Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
Promotions/Press
The Madder Hag: Issue three of new zine for BX, OSE, and old school RPGs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Quentin Bauer" data-source="post: 9535379" data-attributes="member: 7037950"><p><img src="https://d1vzi28wh99zvq.cloudfront.net/images/11333/505901.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>Here at the 'The HAG' we are alight with hopeful festivity — a brief acquittance from the quest. For the holiday, we present a Miscellanea of Curiosities & Unearthed Apocrypha — for both the Unblenching Reconnoiterers of the Realms, & the Guileful Suzerains of Dungeons alike. Enjoy.</p><p></p><p><strong>IN THIS ISSUE</strong></p><p></p><p>Bards are more than mere itinerant performers (such as minstrels, troubadours, lirnyky, & skomorokhi); or wandering poets (such as goliards & clerici vagabundi). They are advisors & emissaries, protectors of ancient lore, and feared poet-prophets invoking the very powers of the gods (and even eventually traveling to other planes of existence).</p><p></p><ul> <li data-xf-list-type="ul"><strong>New Bard class</strong>: A well-researched bard for your old school setting (& detailed up to high levels) — with resources vital to your poet-seer & potential planar traveler, a curated list of bardic spells, & folklore for the bard's divinely inspired epic poetry</li> <li data-xf-list-type="ul"><strong>Sages & libraries</strong>: Expanded rules for using sages in your setting, with plentiful tables for unique lorists & their libraries (roll up hundreds of random tomes in seconds, such as: Ysoria's Folio of the Economics & Trade of Giantkind (with secondhand notes); Furnica's Primer to the Customs & Etiquette of the Fair Folk (annotated in squid-infused ink); Isentrud's Omnibus of Reason (with woodcut printing); Lere's 5th edition: Art & Music of Mankind (smelling of alcohol); Nebat's Omnibus of Living Things (feeling icy to the touch); Philo's Almanac of Armor & Weapons (annotated in blood-infused ink); Abet's Codex of Strategy & Tactics (with missing covers); or, The Libram of Giantkind: Religion, by Qedar (annotated in bone powder ink))</li> <li data-xf-list-type="ul"><strong>Treasure types (& treasure that tells a story)</strong>: Treasure types expanded for higher levels, & now annotated with useful notes for easier dungeon design & stocking, with detailed tables for more evocative treasure hoards</li> <li data-xf-list-type="ul"><strong>Magical instruments</strong>: Procedural tools for generating hundreds of unique magical bardic instruments for your campaign (these are truly instruments of the gods having unique personalities & powers, possibly opening gates to other worlds, & integrating perfectly with the new Bard class in the player's section)</li> <li data-xf-list-type="ul"><strong>Dungeon Stocking (& the Treasure Index)</strong>: Updated procedures & advice (expanding the Dungeon Master section in the original game) for stocking treasures & other rewards, creating treasure indices, & assuring the perfect rewards for players (even at higher levels)</li> <li data-xf-list-type="ul"><strong>Plus</strong>: Hidden lore for gems, jewelry & magic items, optional rules offering XP for magic items (especially useful at higher levels), magic items re-organized by rarity, & more</li> </ul><p></p><p>Elegantly packaged in a well-designed 35 pages.</p><p></p><p><strong>PLAYTESTING</strong></p><p>The MADDER HAG issues will introduce & explore a new campaign setting: written & run by a designer who started playing the original basic & expert editions (Moldvay/Cook) & advanced first edition (Gygax, et al.) of the Game of Games, back in the early 1980s; & play-tested by a modern generation of adventurers aged 13 to 16 newly introduced to TTRPGs, along with adults aged 40 to 50. More setting material will be revealed in future issues.</p><p></p><p><strong>GET THE ISSUES</strong></p><p></p><p>Get <a href="https://www.drivethrurpg.com/en/product/505901/the-madder-hag-issue-three" target="_blank">The Madder Hag Issue Three</a></p><p></p><p><strong>Back Issues</strong></p><p></p><p>Get <a href="https://www.drivethrurpg.com/en/product/498045/The-Madder-Hag-Issue-One" target="_blank">The Madder Hag Issue One</a></p><p>Get <a href="https://www.drivethrurpg.com/en/product/499111/the-madder-hag-issue-two" target="_blank">The Madder Hag Issue Two</a></p></blockquote><p></p>
