Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
The Lost Art of Dungeon-Crawling
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Rob Kuntz" data-source="post: 8249458" data-attributes="member: 7015759"><p>Yeh. It was the seminal campaign 1973 onward in that the S&C area occurred; there was no real solidified WoG until the folio release in 1980; Gary and I used the Outdoor Survival Map for recreating outdoors for the world and added the old map from the C&C Society (1971) to fix locations (but not distances), The Great Kingdom & Environs.... Long history story.</p><p></p><p>You are correct about the Lankhmar-like tie in to the City of GH. A free and rough city of various adventure seekers, malcontents, power mongers, thieves and assassins, et al, many drawn to it because of the myths and legends of extraordinary magic and treasure contained within the Castle. The Sewers were in fact connected to an ancient temple (off map) that I had drawn and populated, to the castle by extra tunneling by the unknown "intruders", and was a contraband route for the Thieves Guild, and a hide-out for others (assassins. brigands) before many somethings intruded there and upset the apple cart so to speak. Many more personages and groups became embroiled thereafter, including Robilar, who guided City-backed groups to ascertain what had happened, etc. etc.</p><p></p><p>The only thing static about it are the many ossified corpses one can find. There's also a notorious river pirate tie-in (you can note his ship I drew on the map (SE section) I posted), et al.</p><p></p><p>Keep on designing! Hellstair sounds like a real winner!</p></blockquote><p></p>
[QUOTE="Rob Kuntz, post: 8249458, member: 7015759"] Yeh. It was the seminal campaign 1973 onward in that the S&C area occurred; there was no real solidified WoG until the folio release in 1980; Gary and I used the Outdoor Survival Map for recreating outdoors for the world and added the old map from the C&C Society (1971) to fix locations (but not distances), The Great Kingdom & Environs.... Long history story. You are correct about the Lankhmar-like tie in to the City of GH. A free and rough city of various adventure seekers, malcontents, power mongers, thieves and assassins, et al, many drawn to it because of the myths and legends of extraordinary magic and treasure contained within the Castle. The Sewers were in fact connected to an ancient temple (off map) that I had drawn and populated, to the castle by extra tunneling by the unknown "intruders", and was a contraband route for the Thieves Guild, and a hide-out for others (assassins. brigands) before many somethings intruded there and upset the apple cart so to speak. Many more personages and groups became embroiled thereafter, including Robilar, who guided City-backed groups to ascertain what had happened, etc. etc. The only thing static about it are the many ossified corpses one can find. There's also a notorious river pirate tie-in (you can note his ship I drew on the map (SE section) I posted), et al. Keep on designing! Hellstair sounds like a real winner! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The Lost Art of Dungeon-Crawling
Top