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The Magic of Dusk - Magic The Gathering inspired setting.
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<blockquote data-quote="Michael Morris" data-source="post: 6410962" data-attributes="member: 87"><p>Spoilers added to make the first two posts more navigable.</p><p></p><p>I'm currently fleshing out the class options. The bard was easy enough - it only needed one new College. Clerics are turning out to be a pain in the neck. Seven domains won't go evenly into 5 alignments, and that's even if the domains lined up with the alignments - they don't. Some line up with the conflicts or shared traits of alignments</p><p></p><p>So I got out a notepad and wrote down the 5 alignments and their 10 pairings and picked out where the 7 existing domains go. This is what I came up with:</p><p></p><p>Alignments</p><p>G - Nature</p><p>Y - Light</p><p>B - Knowledge</p><p>P</p><p>R</p><p></p><p>Sympathies</p><p>GY - Life</p><p>YB</p><p>BP</p><p>PR</p><p>RG - Trickery</p><p></p><p>Antipathies or Conflicts</p><p>GB</p><p>BR - Tempest</p><p>RY - War</p><p>YP</p><p>PG</p><p></p><p>Tempest is a clash of elements, War a clash of law and chaos. Each sympathy is opposite to its shared opposition color, so Trickery opposes Knowledge. That's still 8 new gaps to fill in, but this structure clues in on what they must be..</p><p></p><p>Alignments</p><p>G - Nature</p><p>Y - Light</p><p>B - Knowledge</p><p>P - Death</p><p>R - Chaos</p><p></p><p>Sympathies</p><p>GY - Life</p><p>YB - Law</p><p>BP - Artifice</p><p>PR - Freedom</p><p>RG - Trickery</p><p></p><p>Antipathies or Conflicts</p><p>GB - Change</p><p>BR - Tempest</p><p>RY - War</p><p>YP - Spirit</p><p>PG - Decay</p><p></p><p>The gaps are the two I'm still thinking on.</p></blockquote><p></p>
[QUOTE="Michael Morris, post: 6410962, member: 87"] Spoilers added to make the first two posts more navigable. I'm currently fleshing out the class options. The bard was easy enough - it only needed one new College. Clerics are turning out to be a pain in the neck. Seven domains won't go evenly into 5 alignments, and that's even if the domains lined up with the alignments - they don't. Some line up with the conflicts or shared traits of alignments So I got out a notepad and wrote down the 5 alignments and their 10 pairings and picked out where the 7 existing domains go. This is what I came up with: Alignments G - Nature Y - Light B - Knowledge P R Sympathies GY - Life YB BP PR RG - Trickery Antipathies or Conflicts GB BR - Tempest RY - War YP PG Tempest is a clash of elements, War a clash of law and chaos. Each sympathy is opposite to its shared opposition color, so Trickery opposes Knowledge. That's still 8 new gaps to fill in, but this structure clues in on what they must be.. Alignments G - Nature Y - Light B - Knowledge P - Death R - Chaos Sympathies GY - Life YB - Law BP - Artifice PR - Freedom RG - Trickery Antipathies or Conflicts GB - Change BR - Tempest RY - War YP - Spirit PG - Decay The gaps are the two I'm still thinking on. [/QUOTE]
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