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<blockquote data-quote="RenleyRenfield" data-source="post: 9820419" data-attributes="member: 7044197"><p>There are so many... </p><p></p><p>It does help to step away from D&D, OSR, or adjacent, as all of those are not really tryin to solve the no-fun combat and no-result failed rolls stuff. </p><p></p><p><strong>Draw Steel</strong> does a good job at making minis combat more action packed, and reduce the amount of dud/nothing rolls. </p><p></p><p><strong>Cypher (</strong>such as Numenera) does a good job at making combat high energy with all rolls being player act or player react. So the GM need only narrate the cray fun things enemies do, and focus none on dice and bonuses, and such. </p><p></p><p><strong>Apocalypse World</strong> is just about unrivaled for intense and action-packed combat. So much diversity in what characters can do and how it can play out makes combats in Apocalypse World feel cinematic. </p><p></p><p><strong>Exalted 3e</strong> has a overly clunky and very poorly balanced set of rules, but it really can be a blast to play anyway since its all over the top and for wear someone down till you can decisively take them out, and all of the munchkin ability to build characters is pretty much unrivaled.... over 1000 powers and growing...</p><p></p><p>so many more...</p></blockquote><p></p>
[QUOTE="RenleyRenfield, post: 9820419, member: 7044197"] There are so many... It does help to step away from D&D, OSR, or adjacent, as all of those are not really tryin to solve the no-fun combat and no-result failed rolls stuff. [B]Draw Steel[/B] does a good job at making minis combat more action packed, and reduce the amount of dud/nothing rolls. [B]Cypher ([/B]such as Numenera)[B] [/B]does a good job at making combat high energy with all rolls being player act or player react. So the GM need only narrate the cray fun things enemies do, and focus none on dice and bonuses, and such. [B]Apocalypse World[/B] is just about unrivaled for intense and action-packed combat. So much diversity in what characters can do and how it can play out makes combats in Apocalypse World feel cinematic. [B]Exalted 3e[/B] has a overly clunky and very poorly balanced set of rules, but it really can be a blast to play anyway since its all over the top and for wear someone down till you can decisively take them out, and all of the munchkin ability to build characters is pretty much unrivaled.... over 1000 powers and growing... so many more... [/QUOTE]
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