Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Dungeons & Dragons
The Mandolorian in 5e Eberron!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="doctorbadwolf" data-source="post: 7859600" data-attributes="member: 6704184"><p>So, I was tinkering around with the Artificer, and I realized that it actually makes a great Star Wars style Bounty Hunter, and in particular a Boba Fett style BH. </p><p></p><p>Specifically, the Artillerist. </p><p></p><p>So now I wonder if there are any opportunities I’m missing here! </p><p></p><p>Assumptions: All optional player option rules are available. Player is interested in an interesting character to develop, not starting out with maxed out stats. </p><p></p><p>So, we can either begin with a Variant Human, or a Mark of Finding Human/Half-Orc. Half-orcs in Eberron fill a compatible role to that of Mandolorians IMO, but either way you get set up nicely for bounty hunting. </p><p></p><p>I’m gonna assume Tharashk hay-fork here, because I wanna. </p><p></p><p>So right from the jump you’re better at Perception and Survival, and can cast Hunter’s Mark 1/day. Wis and Con aren’t Artificer stats, but genuinely who cares? It’s 5e, minmaxing stats is literally a waste of time. </p><p></p><p>Strength: 10</p><p>Dex: 14</p><p>Con: 13+1=14</p><p>Int: 14 (don’t worry it will come up and enhanced focus will help make up the difference)</p><p>Wis: 12+2=14</p><p>Cha: 10</p><p></p><p>Background: Custom, 2 Skills, 1 Language and 1 Tool. Athletics and Survival, Halfling, Vehicles: Sea/Air</p><p></p><p>Class Proficiencies: Smith’s Or Alchemists tools, Insight and Investigation or Perception. Good wisdom and the 1d4 help perception, but perception is also more often applicable. </p><p></p><p>Infusions: Enhanced Focus (staff), Enhanced Armor (Studded Leather), Sending Stones, Rope of Climbing. Early on you’ll need to always infuse the enhanced gear, but eventually you’ll want the others. </p><p></p><p>Specialization: Artillerist. </p><p></p><p>Level 1 Spells and Cantrips: Firebolt, Shocking Grasp, Jump, Feather Fall, Absorb Elements, then whatever you like. </p><p></p><p>Level 2 Spells: Web, Blur, then whatever. </p><p></p><p>Level 4 Feat: Spell Sniper (Wizard). Grab Ray of Frost, here. If you must focus on stats, raise Int by 2, or grab Observant for +1 Int and insane perceptive abilities. </p><p></p><p>So, you can snipe with Fire or Cold damage, Shock in Melee (all with the bonus from Arcane Firearm at level 5), and use your “cannon” as either a handheld force damage blaster, or a flamethrower. Or even a SW style personal shield! Meanwhile, Hunters Mark helps you not lose your mark, Locate Object helps find that tracker you planted, Jump and Feather Fall give you a limited use Jet Pack, Web gives you net grenades, etc. </p><p></p><p>Obviously it works better with rolled stats, but I love it either way.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 7859600, member: 6704184"] So, I was tinkering around with the Artificer, and I realized that it actually makes a great Star Wars style Bounty Hunter, and in particular a Boba Fett style BH. Specifically, the Artillerist. So now I wonder if there are any opportunities I’m missing here! Assumptions: All optional player option rules are available. Player is interested in an interesting character to develop, not starting out with maxed out stats. So, we can either begin with a Variant Human, or a Mark of Finding Human/Half-Orc. Half-orcs in Eberron fill a compatible role to that of Mandolorians IMO, but either way you get set up nicely for bounty hunting. I’m gonna assume Tharashk hay-fork here, because I wanna. So right from the jump you’re better at Perception and Survival, and can cast Hunter’s Mark 1/day. Wis and Con aren’t Artificer stats, but genuinely who cares? It’s 5e, minmaxing stats is literally a waste of time. Strength: 10 Dex: 14 Con: 13+1=14 Int: 14 (don’t worry it will come up and enhanced focus will help make up the difference) Wis: 12+2=14 Cha: 10 Background: Custom, 2 Skills, 1 Language and 1 Tool. Athletics and Survival, Halfling, Vehicles: Sea/Air Class Proficiencies: Smith’s Or Alchemists tools, Insight and Investigation or Perception. Good wisdom and the 1d4 help perception, but perception is also more often applicable. Infusions: Enhanced Focus (staff), Enhanced Armor (Studded Leather), Sending Stones, Rope of Climbing. Early on you’ll need to always infuse the enhanced gear, but eventually you’ll want the others. Specialization: Artillerist. Level 1 Spells and Cantrips: Firebolt, Shocking Grasp, Jump, Feather Fall, Absorb Elements, then whatever you like. Level 2 Spells: Web, Blur, then whatever. Level 4 Feat: Spell Sniper (Wizard). Grab Ray of Frost, here. If you must focus on stats, raise Int by 2, or grab Observant for +1 Int and insane perceptive abilities. So, you can snipe with Fire or Cold damage, Shock in Melee (all with the bonus from Arcane Firearm at level 5), and use your “cannon” as either a handheld force damage blaster, or a flamethrower. Or even a SW style personal shield! Meanwhile, Hunters Mark helps you not lose your mark, Locate Object helps find that tracker you planted, Jump and Feather Fall give you a limited use Jet Pack, Web gives you net grenades, etc. Obviously it works better with rolled stats, but I love it either way. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The Mandolorian in 5e Eberron!
Top