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General Tabletop Discussion
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The many types of Sandboxes and Open-World Campaigns
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<blockquote data-quote="kenada" data-source="post: 8650037" data-attributes="member: 70468"><p>Not going to go point by point because I don’t think we’re going to agree on some of the details or remedies. 5e was my first attempt at doing my exploration-driven campaign. It didn’t last long. I then tried Pathfinder 2e, which lasted about a year. I’m now on a homebrew system that is derived from Old-School Essentials. I’m just not willing to deal with a system that works against my purpose. However, I’m not doing an open table. My group is small but stable, and they’re willing to keep their GM happy. If I were doing an open table, I’d probably still want to do OSE even though it limits my audience. I wouldn’t want to deal the issues you describe or have to do the filtering it would take to get a group of players who were on board and enthusiastic about it.</p><p></p><p>I do agree it makes no sense that players would join a game advertising a particular experience and then expect something else. Maybe they think they might like it, but their habits are too ingrained. It could also be possible they’re used to mechanics lack teeth, so if you say you are going to do an open world game, they assume it will be more or less like the traditional adventures they’ve done with a slightly different theme. Or if reddit is to be believed, there are more OC players than games available, and they just want to play the character they created. Sucks if you want to do something else. <img class="smilie smilie--emoji" alt="🫤" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1fae4.png" title="Face with diagonal mouth :face_with_diagonal_mouth:" data-shortname=":face_with_diagonal_mouth:" loading="lazy" width="64" height="64" /></p></blockquote><p></p>
[QUOTE="kenada, post: 8650037, member: 70468"] Not going to go point by point because I don’t think we’re going to agree on some of the details or remedies. 5e was my first attempt at doing my exploration-driven campaign. It didn’t last long. I then tried Pathfinder 2e, which lasted about a year. I’m now on a homebrew system that is derived from Old-School Essentials. I’m just not willing to deal with a system that works against my purpose. However, I’m not doing an open table. My group is small but stable, and they’re willing to keep their GM happy. If I were doing an open table, I’d probably still want to do OSE even though it limits my audience. I wouldn’t want to deal the issues you describe or have to do the filtering it would take to get a group of players who were on board and enthusiastic about it. I do agree it makes no sense that players would join a game advertising a particular experience and then expect something else. Maybe they think they might like it, but their habits are too ingrained. It could also be possible they’re used to mechanics lack teeth, so if you say you are going to do an open world game, they assume it will be more or less like the traditional adventures they’ve done with a slightly different theme. Or if reddit is to be believed, there are more OC players than games available, and they just want to play the character they created. Sucks if you want to do something else. 🫤 [/QUOTE]
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