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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
The math behind power attack and why it needs to be redone in 4e
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<blockquote data-quote="Najo" data-source="post: 3915154" data-attributes="member: 9959"><p>Dracorat, don't take this the wrong way it is not personal. </p><p></p><p>I want you to go back and read all my posts because I don't want to waste time repeating myself to someone who barely read the thread. The game designers are the ones who brought this up, we have valid points and you are barely understanding the sitatution and then poking in here and taking down DM Blake.</p><p></p><p>It has been exhausting bring this to everyone's attention. I have been commited to it because I love the game and I want power attack to survive in some form. Please read the thread and understand the math before shooting down one post.</p><p></p><p>Now, improved grapple is a sub-optimal feat unless you build a character around it. Once you do, the character runs around trying to grope enemies all the time. Personally I think imrpoved grapple could use a little something to improve it. But it doesn't have the issues that Power Attack has, and you comparing them is wrong.</p><p></p><p>Power attack min/maxed characters with +40 to hit and a +15 damage bonus at level 20 still suck against CL 20 monsters. They only do well against lower level monsters and then the attack becomes broken, doing +80 damage with a two handed weapon as you point out. </p><p></p><p>I doubt you can build a level 20 character that is fun to play that can fight effectively with power attack against CL 20 monsters. Even if you manage to, I doubt you can build a second one. That is the point, improved grapple does what it says it does. Makes grappling easier to do and removes the threat of AoOp from the enemy. Power attack looks like it says hey, take a penalty to hit and deal more damage. But ironicly that penalty to hit makes you do less damage. Most players are failing to see this. </p><p></p><p>So, read my posts for a summary of everything. Then take up my challenege, build a level 20 character that uses power attack against cl 20 threats.</p></blockquote><p></p>
[QUOTE="Najo, post: 3915154, member: 9959"] Dracorat, don't take this the wrong way it is not personal. I want you to go back and read all my posts because I don't want to waste time repeating myself to someone who barely read the thread. The game designers are the ones who brought this up, we have valid points and you are barely understanding the sitatution and then poking in here and taking down DM Blake. It has been exhausting bring this to everyone's attention. I have been commited to it because I love the game and I want power attack to survive in some form. Please read the thread and understand the math before shooting down one post. Now, improved grapple is a sub-optimal feat unless you build a character around it. Once you do, the character runs around trying to grope enemies all the time. Personally I think imrpoved grapple could use a little something to improve it. But it doesn't have the issues that Power Attack has, and you comparing them is wrong. Power attack min/maxed characters with +40 to hit and a +15 damage bonus at level 20 still suck against CL 20 monsters. They only do well against lower level monsters and then the attack becomes broken, doing +80 damage with a two handed weapon as you point out. I doubt you can build a level 20 character that is fun to play that can fight effectively with power attack against CL 20 monsters. Even if you manage to, I doubt you can build a second one. That is the point, improved grapple does what it says it does. Makes grappling easier to do and removes the threat of AoOp from the enemy. Power attack looks like it says hey, take a penalty to hit and deal more damage. But ironicly that penalty to hit makes you do less damage. Most players are failing to see this. So, read my posts for a summary of everything. Then take up my challenege, build a level 20 character that uses power attack against cl 20 threats. [/QUOTE]
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D&D Older Editions, OSR, & D&D Variants
The math behind power attack and why it needs to be redone in 4e
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