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The math behind power attack and why it needs to be redone in 4e
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<blockquote data-quote="Najo" data-source="post: 3912456" data-attributes="member: 9959"><p>The first one is actually very close to how power attack works now, without the penalty to hit reducing your odds of dealing damage. </p><p></p><p>Your option is interesting, but doesn't convert excess attack roll. It does reward good rolls though, but is a let down say if I hit by only 4 points more. It seems to me that if you are successful, you should get something. The first option of mine gives a scaling bonus based on level from +1 to +20 and keeps low levels from getting a lucky roll and a huge damage bonus.</p><p></p><p>Another option is this:</p><p></p><p>Power Attack</p><p>Pre: str 13+</p><p>benefit: You may make a power attack as a standard action. To use power attack, make a single melee attack as normal. If you hit, power attack deals double damage. If you miss, your opponent may make an attack of opportunity against you. You may only make one power attack per round.</p><p></p><p>You can do this one to, based on yours. I like how it feels your putting more strength behind the attack. It doesn't convert extra attack rolls, but it does feel like the feat name and serves a similar function, i.e. more damage for a risk:</p><p></p><p>Power Attack</p><p>Pre: str 13+</p><p>benefit: You may make a power attack as a standard action. To use power attack, make a single melee attack as normal. If you hit, power attack deals a damage bonus equal to your strength modifier. If you miss, your opponent may make an attack of opportunity against you. You may only make one power attack per round.</p></blockquote><p></p>
[QUOTE="Najo, post: 3912456, member: 9959"] The first one is actually very close to how power attack works now, without the penalty to hit reducing your odds of dealing damage. Your option is interesting, but doesn't convert excess attack roll. It does reward good rolls though, but is a let down say if I hit by only 4 points more. It seems to me that if you are successful, you should get something. The first option of mine gives a scaling bonus based on level from +1 to +20 and keeps low levels from getting a lucky roll and a huge damage bonus. Another option is this: Power Attack Pre: str 13+ benefit: You may make a power attack as a standard action. To use power attack, make a single melee attack as normal. If you hit, power attack deals double damage. If you miss, your opponent may make an attack of opportunity against you. You may only make one power attack per round. You can do this one to, based on yours. I like how it feels your putting more strength behind the attack. It doesn't convert extra attack rolls, but it does feel like the feat name and serves a similar function, i.e. more damage for a risk: Power Attack Pre: str 13+ benefit: You may make a power attack as a standard action. To use power attack, make a single melee attack as normal. If you hit, power attack deals a damage bonus equal to your strength modifier. If you miss, your opponent may make an attack of opportunity against you. You may only make one power attack per round. [/QUOTE]
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The math behind power attack and why it needs to be redone in 4e
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