[QUOTE="Quentin Bauer, post: 9535379, member: 7037950"] [IMG]https://d1vzi28wh99zvq.cloudfront.net/images/11333/505901.jpg[/IMG] Here at the 'The HAG' we are alight with hopeful festivity — a brief acquittance from the quest. For the holiday, we present a Miscellanea of Curiosities & Unearthed Apocrypha — for both the Unblenching Reconnoiterers of the Realms, & the Guileful Suzerains of Dungeons alike. Enjoy. [B]IN THIS ISSUE[/B] Bards are more than mere itinerant performers (such as minstrels, troubadours, lirnyky, & skomorokhi); or wandering poets (such as goliards & clerici vagabundi). They are advisors & emissaries, protectors of ancient lore, and feared poet-prophets invoking the very powers of the gods (and even eventually traveling to other planes of existence). [LIST] [*][B]New Bard class[/B]: A well-researched bard for your old school setting (& detailed up to high levels) — with resources vital to your poet-seer & potential planar traveler, a curated list of bardic spells, & folklore for the bard's divinely inspired epic poetry [*][B]Sages & libraries[/B]: Expanded rules for using sages in your setting, with plentiful tables for unique lorists & their libraries (roll up hundreds of random tomes in seconds, such as: Ysoria's Folio of the Economics & Trade of Giantkind (with secondhand notes); Furnica's Primer to the Customs & Etiquette of the Fair Folk (annotated in squid-infused ink); Isentrud's Omnibus of Reason (with woodcut printing); Lere's 5th edition: Art & Music of Mankind (smelling of alcohol); Nebat's Omnibus of Living Things (feeling icy to the touch); Philo's Almanac of Armor & Weapons (annotated in blood-infused ink); Abet's Codex of Strategy & Tactics (with missing covers); or, The Libram of Giantkind: Religion, by Qedar (annotated in bone powder ink)) [*][B]Treasure types (& treasure that tells a story)[/B]: Treasure types expanded for higher levels, & now annotated with useful notes for easier dungeon design & stocking, with detailed tables for more evocative treasure hoards [*][B]Magical instruments[/B]: Procedural tools for generating hundreds of unique magical bardic instruments for your campaign (these are truly instruments of the gods having unique personalities & powers, possibly opening gates to other worlds, & integrating perfectly with the new Bard class in the player's section) [*][B]Dungeon Stocking (& the Treasure Index)[/B]: Updated procedures & advice (expanding the Dungeon Master section in the original game) for stocking treasures & other rewards, creating treasure indices, & assuring the perfect rewards for players (even at higher levels) [*][B]Plus[/B]: Hidden lore for gems, jewelry & magic items, optional rules offering XP for magic items (especially useful at higher levels), magic items re-organized by rarity, & more [/LIST] Elegantly packaged in a well-designed 35 pages. [B]PLAYTESTING[/B] The MADDER HAG issues will introduce & explore a new campaign setting: written & run by a designer who started playing the original basic & expert editions (Moldvay/Cook) & advanced first edition (Gygax, et al.) of the Game of Games, back in the early 1980s; & play-tested by a modern generation of adventurers aged 13 to 16 newly introduced to TTRPGs, along with adults aged 40 to 50. More setting material will be revealed in future issues. [B]GET THE ISSUES[/B] Get [URL='https://www.drivethrurpg.com/en/product/505901/the-madder-hag-issue-three']The Madder Hag Issue Three[/URL] [B]Back Issues[/B] Get [URL='https://www.drivethrurpg.com/en/product/498045/The-Madder-Hag-Issue-One']The Madder Hag Issue One[/URL] Get [URL='https://www.drivethrurpg.com/en/product/499111/the-madder-hag-issue-two']The Madder Hag Issue Two[/URL] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Promotions/Press
The Madder Hag: Issue three of new zine for BX, OSE, and old school RPGs
Top