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<blockquote data-quote="Parmandur" data-source="post: 8333657" data-attributes="member: 6780330"><p>Yeah, they are guidelines for a maximal experience, not the only way the game functions. Matt Mercer essentially never throws fights at the Critical Role crew that aren't cakewalks, because 7 PCs with no resource grind are basically unbeatable: but he still gives his players a fun time. He puts the fear of God into them with theatrics, rather than pushing the characters to their actual mechanical limits. The game plays fine that way, but yes without grinding PCs resources it will be hard to kill them.</p><p></p><p>I see no particular reason to suspect one or another about what newer players are doing with the grindiness: I see these complaints more on forums where more experienced players who like involved wargame scenarios are talking about the game. I think newbies are doing fine, whether they are pushing the resource limits or not.</p></blockquote><p></p>
[QUOTE="Parmandur, post: 8333657, member: 6780330"] Yeah, they are guidelines for a maximal experience, not the only way the game functions. Matt Mercer essentially never throws fights at the Critical Role crew that aren't cakewalks, because 7 PCs with no resource grind are basically unbeatable: but he still gives his players a fun time. He puts the fear of God into them with theatrics, rather than pushing the characters to their actual mechanical limits. The game plays fine that way, but yes without grinding PCs resources it will be hard to kill them. I see no particular reason to suspect one or another about what newer players are doing with the grindiness: I see these complaints more on forums where more experienced players who like involved wargame scenarios are talking about the game. I think newbies are doing fine, whether they are pushing the resource limits or not. [/QUOTE]
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