Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Dungeons & Dragons
The Magical Martial
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Stormonu" data-source="post: 9326992" data-attributes="member: 52734"><p>What bothers me is the jumping, not the falling. And not just jumping, but anything physical - swim speed, climb speed, wrestling down giants and dragons, etc. Without needing magic items or spells I think the fighter should be beating world records at 9th level, if not 5th. Not by a small bit either, but by the time the character gets to 20th, it should be as jaw-dropping as being able to take the above mentioned fall.</p><p></p><p>For example, would it kill the Fighter class if at 5th level they could double their Jump, at 10th triple it, at 15th quadruple it and at 20th have a x5 jump? Or the ability at 5th/9th they climb and swim at full speed (and at 5th they can swim in heavy armor without sinking - though I don't think that limitation is mentioned anywhere in the current ruleset...).</p><p></p><p>Just even these kind of things I think would be quality-of-life improvements for the Fighter/martials without even getting into crazy damage abilities.</p></blockquote><p></p>
[QUOTE="Stormonu, post: 9326992, member: 52734"] What bothers me is the jumping, not the falling. And not just jumping, but anything physical - swim speed, climb speed, wrestling down giants and dragons, etc. Without needing magic items or spells I think the fighter should be beating world records at 9th level, if not 5th. Not by a small bit either, but by the time the character gets to 20th, it should be as jaw-dropping as being able to take the above mentioned fall. For example, would it kill the Fighter class if at 5th level they could double their Jump, at 10th triple it, at 15th quadruple it and at 20th have a x5 jump? Or the ability at 5th/9th they climb and swim at full speed (and at 5th they can swim in heavy armor without sinking - though I don't think that limitation is mentioned anywhere in the current ruleset...). Just even these kind of things I think would be quality-of-life improvements for the Fighter/martials without even getting into crazy damage abilities. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The Magical Martial
Top