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The Magic Items that WotC cannot publish
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<blockquote data-quote="Dausuul" data-source="post: 5025441" data-attributes="member: 58197"><p>Anduril doesn't exist in D&D, of course, but the Staff of Magius does, and it's been downgraded. Look at Raistlin's stats in the Character Builder. It's just a crappy regular magic staff now.</p><p></p><p>The 4E artifact rules don't work to model either the Staff of Magius or Anduril, because 4E artifacts are designed to stick around for a few levels, then move on. That's the point of the Concordance system; you aren't supposed to be able to hang onto an artifact for your entire career.</p><p></p><p>Raistlin got the Staff of Magius as a 3rd-level wizard fresh from the Test. He then kept it for the length of an entire campaign. When he challenged Takhisis, he was a 25th-level wizard (according to the AD&D Dragonlance sourcebook, anyway), but he was <em>still </em>wielding the Staff of Magius. It never tried to move on. After Raistlin's death, Dalamar shut it in a locked room for 25 years, and it stayed there till Raistlin himself came back to give it to his nephew.</p><p></p><p>Contrast the dragon orb, which was a notably squirrelly item. At one point it made an active attempt to escape from Raistlin; at another, it tried to trap him and send his soul to Takhisis. The other dragon orbs also had a habit of making trouble for their owners. <em>That's</em> what the 4E artifact system was designed to model.</p><p></p><p>Similarly, Narsil/Anduril never tried to get away from Aragorn, at least not that I know of. It stayed with him from the time when Elrond gave him the shards as a young man, all the way until his death. The One Ring, with its treacherous jumps from one master to the next, is what artifacts look like.</p><p></p><p>Like I said - mowing the lawn with a chainsaw. You <em>can</em> do it, but it's a poor fit. I don't want to be constantly monitoring Raistlin's player to see if he's keeping his damn staff happy*, but I do want his staff to be an item of special significance. Neither 4E-style artifacts nor 4E-style magic items are well-suited to this.</p><p></p><p>[SIZE=-2]*That's for Crysania's player to worry about.[/SIZE]</p></blockquote><p></p>
[QUOTE="Dausuul, post: 5025441, member: 58197"] Anduril doesn't exist in D&D, of course, but the Staff of Magius does, and it's been downgraded. Look at Raistlin's stats in the Character Builder. It's just a crappy regular magic staff now. The 4E artifact rules don't work to model either the Staff of Magius or Anduril, because 4E artifacts are designed to stick around for a few levels, then move on. That's the point of the Concordance system; you aren't supposed to be able to hang onto an artifact for your entire career. Raistlin got the Staff of Magius as a 3rd-level wizard fresh from the Test. He then kept it for the length of an entire campaign. When he challenged Takhisis, he was a 25th-level wizard (according to the AD&D Dragonlance sourcebook, anyway), but he was [I]still [/I]wielding the Staff of Magius. It never tried to move on. After Raistlin's death, Dalamar shut it in a locked room for 25 years, and it stayed there till Raistlin himself came back to give it to his nephew. Contrast the dragon orb, which was a notably squirrelly item. At one point it made an active attempt to escape from Raistlin; at another, it tried to trap him and send his soul to Takhisis. The other dragon orbs also had a habit of making trouble for their owners. [I]That's[/I] what the 4E artifact system was designed to model. Similarly, Narsil/Anduril never tried to get away from Aragorn, at least not that I know of. It stayed with him from the time when Elrond gave him the shards as a young man, all the way until his death. The One Ring, with its treacherous jumps from one master to the next, is what artifacts look like. Like I said - mowing the lawn with a chainsaw. You [I]can[/I] do it, but it's a poor fit. I don't want to be constantly monitoring Raistlin's player to see if he's keeping his damn staff happy*, but I do want his staff to be an item of special significance. Neither 4E-style artifacts nor 4E-style magic items are well-suited to this. [SIZE=-2]*That's for Crysania's player to worry about.[/SIZE] [/QUOTE]
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