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The many and fabulous bazaars of Port Nyanzaru - and beyond
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<blockquote data-quote="CapnZapp" data-source="post: 7378082" data-attributes="member: 12731"><p><span style="font-size: 15px"><span style="font-size: 15px"><strong>Wakanga O'tamu </strong></span></span>(discreetly gives a 25% discount to Harpers)</p><p><em>Deals in white magic and lore</em></p><p></p><p></p><p>Catalyzing Robes of Light <strong>280 sp</strong></p><p><em>Any light source originating from wearer has its radius increased by +10 ft. </em></p><p>Circlet of Revelations <strong>3000 sp</strong> (req attn) </p><p><em>You gain the racial feat Drow High Magic. This item is part of the Caelynnvala’s Boons set.</em></p><p>Rodof Defiance <strong>3300 sp</strong></p><p><em>This crudely shaped, bone-white rod resembles a cudgel. You can use a rod of defiance in combat as a +1 flail. In addition, undead creatures gains disadvantage on the wielder's Turn Undead actions while suffering damage dealt by the rod.</em></p><p>Circletof Mages <strong>5000 sp</strong></p><p><em>This leather circlet has a silver headpiece showing crescent moons on either sideof a</em></p><p><em>seven-pointed star. A circlet of mages grants you a +2 bonus on Constitution saving throws to maintain Concentration. In addition, when you cast a spell,roll a d4. If the result is equal to or higher than the spell's level, you retain the spell slot as if you didn't cast the spell.Once you have used this property, you must take a long rest before you can use it again.</em></p><p>Wandof the War Mage +2 (req attn) <strong>5000 sp</strong></p><p>Runeof Magic Weapon <strong>7500 sp</strong></p><p><em>A small stone tablet bearing the dwarven rune for “magic weapon”. The rune canbe permanently affixed to a magic melee weapon. Once affixed, the rune empowers any casting of the Magic Weapon or Elemental Weapon spells to target its weapon, despite already being magical.</em></p><p>Bracers of Defense <strong>7500 sp</strong>(req attn)</p><p><em>DMG156</em></p><p>[STRIKE]Wand of Magic Missiles <strong>8000sp</strong>[/STRIKE]</p><p>Runestaff of Fire (requires attunement by a sorcerer, warlock or wizard) <strong>8400 sp</strong></p><p><em>This staff is crafted from bronzewood with rune-scribed brass bindings. A runestaff of fire allows you to cast any of the following spells(each three times per day) by expending a spell slot as if the spell was known and prepared to you: burning hands, fireball, and wallof fire. </em></p><p>Shroudcrown (requires attunement) <strong>10700sp</strong> [STRIKE]<strong>11300 sp</strong>[/STRIKE]</p><p><em>This agate-studded bronze circlet holds considerable power over undead. The wearer can turn undead as a 10th-level cleric, and she is constantly affected as if by an Invisibility spell as regards undead.</em></p><p>Orb of Spell Sequencing, Lesser <strong>11</strong><strong>0</strong><strong>00 sp</strong> (requires attunement by a Bard, Sorcerer, Wizard or Warlock)</p><p><em>A spell focus. This orb stores spells cast into it, holding them for up to eight hours. The orb can store up to 5 levels worth of spells at a time. You may cast a spell of 1st through 3rd level into the orb by touching it as the spell is cast. The spell has no effect,other than to be stored in the orb. The level of the slot used to cast the spell determines how much space it uses. While you hold the orb, you can take the Cast Spell action to use it as your spell focus to cast up to three of its stored spells in a single turn. This makes you suffer one level of exhaustion.</em></p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7378082, member: 12731"] [SIZE=4][SIZE=4][B]Wakanga O'tamu [/B][/SIZE][/SIZE](discreetly gives a 25% discount to Harpers) [I]Deals in white magic and lore[/I] Catalyzing Robes of Light [B]280 sp[/B] [I]Any light source originating from wearer has its radius increased by +10 ft. [/I] Circlet of Revelations [B]3000 sp[/B] (req attn) [I]You gain the racial feat Drow High Magic. This item is part of the Caelynnvala’s Boons set.[/I] Rodof Defiance [B]3300 sp[/B] [I]This crudely shaped, bone-white rod resembles a cudgel. You can use a rod of defiance in combat as a +1 flail. In addition, undead creatures gains disadvantage on the wielder's Turn Undead actions while suffering damage dealt by the rod.[/I] Circletof Mages [B]5000 sp[/B] [I]This leather circlet has a silver headpiece showing crescent moons on either sideof a[/I] [I]seven-pointed star. A circlet of mages grants you a +2 bonus on Constitution saving throws to maintain Concentration. In addition, when you cast a spell,roll a d4. If the result is equal to or higher than the spell's level, you retain the spell slot as if you didn't cast the spell.Once you have used this property, you must take a long rest before you can use it again.[/I] Wandof the War Mage +2 (req attn) [B]5000 sp[/B] Runeof Magic Weapon [B]7500 sp[/B] [I]A small stone tablet bearing the dwarven rune for “magic weapon”. The rune canbe permanently affixed to a magic melee weapon. Once affixed, the rune empowers any casting of the Magic Weapon or Elemental Weapon spells to target its weapon, despite already being magical.[/I] Bracers of Defense [B]7500 sp[/B](req attn) [I]DMG156[/I] [STRIKE]Wand of Magic Missiles [B]8000sp[/B][/STRIKE] Runestaff of Fire (requires attunement by a sorcerer, warlock or wizard) [B]8400 sp[/B] [I]This staff is crafted from bronzewood with rune-scribed brass bindings. A runestaff of fire allows you to cast any of the following spells(each three times per day) by expending a spell slot as if the spell was known and prepared to you: burning hands, fireball, and wallof fire. [/I] Shroudcrown (requires attunement) [B]10700sp[/B] [STRIKE][B]11300 sp[/B][/STRIKE] [I]This agate-studded bronze circlet holds considerable power over undead. The wearer can turn undead as a 10th-level cleric, and she is constantly affected as if by an Invisibility spell as regards undead.[/I] Orb of Spell Sequencing, Lesser [B]11[/B][B]0[/B][B]00 sp[/B] (requires attunement by a Bard, Sorcerer, Wizard or Warlock) [I]A spell focus. This orb stores spells cast into it, holding them for up to eight hours. The orb can store up to 5 levels worth of spells at a time. You may cast a spell of 1st through 3rd level into the orb by touching it as the spell is cast. The spell has no effect,other than to be stored in the orb. The level of the slot used to cast the spell determines how much space it uses. While you hold the orb, you can take the Cast Spell action to use it as your spell focus to cast up to three of its stored spells in a single turn. This makes you suffer one level of exhaustion.[/I] [/QUOTE]
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