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The math behind power attack and why it needs to be redone in 4e
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<blockquote data-quote="Cadfan" data-source="post: 3906039" data-attributes="member: 40961"><p>Are you sure? I mean, you just gave us a big math post that left out your average damage per hit, which is a statistic that is absolutely necessary for calculating the optimal power attack level.</p><p></p><p>You also didn't mention whether you were using iterative attacks, but I'm going to assume that your barbarian was not.</p><p></p><p>If you do fill in these issues, what you will find is that power attack is best when your base damage isn't very high, your attack bonus is extremely high relative to target AC, your critical bonus isn't so great, and you haven't got iterative attacks available. I consider this basically a slam dunk for the anti-power attack squad, but I suppose your mileage will vary.</p><p></p><p>The fact that you get more statistical advantage power attacking with a Two Handed Spork than a Greatsword should be the end of the debate, in my opinion. Rewrite the thing.</p></blockquote><p></p>
[QUOTE="Cadfan, post: 3906039, member: 40961"] Are you sure? I mean, you just gave us a big math post that left out your average damage per hit, which is a statistic that is absolutely necessary for calculating the optimal power attack level. You also didn't mention whether you were using iterative attacks, but I'm going to assume that your barbarian was not. If you do fill in these issues, what you will find is that power attack is best when your base damage isn't very high, your attack bonus is extremely high relative to target AC, your critical bonus isn't so great, and you haven't got iterative attacks available. I consider this basically a slam dunk for the anti-power attack squad, but I suppose your mileage will vary. The fact that you get more statistical advantage power attacking with a Two Handed Spork than a Greatsword should be the end of the debate, in my opinion. Rewrite the thing. [/QUOTE]
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The math behind power attack and why it needs to be redone in 4e
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