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The Magic Items that WotC cannot publish
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<blockquote data-quote="Dausuul" data-source="post: 5025810" data-attributes="member: 58197"><p>I suppose one could do those things, but I can see a number of problems with each of those implementations, and... what for? Just so I can say, "The Staff of Magius now fits into an artifact template, sort of, if you squint?"</p><p></p><p>That was my point above; yeah, you can cram square magic items into round artifacts if you really want to, but it's a bad fit and a lot of trouble and it's never going to work quite right. The artifact system in 4E is designed to model a very specific type of magic item - the dangerous, powerful, self-aware magic item with a will of its own. For that type of item, it's absolutely brilliant. For more passive tool-type items, however, it's useless, not because there's anything wrong with it but because that's just not what it was built for.</p><p></p><p>As an individual DM, if I want the Staff of Magius in my game, I'll stat it up as a high-powered homebrew magic item, like the ones Peter S. describes in his article. But it would be nice to have a framework for such items, and some guidelines on power levels, and some examples, so I have an idea of what the impact will be. If 6th-level Raistlin is using the Staff of Magius, does it make him equivalent to a 7th-level threat? 8th? More? Is the Staff of Magius better or worse than the Sword of Kith-Kanan that I gave to Tanis, and if so, by how much?</p></blockquote><p></p>
[QUOTE="Dausuul, post: 5025810, member: 58197"] I suppose one could do those things, but I can see a number of problems with each of those implementations, and... what for? Just so I can say, "The Staff of Magius now fits into an artifact template, sort of, if you squint?" That was my point above; yeah, you can cram square magic items into round artifacts if you really want to, but it's a bad fit and a lot of trouble and it's never going to work quite right. The artifact system in 4E is designed to model a very specific type of magic item - the dangerous, powerful, self-aware magic item with a will of its own. For that type of item, it's absolutely brilliant. For more passive tool-type items, however, it's useless, not because there's anything wrong with it but because that's just not what it was built for. As an individual DM, if I want the Staff of Magius in my game, I'll stat it up as a high-powered homebrew magic item, like the ones Peter S. describes in his article. But it would be nice to have a framework for such items, and some guidelines on power levels, and some examples, so I have an idea of what the impact will be. If 6th-level Raistlin is using the Staff of Magius, does it make him equivalent to a 7th-level threat? 8th? More? Is the Staff of Magius better or worse than the Sword of Kith-Kanan that I gave to Tanis, and if so, by how much? [/QUOTE]
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