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<blockquote data-quote="Rob Kuntz" data-source="post: 8248309" data-attributes="member: 7015759"><p>My last post for the night as I head to dreamland here i France. I do believe that there is a skewed view that exists on the playability of Dungeons and more importantly what they are perceived to be. This view is a composite of many things, including that Blackmoor, Greyhawk and my Castle El Raja Key were meat-grinders, that this was the philosophy promoted in TSR adventures in large part thereafter (even though there are examples to the contrary, like ToEE), that RA is an overdosed TOH, etc Most of this has to do with the perception derived from published adventures even though the DC evolved in singular unpublished games beyond these stereotypes and despite the published adventures themselves, the latter which in large part are the only cited sources for the continued negative assumptions about DCs. IOW the market has been constantly fulfilling a skewed and stereotypical view of something that is improperly sourced (published only examples). "Old Schoolers" of the fanatical variety (like OD&D) do not create to publish but create to play; and thus this huge example of DC evolvement and its history, on the main, is missing from the discourse taking place and instead a repeating circular view is forwarded and rewound time and again.</p><p></p><p>To this I can only add: G'Night!</p></blockquote><p></p>
[QUOTE="Rob Kuntz, post: 8248309, member: 7015759"] My last post for the night as I head to dreamland here i France. I do believe that there is a skewed view that exists on the playability of Dungeons and more importantly what they are perceived to be. This view is a composite of many things, including that Blackmoor, Greyhawk and my Castle El Raja Key were meat-grinders, that this was the philosophy promoted in TSR adventures in large part thereafter (even though there are examples to the contrary, like ToEE), that RA is an overdosed TOH, etc Most of this has to do with the perception derived from published adventures even though the DC evolved in singular unpublished games beyond these stereotypes and despite the published adventures themselves, the latter which in large part are the only cited sources for the continued negative assumptions about DCs. IOW the market has been constantly fulfilling a skewed and stereotypical view of something that is improperly sourced (published only examples). "Old Schoolers" of the fanatical variety (like OD&D) do not create to publish but create to play; and thus this huge example of DC evolvement and its history, on the main, is missing from the discourse taking place and instead a repeating circular view is forwarded and rewound time and again. To this I can only add: G'Night! [/QUOTE]
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