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<blockquote data-quote="CapnZapp" data-source="post: 7379004" data-attributes="member: 12731"><p>Page 5</p><p></p><p><span style="font-size: 15px"><strong>Zhanti</strong></span></p><p><em>Deals in gems,jewelry, cloth, and armor</em></p><p></p><p></p><p>[STRIKE]Sentira Shell Mail +1 <strong>2250 sp</strong>[/STRIKE]</p><p><em>Non-metal Scale Mail; provides a +1 bonus to AC and Constitution saves made to maintain Concentration.</em></p><p>Circlet of Resolve <strong>5000 sp</strong></p><p><em>While wearing this plain silver headwear you gain a +2 bonus to Constitution and Intelligence saves</em></p><p>Mithral Half Plate <strong>6</strong><strong>000sp</strong> </p><p>Valiant Vambracers of Warding <strong>8000 sp</strong></p><p>These golden bracers are engraved with the holy sigils of Ubtao. You gain a +2 bonus to AC against ranged attacks and a +2 bonus to Wisdom saves.</p><p>Tigerskin Armor <strong>8800 sp</strong></p><p><em>Hide Armor +1 with no limit on Dexterity bonus to AC. Three times a day you can activate the suit(no action) to gain the following powers during the next minute:</em></p><p><em>- you gain keen smell:advantage on Wisdom (Perception) checks that rely on smell</em></p><p><em>- you gain advantage on Strength (Athletics) checks</em></p><p><em>- you gain the Pounce ability: If you move at least 20 feet straight toward a creature right before hitting it with a melee attack, the target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, you may take a bonus action to make one attack against it.</em></p><p>Wand Bracelet <strong>12000 sp</strong></p><p><em>This golden chain wrist bracelet has a number of small metal objects hanging from it like charms. A wand bracelet can store one to three items, each weighing no more than 3 pounds, which appear as charms along the bracelet. You can make one of the charms from the bracelet appear in your hand as your free object interaction. This makes any other charm held disappear. In addition, if you store two or three implements or spell foci, holding one counts as holding all of them for purposes of spells cast through them. You can change which items you store during a short rest.</em></p><p>Valiant Gloves of Missile Snaring <strong>13000</strong><strong> sp</strong></p><p><em>DMG172 plus Valiant: While you are not wearing heavy armor; bludgeoning,piercing, and slashing damage that you take from non-magical weapons is reduced by 3.</em></p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7379004, member: 12731"] Page 5 [SIZE=4][B]Zhanti[/B][/SIZE] [I]Deals in gems,jewelry, cloth, and armor[/I] [STRIKE]Sentira Shell Mail +1 [B]2250 sp[/B][/STRIKE] [I]Non-metal Scale Mail; provides a +1 bonus to AC and Constitution saves made to maintain Concentration.[/I] Circlet of Resolve [B]5000 sp[/B] [I]While wearing this plain silver headwear you gain a +2 bonus to Constitution and Intelligence saves[/I] Mithral Half Plate [B]6[/B][B]000sp[/B] Valiant Vambracers of Warding [B]8000 sp[/B] These golden bracers are engraved with the holy sigils of Ubtao. You gain a +2 bonus to AC against ranged attacks and a +2 bonus to Wisdom saves. Tigerskin Armor [B]8800 sp[/B] [I]Hide Armor +1 with no limit on Dexterity bonus to AC. Three times a day you can activate the suit(no action) to gain the following powers during the next minute:[/I] [I]- you gain keen smell:advantage on Wisdom (Perception) checks that rely on smell[/I] [I]- you gain advantage on Strength (Athletics) checks[/I] [I]- you gain the Pounce ability: If you move at least 20 feet straight toward a creature right before hitting it with a melee attack, the target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, you may take a bonus action to make one attack against it.[/I] Wand Bracelet [B]12000 sp[/B] [I]This golden chain wrist bracelet has a number of small metal objects hanging from it like charms. A wand bracelet can store one to three items, each weighing no more than 3 pounds, which appear as charms along the bracelet. You can make one of the charms from the bracelet appear in your hand as your free object interaction. This makes any other charm held disappear. In addition, if you store two or three implements or spell foci, holding one counts as holding all of them for purposes of spells cast through them. You can change which items you store during a short rest.[/I] Valiant Gloves of Missile Snaring [B]13000[/B][B] sp[/B] [I]DMG172 plus Valiant: While you are not wearing heavy armor; bludgeoning,piercing, and slashing damage that you take from non-magical weapons is reduced by 3.[/I] [/QUOTE]
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