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The Magification of D&D ?
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<blockquote data-quote="DonTadow" data-source="post: 2757540" data-attributes="member: 22622"><p>Sorry <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> got confused. As far as game design go, i dont think you can have too many variants. If you would have asked me two years ago if Modern varients would have picked up, I'd have flat out laughed because I thought other supplments handled Modern better. BOY was I wrong (at the sales not if other variants handled it better). </p><p></p><p>Iron DM is a yearly competition at GENCON for Dungeon Masters. THe contest was in its second year last year and I won it by unanimous vote. It's a 6 hour tournament. Each dm is assigned random people. Each DM is given three things to write an adventure about in one hour. They may use any props, supplements or 3.5 material but may not use set adventures and such. They then craft an adventure and run it. The DMs are judged by a combindation of 3 judges (the guy who runs it is a freelance writer for dungeon and other rpg magazines ) and the group they are dming. They won't confirm this but I swear they tell some of those players to be as difficult as possible (one guy kept wanting to take her patns off and another </p><p>had a question filled character. I hope to see more enworlders in the tournament next year. </p><p></p><p>It is a very fun, but difficult tournament. I was exausted afterwards.</p></blockquote><p></p>
[QUOTE="DonTadow, post: 2757540, member: 22622"] Sorry ;) got confused. As far as game design go, i dont think you can have too many variants. If you would have asked me two years ago if Modern varients would have picked up, I'd have flat out laughed because I thought other supplments handled Modern better. BOY was I wrong (at the sales not if other variants handled it better). Iron DM is a yearly competition at GENCON for Dungeon Masters. THe contest was in its second year last year and I won it by unanimous vote. It's a 6 hour tournament. Each dm is assigned random people. Each DM is given three things to write an adventure about in one hour. They may use any props, supplements or 3.5 material but may not use set adventures and such. They then craft an adventure and run it. The DMs are judged by a combindation of 3 judges (the guy who runs it is a freelance writer for dungeon and other rpg magazines ) and the group they are dming. They won't confirm this but I swear they tell some of those players to be as difficult as possible (one guy kept wanting to take her patns off and another had a question filled character. I hope to see more enworlders in the tournament next year. It is a very fun, but difficult tournament. I was exausted afterwards. [/QUOTE]
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