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General Tabletop Discussion
*TTRPGs General
The many types of Sandboxes and Open-World Campaigns
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<blockquote data-quote="aco175" data-source="post: 8646895" data-attributes="member: 27385"><p>I think the perception is that DMs want to think they provide a sandbox, a full 10 on the 1-10 scale, but end up around 5 and have plenty of railroading. I know I do it. I ask the players where they want to go, but they may have only a few choices unless one is totally anarchist and just wants to go North or such. The next week I have a dungeon or something planned to run and if the players now choose to turn around and not go into the dungeon, I can wing some stuff, or just say that choice is not set up and we can do that next week. The choice comes down to running what is written out or not playing. </p><p></p><p>The Essentials box set with the mission board postings is a bit of both ideas. The PCs can choose where to go, but only have a few choices. The box could do a better job of providing some missions that get harder if the PCs do not go there first and competing NPC groups, but it is designed for new groups.</p></blockquote><p></p>
[QUOTE="aco175, post: 8646895, member: 27385"] I think the perception is that DMs want to think they provide a sandbox, a full 10 on the 1-10 scale, but end up around 5 and have plenty of railroading. I know I do it. I ask the players where they want to go, but they may have only a few choices unless one is totally anarchist and just wants to go North or such. The next week I have a dungeon or something planned to run and if the players now choose to turn around and not go into the dungeon, I can wing some stuff, or just say that choice is not set up and we can do that next week. The choice comes down to running what is written out or not playing. The Essentials box set with the mission board postings is a bit of both ideas. The PCs can choose where to go, but only have a few choices. The box could do a better job of providing some missions that get harder if the PCs do not go there first and competing NPC groups, but it is designed for new groups. [/QUOTE]
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