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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
The math behind power attack and why it needs to be redone in 4e
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<blockquote data-quote="BryonD" data-source="post: 3906624" data-attributes="member: 957"><p>I'm not sure where "every case" is better than not using power attack is "getting hung up". </p><p></p><p>And it isn't avg damage per hit, it is avg damage per swing, because the increased misses are the critical part of PA. Obviously in any case, not matter how poor, the avg damage per "hit" goes up with PA. </p><p></p><p>In my case the avg per swing is just under 19 with no power attack. +28 attack for 1d12+10 against AC 26 and a crit of 19/X3. </p><p>For PA ranging from -1 to -14 the avg damage ranges from 21.1 to 27.4. No matter what number is selected, even the most suboptimal choice of all (-1 in this case) using PA is always better than not using it. </p><p></p><p>Just look at the MM and you will see this is a very standard case. I have one player who flat out loves playing PA type characters and since 3E was released I could have grabbed a character for whom this general analysis was correct at just about any time. At low levels the bonus it pretty minimal, but that is the worst you can say for.</p><p></p><p>You are arguing that in only works in certain cases. The problem is that the certain cases exist a solid majority of the time and the exceptions are easy to spot.</p></blockquote><p></p>
[QUOTE="BryonD, post: 3906624, member: 957"] I'm not sure where "every case" is better than not using power attack is "getting hung up". And it isn't avg damage per hit, it is avg damage per swing, because the increased misses are the critical part of PA. Obviously in any case, not matter how poor, the avg damage per "hit" goes up with PA. In my case the avg per swing is just under 19 with no power attack. +28 attack for 1d12+10 against AC 26 and a crit of 19/X3. For PA ranging from -1 to -14 the avg damage ranges from 21.1 to 27.4. No matter what number is selected, even the most suboptimal choice of all (-1 in this case) using PA is always better than not using it. Just look at the MM and you will see this is a very standard case. I have one player who flat out loves playing PA type characters and since 3E was released I could have grabbed a character for whom this general analysis was correct at just about any time. At low levels the bonus it pretty minimal, but that is the worst you can say for. You are arguing that in only works in certain cases. The problem is that the certain cases exist a solid majority of the time and the exceptions are easy to spot. [/QUOTE]
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The math behind power attack and why it needs to be redone in 4e
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