes="member: 22035"><p>I know every core class is designed to approach combat in a certain way. This class would generally do so by running away, hence the <em>fast retreat</em> ability and the several defensive ones. Sure, in a standard D&D campaign this isn't something that's viewed as an option, but in a more roleplaying one or in an urban setting, it might be. I think it doesn't hurt to have less combat oriented classes, if they are played in the right circumstances. But, it's in trying to make him a bit more useful in combat that I introduced the <em>find weakness</em> ability.</p><p></p><p>While I'm pretty happy with the version I have now, I have a couple of ideas I could introduce to make him more useful in combat. Something like stealing someone's knowledge to weaken him (level draining), combat ability stealing (similar to the Spellthief ability to steal spells in Complete Arcane, but this would be pretty limited). It could also be a mix of both, something like make the opponent's abilities turn back on him.</p><p></p><p>I don't really know if I want to go that way, but if I do the bonus feats would go away. This mean there's major reworking of the class to do. I'll have to think about it.</p><p></p><p>Anyone's got more comments?</p></blockquote><p></p>
[QUOTE="Ismaul, post: 1987152, member: 22035"] I know every core class is designed to approach combat in a certain way. This class would generally do so by running away, hence the [i]fast retreat[/i] ability and the several defensive ones. Sure, in a standard D&D campaign this isn't something that's viewed as an option, but in a more roleplaying one or in an urban setting, it might be. I think it doesn't hurt to have less combat oriented classes, if they are played in the right circumstances. But, it's in trying to make him a bit more useful in combat that I introduced the [i]find weakness[/i] ability. While I'm pretty happy with the version I have now, I have a couple of ideas I could introduce to make him more useful in combat. Something like stealing someone's knowledge to weaken him (level draining), combat ability stealing (similar to the Spellthief ability to steal spells in Complete Arcane, but this would be pretty limited). It could also be a mix of both, something like make the opponent's abilities turn back on him. I don't really know if I want to go that way, but if I do the bonus feats would go away. This mean there's major reworking of the class to do. I'll have to think about it. Anyone's got more comments? [/QUOTE]
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The Lorethief core class - An acquirer of obscure knowledge (revised again)
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