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The lovely stupidity of some players...
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<blockquote data-quote="Joker" data-source="post: 210230" data-attributes="member: 826"><p><strong>Ah, the good old days.</strong></p><p></p><p>It was when I was still new to AD&D and so my perceptions about how things worked were a little distorted.</p><p></p><p>We were given a mission to check out a keep from some kind of wizard or someone like that. </p><p></p><p>This are the following dimb-witted things I did in this three part mission.</p><p></p><p>1.) My character (Then a 3rd level fighter with the barbarian kit.) "knocks" on the front doors. Our Dm tells us that we hear some orcish sounds from within the keep and on top of the battlements.</p><p>My characters reaction: "They're just illusions."</p><p>I continue to bonk on the door which leads our Dm to say that the orcish sounds are getting louder and more aggitated.</p><p>My characters reaction: "Pretty good illusions."</p><p>Then I simply pull the massive doors open and the Dm informs me that 40+ orcs are storming out.</p><p>My characters reaction: "****"</p><p></p><p>The gods thought it was so funny that they turned back time so that they could watch it again. We pretended that nothing happened and the Dm brought us back the moment before I knock on the door.</p><p></p><p>2.) We kill most of the orcs and the rest flees. Now we have a whole keep filled with magic items. So my character goes treasure hunting. There's this main room, so to speak, that had a throne in it and a balcony with rounding stairs leading up to the balcony on both sides of the room. I come up with the wonderful idea that there is a treasure in the throne. So I look if there are any secret doors or something in the throne. Nothing.</p><p>My characters' reaction: "Must be one of those magically sealed treasures."</p><p>So I pull the huge marble throne up the long winding stairs, which takes several hours, and then gracefully toss it off the balcony. It shatters into hundreds of pieces and it turns out it holds no treasure.</p><p>My characters' reaction: "****"</p><p></p><p>The throne ended up being worth over several thousand gp's plus it some kind of magic property. Oh well.</p><p></p><p>3.) Someone in our party discovers a magic door leading to some kind of basement. It was dark so I throw a torch in there to light things up. And boy did I light things up. Turns out it was a library filled with all kinds of books, including spellbooks. The whole thing lights up.</p><p>My characters' reaction: "Would have used em for a campfire anyway."</p><p></p><p>My character finds a ring and puts it on. It turns him chaotic evil and because of the predominately good group there are a lot conficts in interests and Conan ends up getting dead by one of the other players. What, I told you I was new to the game.</p><p></p><p>There's one more thing I did, well actually two things but the bell just rang.</p><p></p><p>Tata.</p></blockquote><p></p>
[QUOTE="Joker, post: 210230, member: 826"] [b]Ah, the good old days.[/b] It was when I was still new to AD&D and so my perceptions about how things worked were a little distorted. We were given a mission to check out a keep from some kind of wizard or someone like that. This are the following dimb-witted things I did in this three part mission. 1.) My character (Then a 3rd level fighter with the barbarian kit.) "knocks" on the front doors. Our Dm tells us that we hear some orcish sounds from within the keep and on top of the battlements. My characters reaction: "They're just illusions." I continue to bonk on the door which leads our Dm to say that the orcish sounds are getting louder and more aggitated. My characters reaction: "Pretty good illusions." Then I simply pull the massive doors open and the Dm informs me that 40+ orcs are storming out. My characters reaction: "****" The gods thought it was so funny that they turned back time so that they could watch it again. We pretended that nothing happened and the Dm brought us back the moment before I knock on the door. 2.) We kill most of the orcs and the rest flees. Now we have a whole keep filled with magic items. So my character goes treasure hunting. There's this main room, so to speak, that had a throne in it and a balcony with rounding stairs leading up to the balcony on both sides of the room. I come up with the wonderful idea that there is a treasure in the throne. So I look if there are any secret doors or something in the throne. Nothing. My characters' reaction: "Must be one of those magically sealed treasures." So I pull the huge marble throne up the long winding stairs, which takes several hours, and then gracefully toss it off the balcony. It shatters into hundreds of pieces and it turns out it holds no treasure. My characters' reaction: "****" The throne ended up being worth over several thousand gp's plus it some kind of magic property. Oh well. 3.) Someone in our party discovers a magic door leading to some kind of basement. It was dark so I throw a torch in there to light things up. And boy did I light things up. Turns out it was a library filled with all kinds of books, including spellbooks. The whole thing lights up. My characters' reaction: "Would have used em for a campfire anyway." My character finds a ring and puts it on. It turns him chaotic evil and because of the predominately good group there are a lot conficts in interests and Conan ends up getting dead by one of the other players. What, I told you I was new to the game. There's one more thing I did, well actually two things but the bell just rang. Tata. [/QUOTE]
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