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*TTRPGs General
The Many Faces of Roleplaying: How ‘RPG’ Became Everything and Nothing
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<blockquote data-quote="Umbran" data-source="post: 9781394" data-attributes="member: 177"><p>Neither does "sports", but folks don't seem to have an issue with it. People get that "sports" covers all sorts of different activities, from team to individual competition, from complex games to activities testing physical prowess in single, focused ways...</p><p></p><p></p><p></p><p>I don't agree - any more than "sports" promises universality. When I walk into a <em>sport</em>ing goods store, I know I'm going to have to look at sub-sections to find what I want. But at least I'm not in a cheese shop... which will also have a substructure.</p><p></p><p>Are you trying to tell us that humans can't generally manage a hierarchy of classification? Like, we can't handle, "dog", but we'd always need to talk about specific breeds? Don't tens of thousands of years of language use kind of blow this assertion out of the water?</p><p></p><p></p><p></p><p>This would have been an ideal time to give an example, say, from published game marketing or something, to demonstrate your point. But, no, you missed the opportunity.</p><p></p><p>You wrote this entire piece without a shred of evidence to back you up? If you aren't going to bother giving even basic support for your points, why on Earth should we accept them?</p><p></p><p></p><p></p><p></p><p>Does it? Show your work.</p><p></p><p></p><p></p><p>Yeah? And guess what? It still had internal conflicts between gameplay power optimizers playing a tactical game, and folks who wanted to act out dramatic stories. Back in the day, some folks in organized play of Mind's Eye Theater got their entire Chronicles rolled by visitors who had figured out they could earn XP by going to the neighboring town's games and killing local PCs. The local storytellers had to dissociate their work from the organized play organization and retroactively declare the session didn't happen to continue.</p><p></p><p></p><p></p><p>Session Zero is your friend.</p><p></p><p></p><p></p><p>Per my above example from Mind's Eye Theater - there are always multiple ways to use a ruleset, even if you market it as being one particular thing. The approach will always have to be negotiated.</p><p></p><p></p><p></p><p>Again, Session Zero is your friend - if you set the majority of expectations beforehand, the few gaps are generally easy to cover in play.</p></blockquote><p></p>
[QUOTE="Umbran, post: 9781394, member: 177"] Neither does "sports", but folks don't seem to have an issue with it. People get that "sports" covers all sorts of different activities, from team to individual competition, from complex games to activities testing physical prowess in single, focused ways... I don't agree - any more than "sports" promises universality. When I walk into a [I]sport[/I]ing goods store, I know I'm going to have to look at sub-sections to find what I want. But at least I'm not in a cheese shop... which will also have a substructure. Are you trying to tell us that humans can't generally manage a hierarchy of classification? Like, we can't handle, "dog", but we'd always need to talk about specific breeds? Don't tens of thousands of years of language use kind of blow this assertion out of the water? This would have been an ideal time to give an example, say, from published game marketing or something, to demonstrate your point. But, no, you missed the opportunity. You wrote this entire piece without a shred of evidence to back you up? If you aren't going to bother giving even basic support for your points, why on Earth should we accept them? Does it? Show your work. Yeah? And guess what? It still had internal conflicts between gameplay power optimizers playing a tactical game, and folks who wanted to act out dramatic stories. Back in the day, some folks in organized play of Mind's Eye Theater got their entire Chronicles rolled by visitors who had figured out they could earn XP by going to the neighboring town's games and killing local PCs. The local storytellers had to dissociate their work from the organized play organization and retroactively declare the session didn't happen to continue. Session Zero is your friend. Per my above example from Mind's Eye Theater - there are always multiple ways to use a ruleset, even if you market it as being one particular thing. The approach will always have to be negotiated. Again, Session Zero is your friend - if you set the majority of expectations beforehand, the few gaps are generally easy to cover in play. [/QUOTE]
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