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Story Hour
The Lost Boys vs The Sunless Citadel
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<blockquote data-quote="Richard Rawen" data-source="post: 3946027" data-attributes="member: 28817"><p>Loving it, as always. Been a bit distracted of late, but seriously enjoying the action. Your experiences with the younger generation are inspiring, rather impressive to me as... I've not the patience <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> [sblock=hijack] sblocked because it rambled and I didn't want to thread-hijack <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>My kids did play when they were younger, more for curiosity sake than anything I believe. We were all a bit younger, by 10 years, and I ran "Horror on the Hill", a classic in my book. </p><p></p><p>All went smoothly until they routed a small camp of goblins and hobgoblins. That went well actually with the exception of a survivor... the one that got away. So the somewhat banged up group decides that they should leave the area, and head up a nearby hill.</p><p>And gather a large bonfire's worth of wood.</p><p>And light it... I'm sad to say I did mention that the night air was a bit chill.</p><p>The idea of the bonfire appealed to them on some youthful-pyromania level I suppose... so much so that the increasingly blatant warnings by INT and WIS rolls, and finally a gift from the DM - 'that's a big fire up here on the hill.'</p><p>It's all met with bad rolls, worse interpretation of warnings and finally a complete ignoring of that idiotic Dad of theirs, <em>of course it's a big fire, that's the point!</em></p><p></p><p>So the goblish army crept up the hill, and . . . well lets just say that if you ask any of them about camp-fires they will quickly either change the subject or demand that you not do so on a hill. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> [/sblock]Looking forward to the conclusion, Merry Christmas!</p></blockquote><p></p>
[QUOTE="Richard Rawen, post: 3946027, member: 28817"] Loving it, as always. Been a bit distracted of late, but seriously enjoying the action. Your experiences with the younger generation are inspiring, rather impressive to me as... I've not the patience :( [sblock=hijack] sblocked because it rambled and I didn't want to thread-hijack :) My kids did play when they were younger, more for curiosity sake than anything I believe. We were all a bit younger, by 10 years, and I ran "Horror on the Hill", a classic in my book. All went smoothly until they routed a small camp of goblins and hobgoblins. That went well actually with the exception of a survivor... the one that got away. So the somewhat banged up group decides that they should leave the area, and head up a nearby hill. And gather a large bonfire's worth of wood. And light it... I'm sad to say I did mention that the night air was a bit chill. The idea of the bonfire appealed to them on some youthful-pyromania level I suppose... so much so that the increasingly blatant warnings by INT and WIS rolls, and finally a gift from the DM - 'that's a big fire up here on the hill.' It's all met with bad rolls, worse interpretation of warnings and finally a complete ignoring of that idiotic Dad of theirs, [i]of course it's a big fire, that's the point![/i] So the goblish army crept up the hill, and . . . well lets just say that if you ask any of them about camp-fires they will quickly either change the subject or demand that you not do so on a hill. :) [/sblock]Looking forward to the conclusion, Merry Christmas! [/QUOTE]
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