Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
The mastery of polearms 7 new polearm feats to win your day!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="tanis" data-source="post: 2894228" data-attributes="member: 33243"><p>I would like to present to you 8 pole arm feats! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /> </p><p></p><p>Braced for charge [general]</p><p>When reciving a charge you know where to strike were it really hurts</p><p>prerequisites: base attack +1</p><p>You can ready an action to set any polearm against a charge this attack deals double damage on a successful hit against a charging character. Weapons that already deal double damage when set for a charge are now tripled instead.</p><p></p><p>Haft strike [general]</p><p>you have learned to fight with both ends of a polearm.</p><p>prerequisites: two weapon fighting</p><p>When weilding a polearm two-handed then you may use the haft of the weapon to make an attack as a club of the same size. this attack may only be made as part of a full attack with the wielders highest attack bonus and does not include magical properties (ex.flaming) in the attack, but does count as magic for overcoming DR. You however take a minus two penalty per combo of such in a round (ie on pointy ended attack and one haft attack) and recives only half the strength bonus the weapon is entitled to. this feat may not be used with a double weapon.</p><p></p><p>Long strike [general]</p><p>you have practiced holding a pole arm farther down the haft than normal.</p><p>prerequisites:Base attack +2</p><p>As a full attack you may make one attack with a polearm as if it had a 5ft longer reach.</p><p></p><p>Pole balance [general]</p><p>you use a pole arm to brace yourself for impact and slow falling</p><p></p><p>When weilding a polarm two handed you gain a +4 circumstance bonus to resist bull rushing or tripping or any balance check. you may not use this feat when caught flat footed or when there is no solid surface to place your polearm (ex tight rope walking)</p><p></p><p>Pole fighter [general]</p><p>your monk training included the extensive training in using polearms in combat.</p><p>prerequisites<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" />roficiency and weapon focus with seleced weapon. flurry of blows class feature</p><p>Choose a polearm. you can now treat this weapon as a special monk weapon (so you can use flurry of blows with it)</p><p></p><p>Shorten grip [general]</p><p>you know how to shorten your grip to reach nearby opponents</p><p>when wielding a polearm you are proficient with you may treat the weapon as though it did not have reach, but all attacks in this manner contain a -2 penalty</p><p></p><p>Spinning defense [general]</p><p>you can spin a polearm around you to deflect attacks</p><p>prerequisites: combat expertise, deflects arrows</p><p>while weilding a polearm during total defense you recieve a +1 dodge bonus to armor class (they both stack) and you may use the deflect arrows feat as many times as you please until your next turn. (you do not need an open had to use deflect arrows either but you may not use the snatch arrows feat)</p><p> now i present 4 new pole arms!</p></blockquote><p></p>
[QUOTE="tanis, post: 2894228, member: 33243"] I would like to present to you 8 pole arm feats! :cool: Braced for charge [general] When reciving a charge you know where to strike were it really hurts prerequisites: base attack +1 You can ready an action to set any polearm against a charge this attack deals double damage on a successful hit against a charging character. Weapons that already deal double damage when set for a charge are now tripled instead. Haft strike [general] you have learned to fight with both ends of a polearm. prerequisites: two weapon fighting When weilding a polearm two-handed then you may use the haft of the weapon to make an attack as a club of the same size. this attack may only be made as part of a full attack with the wielders highest attack bonus and does not include magical properties (ex.flaming) in the attack, but does count as magic for overcoming DR. You however take a minus two penalty per combo of such in a round (ie on pointy ended attack and one haft attack) and recives only half the strength bonus the weapon is entitled to. this feat may not be used with a double weapon. Long strike [general] you have practiced holding a pole arm farther down the haft than normal. prerequisites:Base attack +2 As a full attack you may make one attack with a polearm as if it had a 5ft longer reach. Pole balance [general] you use a pole arm to brace yourself for impact and slow falling When weilding a polarm two handed you gain a +4 circumstance bonus to resist bull rushing or tripping or any balance check. you may not use this feat when caught flat footed or when there is no solid surface to place your polearm (ex tight rope walking) Pole fighter [general] your monk training included the extensive training in using polearms in combat. prerequisites:proficiency and weapon focus with seleced weapon. flurry of blows class feature Choose a polearm. you can now treat this weapon as a special monk weapon (so you can use flurry of blows with it) Shorten grip [general] you know how to shorten your grip to reach nearby opponents when wielding a polearm you are proficient with you may treat the weapon as though it did not have reach, but all attacks in this manner contain a -2 penalty Spinning defense [general] you can spin a polearm around you to deflect attacks prerequisites: combat expertise, deflects arrows while weilding a polearm during total defense you recieve a +1 dodge bonus to armor class (they both stack) and you may use the deflect arrows feat as many times as you please until your next turn. (you do not need an open had to use deflect arrows either but you may not use the snatch arrows feat) now i present 4 new pole arms! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
The mastery of polearms 7 new polearm feats to win your day!
Top