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The math behind power attack and why it needs to be redone in 4e
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<blockquote data-quote="OpusLich" data-source="post: 3913536" data-attributes="member: 57596"><p>As someone who just happened across this thread and signed up on this forum the day before yesterday, I'm not familiar with the chart you're using. Feel free to explain away.</p><p></p><p>I was showing in my 'chart' that the average damage (multiplying average damage on a hit by percentage chance to hit) would give a total of 8.075 per swing without Power Attack, and 8.7 per swing with Power Attack. (on a lowly longsword)</p><p></p><p>8.7 is better than 8.075, is it not?</p><p></p><p>That means over an average 20 swings (rolling each number 1-20 exactly once) you would get a total of 161.5 without Power Attack, and 174 with Power Attack.</p><p></p><p>Maybe it's me that's insane, then, but 174 is better than 161.5 in my little edge of the world.</p><p></p><p>The difference switching to a two handed weapon is even greater.</p><p></p><p>229.5 vs 282 (using a great ax 1d12 + 7 vs 1d12 +17)</p><p></p><p>More importantly, adding in criticals increases the gap even more.</p><p></p><p>Just to illustrate what that difference between non PA and PA is, .625 is better than adding a pip to your weapon die... eg 1d8 becomes 1d9. And before you say that's not as good as Weap Spec, this is A) a 1st lvl feat vs a 4th lvl feat, and B) a demonstration on a longsword. When using a great ax, the difference per swing is 2.625.... which is better than WS. </p><p></p><p>And again, this is assuming you're leaving PA on all the time, from 1-20. If, like I've been saying, you're playing with a modicum of intelligence, you're limiting the range of when you use PA, which increases the difference in damage output between a fighter who has PA and one who doesn't... and your difference in damage just scales up even more.</p><p></p><p>So I guess I just really don't understand your argument (along with your chart <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" />).</p><p></p><p>As far as comparing Power Attack to Weapon Spec, or any other Feat, that's spurious logic at best. Any fighter worth talking about is going to have both PA and WS, and pretty much any other Feat you'd throw into the equation.</p><p></p><p>As far as PA being available at first level and confusing the newbs. Umm... ok. If that's the only thing confusing the newbs, they're in good shape. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Seriously, I've shown above that you actually DO do more damage with PA, so it's not misleading at all. </p><p></p><p>Correct me if I'm wrong... it is, after all, after midnight, and sleep is near.</p></blockquote><p></p>
[QUOTE="OpusLich, post: 3913536, member: 57596"] As someone who just happened across this thread and signed up on this forum the day before yesterday, I'm not familiar with the chart you're using. Feel free to explain away. I was showing in my 'chart' that the average damage (multiplying average damage on a hit by percentage chance to hit) would give a total of 8.075 per swing without Power Attack, and 8.7 per swing with Power Attack. (on a lowly longsword) 8.7 is better than 8.075, is it not? That means over an average 20 swings (rolling each number 1-20 exactly once) you would get a total of 161.5 without Power Attack, and 174 with Power Attack. Maybe it's me that's insane, then, but 174 is better than 161.5 in my little edge of the world. The difference switching to a two handed weapon is even greater. 229.5 vs 282 (using a great ax 1d12 + 7 vs 1d12 +17) More importantly, adding in criticals increases the gap even more. Just to illustrate what that difference between non PA and PA is, .625 is better than adding a pip to your weapon die... eg 1d8 becomes 1d9. And before you say that's not as good as Weap Spec, this is A) a 1st lvl feat vs a 4th lvl feat, and B) a demonstration on a longsword. When using a great ax, the difference per swing is 2.625.... which is better than WS. And again, this is assuming you're leaving PA on all the time, from 1-20. If, like I've been saying, you're playing with a modicum of intelligence, you're limiting the range of when you use PA, which increases the difference in damage output between a fighter who has PA and one who doesn't... and your difference in damage just scales up even more. So I guess I just really don't understand your argument (along with your chart :P). As far as comparing Power Attack to Weapon Spec, or any other Feat, that's spurious logic at best. Any fighter worth talking about is going to have both PA and WS, and pretty much any other Feat you'd throw into the equation. As far as PA being available at first level and confusing the newbs. Umm... ok. If that's the only thing confusing the newbs, they're in good shape. :) Seriously, I've shown above that you actually DO do more damage with PA, so it's not misleading at all. Correct me if I'm wrong... it is, after all, after midnight, and sleep is near. [/QUOTE]
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