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"The Marvels" - Teaser
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<blockquote data-quote="Ruin Explorer" data-source="post: 9191686" data-attributes="member: 18"><p>You're missing his point, which is that being an R movie or game doesn't necessarily limit your audience significantly if your audience is already not gigantic.</p><p></p><p>I do disagree with [USER=7030526]@Henadic Theologian[/USER] that it would have been a good idea to go R with The Marvels, but I don't disagree that a darker movie would have done at least a bit better. The problem is with the Marvels, you have three main characters, two of whom are pretty much towards the grittier or more violent and threatening end of the scale, Captain Marvel and Photon/Spectrum (aka also Captain Marvel), and you have one character, who generally speaking is whimsical and lovely and deals with less severe and more whimsical threats (the world-ending bit in her show feeling ridiculous and forced, as did the brutality of stabbing baddies to death). Thus I think tonally, they missed by making it all essentially Ms Marvel toned. Going to R would be going to hard the other way, but going for something more like GotG3, which had genuine darkness and alarm to it, and managed its whimsy well (indeed real '80s kids movie vibes) would have made a lot more sense than a lighthearted romp.</p><p></p><p>Also, videogames do have a smaller audience than most movies, but the point being made is that in both cases it's relative - yes being darker or higher-rated technically, theoretically, limits audience/sales but it doesn't necessarily matter in practice and may even be beneficial.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9191686, member: 18"] You're missing his point, which is that being an R movie or game doesn't necessarily limit your audience significantly if your audience is already not gigantic. I do disagree with [USER=7030526]@Henadic Theologian[/USER] that it would have been a good idea to go R with The Marvels, but I don't disagree that a darker movie would have done at least a bit better. The problem is with the Marvels, you have three main characters, two of whom are pretty much towards the grittier or more violent and threatening end of the scale, Captain Marvel and Photon/Spectrum (aka also Captain Marvel), and you have one character, who generally speaking is whimsical and lovely and deals with less severe and more whimsical threats (the world-ending bit in her show feeling ridiculous and forced, as did the brutality of stabbing baddies to death). Thus I think tonally, they missed by making it all essentially Ms Marvel toned. Going to R would be going to hard the other way, but going for something more like GotG3, which had genuine darkness and alarm to it, and managed its whimsy well (indeed real '80s kids movie vibes) would have made a lot more sense than a lighthearted romp. Also, videogames do have a smaller audience than most movies, but the point being made is that in both cases it's relative - yes being darker or higher-rated technically, theoretically, limits audience/sales but it doesn't necessarily matter in practice and may even be beneficial. [/QUOTE]
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